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re: enabling cheats in Hol...
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Default Weapon
CoD2 Map + Mod Releases
Modern Call of duty 2
CoD2 Map + Mod Releases

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There's something wrong in my code and I can't figure out what that is.
Call of Duty 4 : CoD4 MP Mapping
Very Nice! ... [more]
10 1038 Mar 16, 2017 06:01 pm
by walter72
re: enabling cheats in Holomatch
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
How do I upload the new instructions that I made to get the cheats working on "Star Trek Voyager elite forces, holodeck" Steve... [more]
5 243 Mar 12, 2017 09:57 pm
by reble
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Good news! I fixed the map so the compiler would work. I was using very dense terrain patches in my map (15x15 I think) and I guess I used too much of it. So I deleted some (a lot) vertices from the terrain and thankfully the compiler worked! Also the... [more]
57 1142 Mar 11, 2017 02:05 pm
by rr016
Default Weapon
Call of Duty 2 : CoD2 Map + Mod Releases
Precache the weapon and check the console for errors... [more]
3 1478 Mar 7, 2017 08:27 am
by Ni3ls
Modern Call of duty 2
Call of Duty 2 : CoD2 Map + Mod Releases
Cod 2 | Mod Mw2 | Mod made by: TM MODS ~ iNAk' Modern weapons,shoping.inventori,perk,map vote,statistic- Video: https://www.youtube.com/watch?v=BgEXLxhfLf0 join IP: connect 217.26.212.20:28994 ... [more]
1 252 Mar 1, 2017 03:54 am
by goddzila
CoD4 SP Alpha channel
Call of Duty 4 : CoD4 SP Mapping
antonio.horvatovic0 writes...Quote:For a model, those are the important settings AFAIK... Thanks! ... [more]
8 660 Feb 12, 2017 10:37 pm
by ViktorMor
multiplayer
Call of Duty: Black Ops 3 : CoDBO3 General
do we set up spawns the same way as waw? tdm/dm?... [more]
1 724 Jan 25, 2017 10:31 am
by ictblood
Radiant Black
Call of Duty: Black Ops 3 : CoDBO3 Mapping
well, I for one am mapping for BO3, got lot of my favorite textures and models from waw in the map im working on. best ever mod tools..... I don't like the way COD is going. run and gun for console brats. but Treyarch put out a nice Radiant Black to ... [more]
4 1276 Jan 19, 2017 11:27 am
by ictblood
Searching for players for COD2 tactical Multiplayer wars
Call of Duty 2 : CoD2 General
Hey guys, Me and some friends are searching for players who would like to join as playing COD2 Multiplayer. Like, once or twice per week in the evenings (central european time). We are playing our own mod, that contains several new maps and some new... [more]
1 704 Jan 13, 2017 08:29 am
by Tasijjj
Help with SP functions and KVP
Call of Duty: World at War : CoDWW SP Mapping
antonio.horvatovic0 writes...Quote:Well, its not really clear what you want...but if you wanna make your AI spawn in waves then you must use flood_and_secure targetname on your spawn trigger and give the AI a count of any number you want... yes. but m... [more]
3 1420 Jan 10, 2017 07:22 am
by a_sgn
lpz zombie voltou cod2 1.3 crackeado, venha se divertir no modo zombie mais jogado :3
Call of Duty 2 : CoD2 General
então venho aqui lhes convidar pra voltar a jogar o famoso modo zombie do cod2, com sistema de contas, diversos mapas personalizados, sistema de loja, tudo de melhor, o servidor esta hospedado 24/7 com fastdownload.. quem quiser da uma passadinha la é do ... [more]
1 512 Jan 9, 2017 11:50 pm
by Marginal
Help me with script dialogs
Call of Duty: World at War : CoDWW Scripting
Hi. Advise me please. as i think that i have problem with soundaliases. I many see forums and other sites about this topic but it's no helped me, and I do not understand. This is example how i want to do: example picture such moment. I want... [more]
