Login x
User Name:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

0 Active | 9 Guests


Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Gaming News

Share |

Developer Walkthroughs

Posted by SparkyMcSparks in Gaming News on Nov 19, 2013

Infinity Ward scripter (now at Respawn) Mackey McCandlish is doing walkthroughs of stuff he worked on starting from CoD1. Some really insightful information both tech and design wise on how CoD came to be and is designed – you just have to be patient with him dying a lot (especially in Chateau), but he gets better in later videos.

Chateau -- CoD1 prototype / pre-proof of concept level for making a WWII game.

Burnville -- CoD1 proof of concept for scripted events and traversals.
http://www.youtube.com/watch?v=kKz7YKUtHAA&hd=1 (Part 1)
http://www.youtube.com/watch?v=CVVL8cz-LOA&hd=1 (Part 2)

Stalingrad – CoD1 creation of the Drone system and how to create compelling scripted sequences without taking control away.

Latest Syndicated News

Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends