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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Script compile error
ScrewBall
General Member
Since: Dec 21, 2004
Posts: 237
Last: Aug 8, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, May. 16, 2005 12:22 pm
if i start my map it says script compile error and then i look at the console it only says: Bad syntax. not anymore what can i do??
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Dameon
General Member
Since: May 25, 2004
Posts: 203
Last: Apr 1, 2006
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, May. 16, 2005 12:56 pm
post your script here so we can have a look.
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ScrewBall
General Member
Since: Dec 21, 2004
Posts: 237
Last: Aug 8, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, May. 16, 2005 01:07 pm
How
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ScrewBall
General Member
Since: Dec 21, 2004
Posts: 237
Last: Aug 8, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, May. 16, 2005 01:38 pm
main()
{

level thread planes();
}

planes()
{
level.PlaneSpeed = 3.5;

bomber1 = getent ("bomber1","targetname");
bomber2 = getent ("bomber2","targetname");
bomber3 = getent ("bomber3","targetname");
bomber4 = getent ("bomber4","targetname");
bomber5 = getent ("bomber5","targetname");
bomber6 = getent ("bomber6","targetname");
bomber7 = getent ("bomber7","targetname");
bomber8 = getent ("bomber8","targetname");
bomber9 = getent ("bomber9","targetname");
bomber10 = getent ("bomber10","targetname");
bomber11 = getent ("bomber11","targetname");
bomber12 = getent ("bomber12","targetname");
bomber13 = getent ("bomber13","targetname");
bomber14 = getent ("bomber14","targetname");
bomber15 = getent ("bomber15","targetname");
bomber16 = getent ("bomber16","targetname");
bomber17 = getent ("bomber17","targetname");

temp = getent ("bomber1.target","targetname");
bomber1.dest = temp.origin;
bomber1.start = stuka1.origin;
bomber1 hide();
temp = getent ("bomber2.target","targetname");
bomber2.dest = temp.origin;
bomber2.start = bomber2.origin;
bomber2 hide();
temp = getent ("bomber3.target","targetname");
bomber3.dest = temp.origin;
bomber3.start = bomber3.origin;
bomber3 hide();
temp = getent ("bomber4.target","targetname");
bomber4.dest = temp.origin;
bomber4.start = bomber4.origin;
bomber4 hide();
temp = getent ("bomber5.target","targetname");
bomber5.dest = temp.origin;
bomber5.start = bombe5r.origin;
bomber5 hide();
temp = getent ("bomber6.target","targetname");
bomber6.dest = temp.origin;
bomber6.start = bomber6.origin;
bomber6 hide();
temp = getent ("bomber7.target","targetname");
bomber7.dest = temp.origin;
bomber7.start = bomber7.origin;
bomber7 hide();
temp = getent ("bomber8.target","targetname");
bomber8.dest = temp.origin;
bomber8.start = bomber8.origin;
bomber8 hide();
temp = getent ("bomber9.target","targetname");
bomber9.dest = temp.origin;
bomber9 .start = bomber9.origin;
bomber9 hide();
temp = getent ("bomber10.target","targetname");
bomber10.dest = temp.origin;
bomber10.start = bomber10.origin;
bomber10 hide();
temp = getent ("bomber11.target","targetname");
bomber11.dest = temp.origin;
bomber11.start = bomber11.origin;
bomber11 hide();
temp = getent ("bomber12.target","targetname");
bomber12.dest = temp.origin;
bomber12.start = bomber12.origin;
bomber12 hide();
temp = getent ("bomber13.target","targetname");
bomber13 .dest = temp.origin;
bomber13.start = bomber13.origin;
bomber13 hide();
temp = getent ("bomber14.target","targetname");
bomber14.dest = temp.origin;
bomber14.start = bomber14.origin;
bomber14 hide();
temp = getent ("bomber15.target","targetname");
bomber15.dest = temp.origin;
bomber15.start = bomber15.origin;
bomber15 hide();
temp = getent ("bomber16.target","targetname");
bomber16.dest = temp.origin;
bomber16.start = bomber16.origin;
bomber16 hide();
temp = getent ("bomber17.target","targetname");
bomber17.dest = temp.origin;
bomber17.start = bomber17.origin;
bomber17 hide();

wait 2;

while (1)
{
bomber1 thread plane_flyby("stuka_flyby");
wait .15;
bomber2 thread plane_flyby("stuka_flyby");
wait .15;
bomber3 thread plane_flyby("stuka_flyby");
wait .15;
bomber4 thread plane_flyby("stuka_flyby");
wait .15;
bomber5 thread plane_flyby("stuka_flyby");
wait .15;
bomber6 thread plane_flyby("stuka_flyby");
wait .15;
bomber7 thread plane_flyby("stuka_flyby");
wait .15;
bomber8 thread plane_flyby("stuka_flyby");
wait .15;
bomber9 thread plane_flyby("stuka_flyby");
wait .15;
bomber10 thread plane_flyby("stuka_flyby");
wait .15;
bomber11 thread plane_flyby("stuka_flyby");
wait .15;
bomber12 thread plane_flyby("stuka_flyby");
wait .15;
bomber13 thread plane_flyby("stuka_flyby");
wait .15;
bomber14 thread plane_flyby("stuka_flyby");
wait .15;
bomber15 thread plane_flyby("stuka_flyby");
wait .15;
bomber16 thread plane_flyby("stuka_flyby");
wait .15;
bomber17 thread plane_flyby("stuka_flyby");
wait .15;


wait 60;
}
}


plane_flyby(sound)
{

self playsound (sound);

wait 15;

self show();

self moveto(self.dest, level.PlaneSpeed, 0.1, 0.1);

wait level.PlaneSpeed;

self hide();
self.origin = self.start;
}
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ScrewBall
General Member
Since: Dec 21, 2004
Posts: 237
Last: Aug 8, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, May. 16, 2005 02:19 pm
¿?¿come on¿?¿
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={W}=DEVIL
General Member
Since: Aug 23, 2004
Posts: 1670
Last: Dec 14, 2007
[view latest posts]
Level 8
Category: CoDUO Mapping
Posted: Tuesday, May. 17, 2005 12:07 am
in console type 'developer 1' and laod your map. This time it will give you the line in which the error occurs. Tell us everything it says.
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ScrewBall
General Member
Since: Dec 21, 2004
Posts: 237
Last: Aug 8, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Tuesday, May. 17, 2005 01:33 pm
I made a screenshot of it look below:

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ScrewBall
General Member
Since: Dec 21, 2004
Posts: 237
Last: Aug 8, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Tuesday, May. 17, 2005 01:34 pm
sry you cant see it here is the link:
Stupid Damn Noobies file
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BR3NTB
General Member
Since: Jun 20, 2004
Posts: 893
Last: Mar 3, 2006
[view latest posts]
Level 7
Category: CoDUO Mapping
Posted: Tuesday, May. 17, 2005 01:47 pm
Looks Like The last Line is missing a " ) "

not sure though i cant see that scrrenshot or the link too well


Post Ur Script. As Its A Script Error.

Cheers!

[smokin]

edited on May. 17, 2005 08:47 am by ßŔ3NT
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ScrewBall
General Member
Since: Dec 21, 2004
Posts: 237
Last: Aug 8, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Tuesday, May. 17, 2005 02:16 pm
Main .gsc:

main()
{


ambientPlay("ambient_mp_brecourt");
setCullFog (0, 5200, .32, .36, .40, 0);


maps\mp\_load::main();
maps\mp\planes::main();


game["allies"] = "american";
game["axis"] = "german";

game["american_soldiertype"] = "airborne";
game["american_soldiervariation"] = "normal";
game["german_soldiertype"] = "kriegsmarine";
game["german_soldiervariation"] = "normal";

game["attackers"] = "allies";
game["defenders"] = "axis";

}

planes .gsc:

main()
{

level thread planes();
}

planes()
{
level.PlaneSpeed = 3.5;

bomber1 = getent ("bomber1","targetname");
bomber2 = getent ("bomber2","targetname");
bomber3 = getent ("bomber3","targetname");
bomber4 = getent ("bomber4","targetname");
bomber5 = getent ("bomber5","targetname");
bomber6 = getent ("bomber6","targetname");
bomber7 = getent ("bomber7","targetname");
bomber8 = getent ("bomber8","targetname");
bomber9 = getent ("bomber9","targetname");
bomber10 = getent ("bomber10","targetname");
bomber11 = getent ("bomber11","targetname");
bomber12 = getent ("bomber12","targetname");
bomber13 = getent ("bomber13","targetname");
bomber14 = getent ("bomber14","targetname");
bomber15 = getent ("bomber15","targetname");
bomber16 = getent ("bomber16","targetname");
bomber17 = getent ("bomber17","targetname");

temp = getent ("bomber1.target","targetname");
bomber1.dest = temp.origin;
bomber1.start = stuka1.origin;
bomber1 hide();
temp = getent ("bomber2.target","targetname");
bomber2.dest = temp.origin;
bomber2.start = bomber2.origin;
bomber2 hide();
temp = getent ("bomber3.target","targetname");
bomber3.dest = temp.origin;
bomber3.start = bomber3.origin;
bomber3 hide();
temp = getent ("bomber4.target","targetname");
bomber4.dest = temp.origin;
bomber4.start = bomber4.origin;
bomber4 hide();
temp = getent ("bomber5.target","targetname");
bomber5.dest = temp.origin;
bomber5.start = bombe5r.origin;
bomber5 hide();
temp = getent ("bomber6.target","targetname");
bomber6.dest = temp.origin;
bomber6.start = bomber6.origin;
bomber6 hide();
temp = getent ("bomber7.target","targetname");
bomber7.dest = temp.origin;
bomber7.start = bomber7.origin;
bomber7 hide();
temp = getent ("bomber8.target","targetname");
bomber8.dest = temp.origin;
bomber8.start = bomber8.origin;
bomber8 hide();
temp = getent ("bomber9.target","targetname");
bomber9.dest = temp.origin;
bomber9 .start = bomber9.origin;
bomber9 hide();
temp = getent ("bomber10.target","targetname");
bomber10.dest = temp.origin;
bomber10.start = bomber10.origin;
bomber10 hide();
temp = getent ("bomber11.target","targetname");
bomber11.dest = temp.origin;
bomber11.start = bomber11.origin;
bomber11 hide();
temp = getent ("bomber12.target","targetname");
bomber12.dest = temp.origin;
bomber12.start = bomber12.origin;
bomber12 hide();
temp = getent ("bomber13.target","targetname");
bomber13 .dest = temp.origin;
bomber13.start = bomber13.origin;
bomber13 hide();
temp = getent ("bomber14.target","targetname");
bomber14.dest = temp.origin;
bomber14.start = bomber14.origin;
bomber14 hide();
temp = getent ("bomber15.target","targetname");
bomber15.dest = temp.origin;
bomber15.start = bomber15.origin;
bomber15 hide();
temp = getent ("bomber16.target","targetname");
bomber16.dest = temp.origin;
bomber16.start = bomber16.origin;
bomber16 hide();
temp = getent ("bomber17.target","targetname");
bomber17.dest = temp.origin;
bomber17.start = bomber17.origin;
bomber17 hide();

wait 2;

while (1)
{
bomber1 thread plane_flyby("stuka_flyby");
wait .15;
bomber2 thread plane_flyby("stuka_flyby");
wait .15;
bomber3 thread plane_flyby("stuka_flyby");
wait .15;
bomber4 thread plane_flyby("stuka_flyby");
wait .15;
bomber5 thread plane_flyby("stuka_flyby");
wait .15;
bomber6 thread plane_flyby("stuka_flyby");
wait .15;
bomber7 thread plane_flyby("stuka_flyby");
wait .15;
bomber8 thread plane_flyby("stuka_flyby");
wait .15;
bomber9 thread plane_flyby("stuka_flyby");
wait .15;
bomber10 thread plane_flyby("stuka_flyby");
wait .15;
bomber11 thread plane_flyby("stuka_flyby");
wait .15;
bomber12 thread plane_flyby("stuka_flyby");
wait .15;
bomber13 thread plane_flyby("stuka_flyby");
wait .15;
bomber14 thread plane_flyby("stuka_flyby");
wait .15;
bomber15 thread plane_flyby("stuka_flyby");
wait .15;
bomber16 thread plane_flyby("stuka_flyby");
wait .15;
bomber17 thread plane_flyby("stuka_flyby");
wait .15;


wait 60;
}
}


plane_flyby(sound)
{

self playsound (sound);

wait 15;

self show();

self moveto(self.dest, level.PlaneSpeed, 0.1, 0.1);

wait level.PlaneSpeed;

self hide();
self.origin = self.start;
}


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