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Topic | Replies | Views | Last Post | |
Elevator doors again DOOM III : DOOM III Mapping Videos are either DivX or Xvid .. shouldn't be a problem if you have the codec installed ;)... [more] |
7 | 1999 | Jun 14, 2007 09:03 pm by Gaspode |
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Elevator doors again DOOM III : DOOM III Mapping 3DBuzz have some DoomIII video tutorials .. one of them covers movers .. you might want to take a look at them. I'm not sure whether it covers switches and triggers though.... [more] |
7 | 1999 | Jun 12, 2007 01:31 pm by Gaspode |
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Stop enemy's from attacking Valve's Source : HL2 Mapping Here's something to start with http://forum.interlopers.net/viewtopic.php?t=1773... [more] |
4 | 1532 | Feb 28, 2007 11:48 pm by Gaspode |
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Stop enemy's from attacking Valve's Source : HL2 Mapping difficult question ! Usually most of the time you just want the combine soldiers to attack straight off. Although it might sound a bit lame, but have you tried looking at Gamesmodding.com or Interlopers.net ? There are some really decent tutorials ther... [more] |
4 | 1532 | Feb 28, 2007 11:46 pm by Gaspode |
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HL2 mapping noob - setup and other help Valve's Source : HL2 Mapping I read somewhere that the WASD combination is nicknamed "the golden triangle" in some places ;) PS. doesn't the 'F' key have the nub???... [more] |
20 | 1395 | Feb 23, 2007 02:57 pm by Gaspode |
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3DBuzz 3dsMax Fundamentals Price Cut General Gaming Topics : General Modeling If anyone is considering the course, I believe they posted some low-res versions of the first part of the course on YouTube. There are also some free videos on the site (Video training) which covers older versions of Max, Maya, and XSI. I own the co... [more] |
4 | 2166 | Dec 18, 2006 04:31 pm by Gaspode |
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3DBuzz 3dsMax Fundamentals Price Cut General Gaming Topics : General Modeling For those people interested in learning 3DS Max, 3DBuzz (3DBuzz.com) are offering their 3DSMax training course for only $99 during the christmas period (the usual price is $250). The course comes on 2 DVD's and features over 100 hours of video tutorial... [more] |
4 | 2166 | Dec 17, 2006 11:28 pm by Gaspode |
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Excellent training for HL2 character design Valve's Source : HL2 Mapping Excellent ... thanks for the post, I will be checking this out asap ;)... [more] |
2 | 1926 | Nov 15, 2006 11:49 am by Gaspode |
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hl1 measurements for hl2 Valve's Source : HL2 Mapping foyleman writes...Quote:That's actually how Counter-Strike (for HL1) asked for maps to be made. They defined how long it should take to run from any point in the map to the defusion zone. jeez .. I can scare myself sometimes ... well at least I know I ... [more] |
5 | 1523 | Nov 7, 2006 12:34 pm by Gaspode |
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hl1 measurements for hl2 Valve's Source : HL2 Mapping this is a good question ... I have tried to find the answers myself but couldn't locate anything on the usual mapping sites. I wanted to recreate some of the original Day of Defeat Maps for Source. The only solution I could come up with (as an approxim... [more] |
5 | 1523 | Nov 7, 2006 11:58 am by Gaspode |
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NEWBIE NEEDS HELP!!! General Gaming Topics : General Modeling If you are looking for tutorials on Maya only, then head over to 3dbuzz.com and join up. They have a huge section for video tutorials on Max / Maya / XSi. (After you sign up, click on the video training button on the home page) There's nothing on CoD ... [more] |
3 | 1766 | Oct 28, 2006 09:02 am by Gaspode |
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yeah thanks...... Valve's Source : HL2 Mapping Actually elemenz, something I forgot to mention, but if you are prepared to be a little more patient, then there is book on HL2 modding being written by Foyleman. With over 400 pages it is bound to answer at least some of your questions. To Foyleman an... [more] |
9 | 1394 | Oct 27, 2006 06:30 am by Gaspode |
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yeah thanks...... Valve's Source : HL2 Mapping I have to admit that this forum is rather quiet ... however you have to remember that this site is more Radiant (CoD2/Quake/Doom) based There are a number of good sites that you should check out. Some can be found from the links on the side of the page... [more] |