1 733 Jan 4, 2017 07:53 am
by a_sgn
COD4 Script runtime error (unknown sound alias)
Call of Duty 4 : CoD4 SP Mapping
TrikX writes...Quote:as i see it, you are using sound alias name RU_1_order_move_generic, but from animscript file! Why? Use sounalises folder, and files within. Oh, ok, i solved it. Added in to the zone file: Code: sound,ru_battlechatter,sp_sp_s... [more]
3 832 Dec 31, 2016 12:09 pm
by ViktorMor
COD4 AI not spawn when player go throw trigger
Call of Duty 4 : CoD4 SP Mapping
SparkyMcSparks writes...Quote:Is the AI hidden from player view? If no, give the AI KVP: "script_forcespawn" "1" It helped! Thank you very much!!... [more]
3 702 Dec 29, 2016 02:07 am
by ViktorMor
New drivable vehicles
Call of Duty : CoDUO Mapping
also try here look under developers / modeling https://facepunch.com/ ... [more]
6 847 Dec 22, 2016 04:05 pm
by ozzy
COD4: "Compromised" Spec-Ops Mission
Call of Duty 4 : CoD4 SP Mapping
Thanks for your support. Yeah maybe this could become true someday.... [more]
3 828 Dec 16, 2016 02:46 am
by SPi
alive mates
Call of Duty 2 : CoD2 SP Mapping
SPi writes...Quote:Unfortunately not. I once tried to make some UO maps but I got very mad with the very outdated and user unfriendly controls and mechanics of COD 1 Radiant so I didn't stay on it. I know a guy who modded a lot about COD UO, I can link hi... [more]
6 949 Dec 5, 2016 05:43 am
by ebusanta001
[Tutorial] Dynamic Foliage for Mappers & Modders (Code)
Call of Duty: World at War : CoDWW MP Mapping
Hi! sorry, but its dynanic system no working in my testing map. Trees - no correct fulling in ground. gress is no movies stuf. What able a errors maybe stay in code?... [more]
3 1978 Dec 4, 2016 08:32 am
by a_sgn
CoDUO_Tools can't locate valid installation...
Call of Duty : CoDUO Mapping
Your welcome, I hope to see some custom CoD maps from you in the future! ... [more]
4 767 Nov 23, 2016 12:17 pm
by rr016
Weapon World model can't hide tags
Call of Duty 4 : CoD4 General
Hello What is the problem when i export a weapon for cod4 and when i test it the world model wasn't hide the attachments ? The world model tags are same name as viewmodel tags (tag_reflex ...) and i convert it to animated and rigid too... [more]
1 858 Nov 22, 2016 09:43 pm
by hoek
Send commands to server via code?
Call of Duty 4 : CoD4 Scripting
Anyone? Still need this... :\... [more]
2 1733 Nov 22, 2016 06:56 pm
by Hajas
cod 4 custom challenges
Call of Duty 4 : CoD4 Scripting
hi all can help me ? ******* script runtime error ******* ++ must be applied to an int (applied to undefined): (file 'maps/mp/gametypes/_rank.gsc', line 1025) level.challengeInfo[baseRef]["levels"]++; * Error: called from: (file 'maps/mp/gam... [more]
1 476 Nov 19, 2016 03:12 pm
by sanyihun1923
SinglePlayer Basics Tutorial videos by SPi
Call of Duty 2 : CoD2 SP Mapping
Thanks I really appreciate it. But I also don't know some stuff too. I count my scripts on the official COD4 map scripts. And the rest comes from testing scripts in testmaps. That's where all the knowledge comes from. I also don't know many stuff about c... [more]
3 699 Nov 11, 2016 07:48 pm
by SPi
mp_sichon
Call of Duty : CoDUO Mapping
Yep, I have not played it but it says it there. https://1drv.ms/f/s!AqYUto_7x0pwaaD9Mhx8K_GDpp0... [more]
3 878 Oct 27, 2016 08:59 pm
by morgawr
SP sound bug/anomaly report
Call of Duty 2 : CoD2 Scripting
But somehow i think the Germans on the ground floor are responsible for that, cause they both had mp_40 and kinda shoot at the same time. Not sure, but i payed attention to kar98 sounds and couldn't hear any difference.... [more]
4 1000 Oct 27, 2016 08:57 am
by TrikX
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