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AI way
Call of Duty : CoD Mapping
ai_set_way() { level.nunits = GetEntArray("s", "targetname"); nDashNode = getnode("p","targetname"); while (1) { wait 1.0; if(isdefined(nDashNode.target)) { nDashNode = getnode(nDashNode.target, "targetname"); for(i=0; i... [more]
2 932 Oct 14, 2017 01:50 pm
by RussiaGhost
Exporting Cod4 Brushes to .Obj
Call of Duty 4 : CoD4 MP Mapping
Hi all, Over the years, I have done quite a bit of interesting brush work and would like to export some of it to a different model format. Is it possible to export cod4 maps/prefabs made from brushes to another usable model format such as .obj? I don... [more]
1 42 Oct 14, 2017 11:47 am
by liightniing
[TRAILER] "Rooftops 2 Red Alert" Teaser Trailer
Call of Duty 4 : CoD4 SP Mapping
Thanks! Finally someone. Good luck with your stuff. Seems quite hard.... [more]
4 312 Oct 13, 2017 01:45 pm
by SPi
Blackhawk missing vehicle scripts?
Call of Duty 4 : CoD4 SP Mapping
Okay Figured it out!!!! Now brothers hold on to your hats cause this is how i solved it!!.......ready now?... okay what i did was change this: maps\_load::main(); maps\_blackhawk::main( "vehicle_blackhawk" ); To this: maps\_blackhawk::mai... [more]
3 131 Oct 13, 2017 01:12 pm
by gunrock
Weapon World model can't hide tags
Call of Duty 4 : CoD4 General
I am no COD weapon attachments expert, but I think cod4 does not support hiding weapon tags in world gun models. Just in view models. I think COD4 has seperate worldmodels for each attachment since cod4 has 1 attachment max on each gun.... [more]
2 2170 Oct 8, 2017 12:46 am
by SPi
blackhawk crash
Call of Duty 4 : CoD4 SP Mapping
My response above tells how to make a helicopter crash via script. However, helicopter can be also shot down by another AI automatically (just equip them with RPG and they will try to shoot it down). For a better result (telling exactly where the h... [more]
4 1887 Sep 27, 2017 01:44 am
by MPKiller545
Script runtime error SP map
Call of Duty 4 : CoD4 SP Mapping
Ambient stop is needs a number in the brackets. Not a text. The Ambient you played before will automatically stop when you call ambientstop(); if you but nothing in the brackets it will stop immediately. If you put a float number then it will fade out ... [more]
2 296 Sep 23, 2017 10:29 am
by SPi
I search script Tiger-Shooting
Call of Duty 2 : CoD2 SP Mapping
Call of duty singelplayermap main() { //*** Init Map maps\_tiger::main("xmodel/vehicle_tiger_woodland_brush"); maps\_load::main(); maps\_vehicle::scripted_spawn(1); // Spawns vehiclegroup 1 level.vehicle = getent("vehicle", "script_noteworthy... [more]
1 315 Sep 23, 2017 03:09 am
by florian235938
My next SP maps: "Battle for Stonne"
Call of Duty 2 : CoD2 SP Mapping
Hello everyone, long time no see! Sorry for the current lack of news right now; I've just went back to school and can't continue working on this while doing schoolwork. Thankfully I've found some time this weekend to make some progress. Since this pa... [more]
4 1017 Sep 22, 2017 12:03 pm
by rr016
Hello
Call of Duty 2 : CoD2 SP Mapping
It has been quite some time since I have done anything with scripting for the CoD series but... Your "mission" gsc files can be combined into 1 larger .gsc file that is then executed in order "objective 1" --> do stuff "objective 2" --> do stuff ... [more]
5 372 Sep 20, 2017 09:47 am
by StrYdeR
How to find Animations
Call of Duty 4 : CoD4 SP Mapping
Hi guys. Do you know if there is an easy way to find the animation names and family trees they belong to? Like their aliases so I can call them from code? edited on Sep. 19, 2017 08:18 pm by yo_milo Is it the files at: ...\raw\animtrees ? Basic... [more]
