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About Us MODSonline is a community of mappers, modders and gamers each supporting the other in their endeavors. Those endeavors however differ for us all ranging from mapping and modding to finding a way into the gaming industry to simply enjoying great games and the custom content others create for it. The talented members of MODSonline may concentrate on only a few games at once, but there is bound to be someone around to help with any game out there. Our forums are well monitored by those who can help and if you would like to offer something new, just suggest as much and we'll consider it. Being a community centered around gaming, we are not just here to help but we are here to have fun. While your opinions are welcome, we expect everyone to be courteous and don't tolerate otherwise. We want this site to be as welcoming as the games we play. If you are able, please considering subscribing as a means to support the efforts of this site. You might see some advertising and other subscribing members, but this site does not turn a profit and support is welcome. History![]() ![]() ![]() ![]() In mid 1999, foyleman started an internship with a small 3D modeling and animation start-up. While managing their website, he was taught to work with various 3D modeling, animation and video editing programs. Some days, the group would load up a video game and play together locally on the Lan. That game of the moment happened to be the original Half-Life game from Valve Software. Interest in playing the game turned into interest in mapping. Soon after foyleman learned to map using WorldCraft he reluctantly released his first map. The community accepted his hard work and hence began a hobby that continues to this day. |
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