9 | 1394 | Oct 26, 2006 10:34 am by Gaspode |
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iwd/sum mismatch Call of Duty 2 : CoD2 MP Mapping I had this recently but it was slightly stranger. I had some custom maps on my PC which I had downloaded and play-tested. They worked fine. However, at a later point they started reporting the same error as above and I couldn't play them. Strange becau... [more] |
5 | 1727 | Oct 13, 2006 10:45 am by Gaspode |
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NPC isn't RAPPELING, they don't even fight! Valve's Source : HL2 Mapping There are a number of tutorials on the web but one I can recommend is from 3dbuzz.com Head over to the site and check out the downloads section. There is a series of video tutorials for level design in HL2. One of them covers getting the combine soldie... [more] |
3 | 1577 | Oct 5, 2006 03:41 pm by Gaspode |
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DoD:S Mapping? Valve's Source : HL2 Mapping I've started mapping for DoD:S I have a number of projects at the moment, and I just have to commit to one of them and start the work ;) I've been playing around with the detonation/demolition stuff and also playing around with creating maps with bo... [more] |
3 | 2135 | Oct 5, 2006 03:33 pm by Gaspode |
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Source Dedicated Server Console Error Valve's Source : Source General Gaming I've seen similar errors when running (starting up) my server. Not exactly the same but definitely similar. However, I haven't seen any adverse effects from them. I'll pay closer attention to them and try to hunt them down.... [more] |
2 | 2077 | Oct 5, 2006 03:29 pm by Gaspode |
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HL2 mapping noob - setup and other help Valve's Source : HL2 Mapping If you can't find what you are looking for at this site, you might want to check the following: 3dbuzz.com - check the downloads section for a whole series on HL2 editing. Interlopers.net - a whole site dedicated to HL2 and CS mapping. There are ... [more] |
20 | 1395 | Oct 4, 2006 11:13 am by Gaspode |
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foyleman videos DOOM III : DOOM III Mapping If you can't find what you are looking for on this site then I recommend becoming a member of 3dbuzz.com. They have a downloads section which contain a whole series of videos on level-editing for DoomIII. You might also want to think about Foylemans bo... [more] |
4 | 2028 | Aug 24, 2006 11:06 am by Gaspode |
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Climbable rope? Call of Duty 2 : CoD2 MP Mapping Well I have to confess that I am not up to speed with the SDK for CoD2. I only use the level editor. Is there a model viewer or something? In UnrealEd you can view all the character animations but obviously that doesn't help here :( It might be wort... [more] |
22 | 1823 | Aug 3, 2006 11:46 pm by Gaspode |
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Climbable rope? Call of Duty 2 : CoD2 MP Mapping Does anyone know if there is a rope climbing animation for characters within the game? I have to admit that I have never really paid specific attention to this :o... [more] |
22 | 1823 | Aug 3, 2006 02:15 pm by Gaspode |
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MODSCON 06 and a half MODSonline : MODSonline Run the comp ;) I don't know how many members have actually tried mapping for Quake 4 so it could be a very level playing field with everyone starting from the beginning. Although I guess people would be used to Radiant already so there's a headstart ... [more] |
7 | 1777 | Aug 2, 2006 05:57 am by Gaspode |
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"correct" way of making a house Call of Duty 2 : CoD2 MP Mapping another small thing ... If you are making a staircase in the house .. make sure that you leave enough headroom for the player to be able to walk up the staircase to the next floor. The number of times that I have miscalculated and found myself having t... [more] |
12 | 2023 | Aug 1, 2006 06:00 am by Gaspode |
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"correct" way of making a house Call of Duty 2 : CoD2 MP Mapping For simple box-type rooms, I use the CSG tool, but then I tweak the vertices to make mitred joints. It adds a little time to each building but I think it is worth the effort.... [more] |
12 | 2023 | Jul 31, 2006 09:31 pm by Gaspode |
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Where is UnrealED tutorial? Unreal Tournament 2003 : UT2K3 Mapping www.3dbuzz.com Goto the downloads section. Enjoy !!!... [more] |
6 | 3096 | Jul 26, 2006 04:28 pm by Gaspode |
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