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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: HL2 mapping noob - setup and other help
elemenz
General Member
Since: Dec 6, 2004
Posts: 260
Last: Oct 10, 2007
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Level 5
Category: HL2 Mapping
Posted: Monday, Oct. 2, 2006 05:21 pm
Ah, finally starting mapping for HL2.
First off: I wanna do CSS maps, so if I'm off topic, correct me, but so far I think I'm on the right track ?

So... no offense, but the HL2 mapping tutorial is 2 years old and says itself: it doesn't say how to install/setup
source sdk/hammer...

Currently I'm trying to follow the tut steps.
I can't find my *wad files for textures, so I'm backing up HL2 and CSS via steam. Am I doing something wrong already ? [ohwell]

Well, no issues more than that so far... so, could someone update the HL2 mapping tutorial and tell me why hammer can't find any *wad files on my PC ? Thanks...

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elemenz
General Member
Since: Dec 6, 2004
Posts: 260
Last: Oct 10, 2007
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Level 5
Category: HL2 Mapping
Posted: Monday, Oct. 2, 2006 05:57 pm
Well somehow something worked ??? [confused] so now I got it hammer open and managed to do a huge cube + add textures to it....

Now what I need is someone from the sof2 mapping team who is familiar with hammer, to tell me ASAP how the ***k to make hammer editing as easy and comfortable as SDK radiant !!! OMG I HATE hammers behaviour,
I can't operate it, the selecting and commands and camera ..... nothing makes sense.... it's like driving a car that's built for blind mutants with 8 arms or something.... I'm gonna freak out soon ! [banghead][eek]
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foyleman
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Category: HL2 Mapping
Posted: Monday, Oct. 2, 2006 07:13 pm
hehe. the editor is somewhat different. Really, the only similarity is that mapping is additive like that of SOF and other radiant-editbale games. Unreal, on the other hand, is subtractive and requires a reverse line of thinking.

There is a video tutorial available where I go through the basics of making your first room. I recommend watching this as it will get you more familiar with the editor.
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elemenz
General Member
Since: Dec 6, 2004
Posts: 260
Last: Oct 10, 2007
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Level 5
Category: HL2 Mapping
Posted: Tuesday, Oct. 3, 2006 08:14 am
..... great.
Got this new pc, it won't play the video file in winamp or wmedia... how did one, in this case ME, fix this issue again ?
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foyleman
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Category: HL2 Mapping
Posted: Tuesday, Oct. 3, 2006 11:36 am
It's a codec issue. You need the xvid codec. You can find one here: http://www.xvidmovies.com/codec/
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elemenz
General Member
Since: Dec 6, 2004
Posts: 260
Last: Oct 10, 2007
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Level 5
Category: HL2 Mapping
Posted: Wednesday, Oct. 4, 2006 10:11 am
got it, thanks.

now... how about doing a CSS dm/hostage/bomb map ?

[confused]
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Gaspode
General Member
Since: May 10, 2006
Posts: 64
Last: Jun 20, 2007
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Level 3
Category: HL2 Mapping
Posted: Wednesday, Oct. 4, 2006 11:13 am
If you can't find what you are looking for at this site, you might want to check the following:

3dbuzz.com - check the downloads section for a whole series on HL2 editing.

Interlopers.net - a whole site dedicated to HL2 and CS mapping.

There are a number of other excellent sites ... try clicking on some of the links on this page ;)

.. and of course, don't forget that Foyleman will have a book on HL2 editing coming out at the end of the year ;)
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elemenz
General Member
Since: Dec 6, 2004
Posts: 260
Last: Oct 10, 2007
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Level 5
Category: HL2 Mapping
Posted: Friday, Oct. 6, 2006 09:50 am
Thanks, that helped a bit.
And sorry for these questions which probably seem really stupid to you. I admit it.... total hammer-noob.
I still need a STEP BY STEP guide, foyleman style, for retards like me, because i just-don't-get-it.

ie. the skybox tutorial:
Making a skybox is really simple:

Make a cube
Hollow it
Apply the "Skybox" texture

*caugh caugh* REALLY simple... even for those who don't know what keys to hit ?
I browsed the textures, applied a dark moon night sky on my walls, fit it, left it normal... both ways it looks bugged, overstretched. I tried another sky with mountains, it worked ingame after I compiled it but also looked awfull.
And
-How do i select only the surface of a brush ?
-Do skytextures work fine when applied to the WHOLE brush ? doesn't seem to me.
-How do i change the 3d view so that it works like in SDK radiant ? freeview LMB, arrows to glide around, RMB to strafe, it was PERFECT !
-I placed a T and CT info in the map, launched css, amp works but it says *both teams are full* ......what why ? How can *I* select one to play ?

I really miss these options too, and would want them in hammer:
-shift + LMB = toggle select/unselect target. Currently if I hit a item TWICE, which I constantly do, I get a window with properties which i have to manually close without the ESC shortcut. ANNOYING !?


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elemenz
General Member
Since: Dec 6, 2004
Posts: 260
Last: Oct 10, 2007
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Level 5
Category: HL2 Mapping
Posted: Friday, Oct. 6, 2006 10:28 am
Okay now I'm pissed....

Great. this is JUST what I was afraid of.
Nothing but assumptions... I just found on wiki tutorial as a tiny *BTW* note that I can move around in the 3D view with ASDW keys... great. Thanks a lot for telling me that NOW.
Like everyone assumes that everyone plays FPS games with ASDW ??? I DON'T.... don't know why, just too oldschool, I use arrowkeys for every FPS game. I'm just too used to it, can't help it. But yeah, everyone goes *daaaah* now, thinking *man is he a moron or what...... who plays with ARROW KEYS (?!?).... gotta be some übernoob or some freak*. ASDW is NOT a universal way to move around in applications ok ? Not everyone *plays that way*, but people just don't mind telling that to the minority, my kind.

As if some guy visits the *isle of backfire gun hunting* where you have to aim at yourself in order to shoot a prey, the guy of course kills himself the first day he arrives and all the local people go *man was he stupid. like, didn't he know?*

So... if there are any other things that YOU take as certanties, like, doing maps while standing on your head (I do maps while SITTING infront of my PC!), please tell me ? Thanks.
[banghead]
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foyleman
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Since: Nov 7, 2001
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Last: Apr 13, 2021
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Category: HL2 Mapping
Posted: Friday, Oct. 6, 2006 12:32 pm
You have a point about that not being a universally used set of keys. However some time around Quake III Arena, that this keyset became the default setting for almost ALL games upon release. I don't know how though.

I still think it's the wrong set of keys to use, but I have decided to accept it and use them rather than fight it.
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