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Recently I got the chance to sit down with a real life level designer and take a look at what it takes to move from modding to actaul game development. In today's climate of game devs not supporting modding, I was excited to delive into what it takes.
Muhammad currently works at tryarch and is, along with the rest of the guys over there is pushing through to get the latest interation of Call of Duty.
Here's what went on;
Could you tell me a little ... [ There's more ]
Modders are already starting to chip away at GTA 5, but this is arguably the biggest breakthrough so far: OpenIV, a modding toolset used to access and edit Grand Theft Auto IV and Max Payne 3, has been updated to support GTA 5. While you shouldnt get too excited about this right now, as the program does not allow for editing of the games files. But if we know the pc modding community it is only a matter of time.
Grand Theft Auto is a gaming series which has grown to the level of phenomenon since it originally launched way back in 1997, and the expectations for any new series are huge. This means a huge amount of pressure, but the online reviews have generally been extremely positive. These have praised numerous aspects of this latest instalment of the franchise – the first entirely new edition since Grand Theft Auto IV six years ago &nda... [ There's more ]
Boston, MA - April 12, 2014 - In front of a sellout crowd at PAX East 2014, ReedPOP, the world's leading producer of pop culture events, and Penny Arcade, one of the largest gaming communities on the Internet, announced the addition of a new PAX event to the calendar - PAX South. Slated to debut in San Antonio, Texas in early 2015, the southern addition marks the fourth PAX show and third to occur in the U.S., continuing the traditio... [ There's more ]
In case anyone here is local to Los Angeles + interested in video game development and / or "The Last of Us", the Creative Director and 2 designers from Naughty Dog will be giving a design panel this Thursday night @ the Art Institute in Santa Monica.
Trust is a critical part of a multiplayer game community - trust in the developer, trust in the system, and trust in the other players. Cheats are a negative sum game, where a minority benefits less than the majority is harmed.
There are a bunch of different ways to attack a trust-based system including writing a bunch of code (hacks), or through social engineering (for example convincing people that the system isn't as trustworthy as they thought it was).
For a game like Counter-... [ There's more ]
Infinity Ward scripter (now at Respawn) Mackey McCandlish is doing walkthroughs of stuff he worked on starting from CoD1. Some really insightful information both tech and design wise on how CoD came to be and is designed – you just have to be patient with him dying a lot (especially in Chateau), but he gets better in later videos.
Chateau -- CoD1 prototype / pre-proof of concept level for making a WWII game.
I found out today that AGX Posse passed away after a massive heart attack Friday night.....
Posse was a great friend of the community and his loss is huge. My condolences to his family and his friends. He never hesitated to share and to help. Rest In Peace my friend.
Ray
This from his clan leader......
-=AGX=- WyldManM
Once again we packed up our gear and headed out to Seattle for PAX Prime 2013. We came, we saw, we got t-shirts. Check out our special episode of MODSonair as well as the interviews we managed to get.
MODSonair Episode 375 Live at 12pm EST.
If you've got questions or comments for us on the show, send it to our mailbag or drop in and ask in our live chat room.
We are broadcasting on Twitch today.... [ There's more ]
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