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The Last of Us design panel April 3 2014

Posted by SparkyMcSparks in Gaming News on Apr 1, 2014

In case anyone here is local to Los Angeles + interested in video game development and / or "The Last of Us", the Creative Director and 2 designers from Naughty Dog will be giving a design panel this Thursday night @ the Art Institute in Santa Monica.

Topics will include narrative, character, level and technical design!
Agenda
7 p.m. -- Pre-panel mixer
7:30 p.m. -- Panel discussion with Neil Druckmann, Ricky Cambier and Anthony Newman
8:15 p.m. -- Open Q&A, so come prepared with questions!

Location
Find us inside the 2900 Building at the Art Institute in Santa Monica.
The Art Institute is located at 2900 31st St, Santa Monica.
Please check in at the security desk, then follow the hall to the second room on the left.

Parking
Parking in the 31st Street Circle is free after 6 p.m. Otherwise, take a ticket and park in the Art Institute lot, but be sure to receive a validation from our Art Institute hosts before 8 p.m. to avoid paying the fees.

Cost
Event admission is $10, which will go towards website hosting and design, chapter mailing list tools, event promotion and advertising, future events and more!
*No refunds. No refunds within 24 hours of event. No refunds for no-shows. Thank you for your understanding.



About Neil Druckmann
Neil Druckmann is the Creative Director and Writer of The Last of Us. He previously worked as a Writer and Designer on Uncharted: Drake’s Fortune and Uncharted 2: Among Thieves. Neil is also the writer and creator of the graphic novel, A Second Chance at Sarah.

About Ricky Cambier
Ricky Cambier is a Game Designer at Naughty Dog. He has been making games since age 12 when he first learned to program in BASIC on an Apple II computer. After earning his Computer Science degree at Cal Poly San Luis Obispo, he gained experience developing visceral stories by spending the next five years studying and creating original theatre in the United States and Europe. He co-founded theatre companies in Rhode Island, Austin, Texas, and New York. Ricky returned to his video game roots in 2005 and has shipped nine titles including The Sims Stories, Wii: Ghostbusters, Wii: The Force Unleashed II, Cook Or Be Cooked, Uncharted 3: Drake’s Deception and The Last of Us.

About Anthony Newman
Anthony Newman is a Game Designer at Naughty Dog, most recently the melee combat designer on The Last of Us and writer of acclaimed sci-fi epic Savage Starlight. Previously he worked as a gameplay scripter on Uncharted 2: Among Thieves and Uncharted 3: Drake's Deception. He is a graduate of Brown University and has a really cute dog.

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