1 256 Sep 19, 2017 08:06 pm
by yo_milo
People canīt play my map
Call of Duty 2 : CoD2 SP Mapping
Glad it worked no problem good luck from now on :)... [more]
5 500 Sep 19, 2017 12:33 pm
by SPi
D3DBSP isnīt updating after compile
Call of Duty 2 : CoD2 SP Mapping
I donīt know how, but it compiled the map now... :D... [more]
5 473 Sep 19, 2017 12:27 pm
by 65kawasaki
hi
Call of Duty 2 : CoD2 SP Mapping
I want to use multiple gsc script files in the folder show me pictures showed me would be glad I thank you with you... [more]
1 219 Sep 19, 2017 09:15 am
by florian235938
Operation Pomegranate
Call of Duty 2 : CoD2 Map + Mod Releases
After a long time ago I decided to fix and finish Noyers map. Few days ago i found some information about this battle in Noyers Bocage. It was an operation called Operation Pomegranate... Well, after long time of reading i remade the map to fit also histo... [more]
1 238 Sep 16, 2017 11:18 pm
by 65kawasaki
Diegologic Xmodel Exporter isnīt working
Call of Duty 2 : CoD2 General
It should also work for cod2. Same way as cod5... [more]
9 632 Sep 9, 2017 11:17 am
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
FINAL POST AHEAD: Hello and goodbye. I've posted the second and final version of my map here: http://www.moddb.com/mods/my-cod2-custom-maps/downloads/frost-source-files- version-2 The list of changes can be read there and I hope you all enjoy the map... [more]
86 1990 Aug 22, 2017 12:02 pm
by rr016
glview not in correct path
Valve's Source : HL2 Mapping
Well, I got it to work by giving the path of the glview.exe program as the one in steam\steamapps\common\Half-Life 2\bin\glview.exe and it worked with that one! ... [more]
3 677 Aug 13, 2017 04:08 pm
by HLMapper
how do i make a cod4 custom map use certain weapons
Call of Duty 4 : CoD4 MP Mapping
No one else know anything?? I need help with this please... [more]
11 996 Jul 17, 2017 09:35 pm
by Pinball
My map won't compile...
Call of Duty 4 : CoD4 MP Mapping
I did a mp map about a month ago and it compiled and plays just fine on our clan server, and all I did was just add some textures to it and now I'm getting this error when I re-compile it. Does anyone know what's going on? ASSERTBEGIN -----------------... [more]
1 813 Jul 17, 2017 09:33 pm
by Pinball
COD4 Sound Quality vs MW2
Call of Duty 4 : CoD4 SP Mapping
I agree. What property in the sound aliases could this be? I've been changing a few things within the csv, but nothing I've done so far has recreated the effect. ... [more]
3 840 Jul 14, 2017 02:37 pm
by liightniing
CoD2 Radiant - Custom Ini file not working
Call of Duty 2 : CoD2 SP Mapping
I've been trying to use an custom ini file for the editor and I can't get to work. I'll open the Preferences under the Top Menu/Edit section. I'll hit the browse button on the bottom right corner and select my ini file. However, nothing happens after... [more]
1 742 Jul 12, 2017 08:24 pm
by BattleGrunt
BSP/FF Compiler Issue
Call of Duty 4 : CoD4 MP Mapping
Try renaming you soundaliases file in main directory to soundaliases1...compile everything then rename it back...... [more]
2 1080 Jun 24, 2017 04:56 am
by antonio.horvatovic0
COD: WAW Mapping & Steam
Call of Duty: World at War : CoDWW MP Mapping
Okay, nevermind, got it to work. Sad that this forum is so dead atm.... [more]
2 1651 Jun 1, 2017 04:18 am
by [H]Ivan987
Need help with admin script for cod uo
Call of Duty : CoD+UO General
It worked. Thank you very much for helping out!... [more]
8 1590 May 23, 2017 08:28 am
by Rainbowsix
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