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CoD Mapping |
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Topic | Replies | Views | Last Post | |
coduomaker Call of Duty : CoDUO Mapping If you click launch from the main window it will launch the file for you with all the settings. ... [more] |
20 | 1672 | Apr 1, 2006 11:18 pm by Dameon |
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EDITING STOCK/CUSTOM MAPS (BSP FILES)! Call of Duty : CoD Mapping Bravo ={W}=DEVIL. Well said. This should be a sticky as this topic will move down the list and be unseen. It's obvious people don't use the search feature. Thsi topic should be stickied in both forums not just one. edited on Jun. 26, 2005 11:46 am by... [more] |
26 | 6381 | Jun 26, 2005 04:40 pm by Dameon |
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no bsp file with compile?! Call of Duty : CoDUO Mapping Man, you have enough custom maps there? This won't help with this error but to save future problems move them out of the main and uo dirs when you are mapping and compiling.... [more] |
10 | 2279 | Jun 26, 2005 04:33 pm by Dameon |
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Worldspawn problem Call of Duty : CoDUO Mapping Well, the worldspawn is not an entity. It is seperate. Do not select anything and enter your worldspawn values in the entity editor. Yes that sounds contradictory but worldspawn has no entity number. It is before 0. The first thing in the map file. You ca... [more] |
6 | 1836 | Jun 8, 2005 12:49 pm by Dameon |
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Got an error on RADIANT! Call of Duty : CoD Mapping I wrote a little program that will automatically backup your file at whatever interval you want to whatever directory you want. YOu just have to save your map. It will detect the change on the next interval. I set mine for 5 minutes. I don't like to have ... [more] |
13 | 1624 | Jun 7, 2005 02:12 pm by Dameon |
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Logs !? Call of Duty : CoDUO Mapping Make a cylinder and cap the ends.... [more] |
2 | 1625 | May 20, 2005 09:57 pm by Dameon |
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Help! Visdatasize ashploded... Call of Duty : CoD Mapping Good going. Who would have thought it was the skybox. i would have been pulling my hair out. ... [more] |
8 | 1635 | May 20, 2005 01:21 pm by Dameon |
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problem with radiant Call of Duty : CoD Mapping It's not in HKEY_LOCAL_MACHINE. The registry key is HKEY_CURRENT_USER/software/codradiant ... [more] |
4 | 1752 | May 18, 2005 01:30 pm by Dameon |
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goes to desktop when map loads up Call of Duty : CoDUO Mapping If you moved the origin brush for the door at all from where it wasa created, it will cause this problem. Do as Wyatt said. Delete and remake.... [more] |
15 | 2322 | May 17, 2005 08:42 pm by Dameon |
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Script compile error Call of Duty : CoDUO Mapping post your script here so we can have a look.... [more] |
16 | 1677 | May 16, 2005 12:56 pm by Dameon |
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node without a volume Call of Duty : CoD Mapping I don't beleive Bob's Toolz work for CoD.... [more] |
8 | 1979 | May 15, 2005 10:04 pm by Dameon |
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Help! Visdatasize ashploded... Call of Duty : CoD Mapping q3map does the visdata. Remember one thing. When (if) you add portals, the vis data size will get bigger too. The only other thing I can figure to try, since this is happening with all maps is to make sure you have NO custom maps or mods installed and ... [more] |
8 | 1635 | May 15, 2005 10:01 pm by Dameon |
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Newbie needs help Call of Duty : CoD Mapping delete the registry key HKEY_CURRENT_USER/software/codradiant.... [more] |
6 | 1981 | May 14, 2005 01:32 pm by Dameon |
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Loading Error Call of Duty : CoDUO Mapping Remove all non stock maps and mods.... [more] |
3 | 1494 | May 11, 2005 12:23 pm by Dameon |
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Portals Call of Duty : CoDUO Mapping The reason yours may not have been answered quickly is quite possibly that portals are the hardest thing in mapping. They are usually the last thing you do. ALthough you can portal finished buildings at any time, the outside portals are best left till las... [more] |
6 | 1856 | May 11, 2005 12:21 pm by Dameon |
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Get it known and downloaded Call of Duty : CoD Mapping Actually, go to as many sites as you can. upload your map to each and everyone. If you can't then make a post on the site and tell em where to find it. Marketing is the way. Oh yea, add to www.dameonsoft.com too. (Commercial) ... [more] |
5 | 1588 | May 9, 2005 08:46 pm by Dameon |
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Radiant loads map slow Call of Duty : CoD Mapping The problem is this: If you group several brushes together in order to use that select one it selects all in the group deal then you are in for trouble. There is a bug in radiant that keeps remaking that group in your map file till it is so big it neve... [more] |
10 | 2006 | May 9, 2005 08:43 pm by Dameon |
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opening old cod maps Call of Duty : CoD Mapping NO!... [more] |
4 | 1627 | May 9, 2005 01:13 pm by Dameon |
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putting sof2 maps in cod:uo Call of Duty : CoDUO Mapping You cannot just use maps from other games in COD or UO. They are of different formats with different fields.... [more] |
2 | 1615 | May 9, 2005 01:07 pm by Dameon |
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RADIENT PROBLEM!!! Call of Duty : CoD Mapping The Z window is pulled over the 2d window. That is the definate problem. Look at the middle and you see 2 borders vertically in the middle. Grab the left one and move it left.... [more] |
5 | 1825 | May 4, 2005 01:11 pm by Dameon |
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VIS compile time Call of Duty : CoD Mapping always use -fast on vis.... [more] |
3 | 1531 | May 3, 2005 09:01 pm by Dameon |
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Pak0.pk3 Call of Duty : CoD Mapping plus paka and pakb... [more] |
4 | 1998 | May 3, 2005 01:06 pm by Dameon |
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.prt missing Call of Duty : CoDUO Mapping Do you have a light that the circles are extending outside of the skybox? Those will do it. Is there possibly anything outside of the sky box? Even far away? Try drawing a brush around the entire map, then use select inside to select, then copy it to a... [more] |
8 | 1558 | May 3, 2005 01:05 pm by Dameon |
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Nekorjak:Something with textures Call of Duty : CoD Mapping Only select the brushes you want textured with a certain texture. Deselect the rest.... [more] |
5 | 1566 | May 2, 2005 08:45 pm by Dameon |
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Constant Crashing!! Call of Duty : CoD Mapping No Problem. Remember not to use the 4 window editor. Leave it as default or it will do that often. There are others that have found if you do this 4 times, twirl in your chair twice, hold your big toe while recitting the bible, that it will work. My advic... [more] |
8 | 1898 | May 2, 2005 12:43 am by Dameon |
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