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Latest Posts by Gaspode
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Elevator doors again
DOOM III : DOOM III Mapping
Videos are either DivX or Xvid .. shouldn't be a problem if you have the codec installed ;)... [more]
7 1999 Jun 14, 2007 09:03 pm
by Gaspode
Elevator doors again
DOOM III : DOOM III Mapping
3DBuzz have some DoomIII video tutorials .. one of them covers movers .. you might want to take a look at them. I'm not sure whether it covers switches and triggers though.... [more]
7 1999 Jun 12, 2007 01:31 pm
by Gaspode
Stop enemy's from attacking
Valve's Source : HL2 Mapping
Here's something to start with http://forum.interlopers.net/viewtopic.php?t=1773... [more]
4 1532 Feb 28, 2007 11:48 pm
by Gaspode
Stop enemy's from attacking
Valve's Source : HL2 Mapping
difficult question ! Usually most of the time you just want the combine soldiers to attack straight off. Although it might sound a bit lame, but have you tried looking at Gamesmodding.com or Interlopers.net ? There are some really decent tutorials ther... [more]
4 1532 Feb 28, 2007 11:46 pm
by Gaspode
HL2 mapping noob - setup and other help
Valve's Source : HL2 Mapping
I read somewhere that the WASD combination is nicknamed "the golden triangle" in some places ;) PS. doesn't the 'F' key have the nub???... [more]
20 1395 Feb 23, 2007 02:57 pm
by Gaspode
3DBuzz 3dsMax Fundamentals Price Cut
General Gaming Topics : General Modeling
If anyone is considering the course, I believe they posted some low-res versions of the first part of the course on YouTube. There are also some free videos on the site (Video training) which covers older versions of Max, Maya, and XSI. I own the co... [more]
4 2166 Dec 18, 2006 04:31 pm
by Gaspode
3DBuzz 3dsMax Fundamentals Price Cut
General Gaming Topics : General Modeling
For those people interested in learning 3DS Max, 3DBuzz (3DBuzz.com) are offering their 3DSMax training course for only $99 during the christmas period (the usual price is $250). The course comes on 2 DVD's and features over 100 hours of video tutorial... [more]
4 2166 Dec 17, 2006 11:28 pm
by Gaspode
Excellent training for HL2 character design
Valve's Source : HL2 Mapping
Excellent ... thanks for the post, I will be checking this out asap ;)... [more]
2 1926 Nov 15, 2006 11:49 am
by Gaspode
hl1 measurements for hl2
Valve's Source : HL2 Mapping
foyleman writes...Quote:That's actually how Counter-Strike (for HL1) asked for maps to be made. They defined how long it should take to run from any point in the map to the defusion zone. jeez .. I can scare myself sometimes ... well at least I know I ... [more]
5 1523 Nov 7, 2006 12:34 pm
by Gaspode
hl1 measurements for hl2
Valve's Source : HL2 Mapping
this is a good question ... I have tried to find the answers myself but couldn't locate anything on the usual mapping sites. I wanted to recreate some of the original Day of Defeat Maps for Source. The only solution I could come up with (as an approxim... [more]
5 1523 Nov 7, 2006 11:58 am
by Gaspode
NEWBIE NEEDS HELP!!!
General Gaming Topics : General Modeling
If you are looking for tutorials on Maya only, then head over to 3dbuzz.com and join up. They have a huge section for video tutorials on Max / Maya / XSi. (After you sign up, click on the video training button on the home page) There's nothing on CoD ... [more]
3 1766 Oct 28, 2006 09:02 am
by Gaspode
yeah thanks......
Valve's Source : HL2 Mapping
Actually elemenz, something I forgot to mention, but if you are prepared to be a little more patient, then there is book on HL2 modding being written by Foyleman. With over 400 pages it is bound to answer at least some of your questions. To Foyleman an... [more]
9 1394 Oct 27, 2006 06:30 am
by Gaspode
yeah thanks......
Valve's Source : HL2 Mapping
I have to admit that this forum is rather quiet ... however you have to remember that this site is more Radiant (CoD2/Quake/Doom) based There are a number of good sites that you should check out. Some can be found from the links on the side of the page... [more]
9 1394 Oct 26, 2006 10:34 am
by Gaspode
iwd/sum mismatch
Call of Duty 2 : CoD2 MP Mapping
I had this recently but it was slightly stranger. I had some custom maps on my PC which I had downloaded and play-tested. They worked fine. However, at a later point they started reporting the same error as above and I couldn't play them. Strange becau... [more]
5 1727 Oct 13, 2006 10:45 am
by Gaspode
NPC isn't RAPPELING, they don't even fight!
Valve's Source : HL2 Mapping
There are a number of tutorials on the web but one I can recommend is from 3dbuzz.com Head over to the site and check out the downloads section. There is a series of video tutorials for level design in HL2. One of them covers getting the combine soldie... [more]
3 1577 Oct 5, 2006 03:41 pm
by Gaspode
DoD:S Mapping?
Valve's Source : HL2 Mapping
I've started mapping for DoD:S I have a number of projects at the moment, and I just have to commit to one of them and start the work ;) I've been playing around with the detonation/demolition stuff and also playing around with creating maps with bo... [more]
3 2135 Oct 5, 2006 03:33 pm
by Gaspode
Source Dedicated Server Console Error
Valve's Source : Source General Gaming
I've seen similar errors when running (starting up) my server. Not exactly the same but definitely similar. However, I haven't seen any adverse effects from them. I'll pay closer attention to them and try to hunt them down.... [more]
2 2077 Oct 5, 2006 03:29 pm
by Gaspode
HL2 mapping noob - setup and other help
Valve's Source : HL2 Mapping
If you can't find what you are looking for at this site, you might want to check the following: 3dbuzz.com - check the downloads section for a whole series on HL2 editing. Interlopers.net - a whole site dedicated to HL2 and CS mapping. There are ... [more]
20 1395 Oct 4, 2006 11:13 am
by Gaspode
foyleman videos
DOOM III : DOOM III Mapping
If you can't find what you are looking for on this site then I recommend becoming a member of 3dbuzz.com. They have a downloads section which contain a whole series of videos on level-editing for DoomIII. You might also want to think about Foylemans bo... [more]
4 2028 Aug 24, 2006 11:06 am
by Gaspode
Climbable rope?
Call of Duty 2 : CoD2 MP Mapping
Well I have to confess that I am not up to speed with the SDK for CoD2. I only use the level editor. Is there a model viewer or something? In UnrealEd you can view all the character animations but obviously that doesn't help here :( It might be wort... [more]
22 1823 Aug 3, 2006 11:46 pm
by Gaspode
Climbable rope?
Call of Duty 2 : CoD2 MP Mapping
Does anyone know if there is a rope climbing animation for characters within the game? I have to admit that I have never really paid specific attention to this :o... [more]
22 1823 Aug 3, 2006 02:15 pm
by Gaspode
MODSCON 06 and a half
MODSonline : MODSonline
Run the comp ;) I don't know how many members have actually tried mapping for Quake 4 so it could be a very level playing field with everyone starting from the beginning. Although I guess people would be used to Radiant already so there's a headstart ... [more]
7 1777 Aug 2, 2006 05:57 am
by Gaspode
"correct" way of making a house
Call of Duty 2 : CoD2 MP Mapping
another small thing ... If you are making a staircase in the house .. make sure that you leave enough headroom for the player to be able to walk up the staircase to the next floor. The number of times that I have miscalculated and found myself having t... [more]
12 2023 Aug 1, 2006 06:00 am
by Gaspode
"correct" way of making a house
Call of Duty 2 : CoD2 MP Mapping
For simple box-type rooms, I use the CSG tool, but then I tweak the vertices to make mitred joints. It adds a little time to each building but I think it is worth the effort.... [more]
12 2023 Jul 31, 2006 09:31 pm
by Gaspode
Where is UnrealED tutorial?
Unreal Tournament 2003 : UT2K3 Mapping
www.3dbuzz.com Goto the downloads section. Enjoy !!!... [more]
6 3096 Jul 26, 2006 04:28 pm
by Gaspode
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