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by morgawr
Posts: 4 / 277 The Future of MODSonline
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Topic | Replies | Views | Last Post | |
Ideas for door Blocking? Call of Duty : CoDUO Mapping maybe teleport the players from the doorway to right outside, that way its not so unrealistic and if a player tries to block, they just go outside.... [more] |
16 | 1511 | Feb 27, 2006 09:45 pm by Spent |
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Mod Question Call of Duty 2 : CoD2 General you would need pack the files 6 times as example: mp_trainstationV2_rus_atk or mp_trainstationV2_rus_def and so on and each time you pack it you write your different .cfg. SO then you end with 6 .iwd's each a different name and each with their own .gsc.... [more] |
13 | 1502 | Feb 13, 2006 06:59 pm by Spent |
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COD2 radiant on its way? Call of Duty 2 : CoD2 MP Mapping I love how everyone gets all emotional about this... its a game. And not just any game a good game covered up by bugs and limited maps. This game will be good when we can make our own maps and play them and the game will be awesome. BTW- if you have n... [more] |
48 | 2861 | Feb 11, 2006 05:29 pm by Spent |
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BF2 on High? Battlefield : BF2 General yes that vid card will definatly run it quite well. And since the 6800GS with 256mb is only in the PCI-E form, plus the 256mb gddr3 memory itself, high enough core clock, and quite good mem clock, it should give pretty good fps on all high. edited on Jan... [more] |
5 | 2468 | Jan 6, 2006 01:54 am by Spent |
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Beeping sound Call of Duty 2 : CoD2 General what are your system specs? What settings are you trying to run the game at?... [more] |
7 | 1415 | Jan 2, 2006 05:10 am by Spent |
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CoD2: Windowed Mode Call of Duty 2 : CoD2 General there is /r_fullscreen 0 but it's read only...... [more] |
17 | 4013 | Jan 1, 2006 01:43 am by Spent |
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I heard another one !!! MODSonline : General what would we mod? Movies? Pictures? ... [more] |
132 | 2420 | Dec 9, 2005 03:39 pm by Spent |
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Cod2 Glitch Call of Duty 2 : CoD2 General Sliver85 writes...Quote:No it is stock. Stock means your game is in the same state you got it in. A mod means it would take another file (iwd) Is this a rule? The simplest thing can be a mod(meaning modification). So infact you are modifying the game... [more] |
13 | 1779 | Dec 4, 2005 04:48 am by Spent |
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Cod2 Glitch Call of Duty 2 : CoD2 General Sliver85 writes...Quote:It's not a mod. Do a /devmap mp_any and do /give all until you get a weapon called "Default Weapon" you then have a horse that you can bash with and shoot with. which is not stock, being a mod. The weapon was never given to yo... [more] |
13 | 1779 | Dec 4, 2005 04:21 am by Spent |
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Cod2 Glitch Call of Duty 2 : CoD2 General batistablr writes...Quote:why would they let u ride a horse and it shoots bullets ? well they idnt give you the command did they? if its not stock, its not a glitch.... [more] |
13 | 1779 | Dec 4, 2005 02:02 am by Spent |
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2 problems. Call of Duty : CoDUO Mapping I added a minefield, some trees/bushes, and a few extra walls, but the .bsp doesnt get created... What kaeeps going wrong! Quote: C:\Program Files\Call of Duty\uo\maps\mp>"C:\Program Files\Call of Duty\uoTools\ bin\q3map" -game uo "C:\Program Files\C... [more] |
11 | 1781 | Nov 28, 2005 10:03 pm by Spent |
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2 problems. Call of Duty : CoDUO Mapping Thanks for reminding me, I always forget to put pure off. edited on Nov. 28, 2005 04:52 pm by Spent... [more] |
11 | 1781 | Nov 28, 2005 09:44 pm by Spent |
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2 problems. Call of Duty : CoDUO Mapping thanks but that problem wasnt there when I last compiled, but UO still cant see the .bsp... shall I post the new compile log?... [more] |
11 | 1781 | Nov 28, 2005 05:29 pm by Spent |
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Servers not listing Call of Duty : CoD+UO General DId you check your server filter settings?... [more] |
3 | 1742 | Nov 28, 2005 03:59 pm by Spent |
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2 problems. Call of Duty : CoDUO Mapping I've rectified those problems. I guess the problem with my skybox was that the mitering screwed up and the keys and values entered fine. My compile went flawlessly(I at least saw no errors) but all-too-much-occuring "RE_LoadWorldMap: maps/mp/"mymapname".b... [more] |
11 | 1781 | Nov 28, 2005 03:31 pm by Spent |
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honestly now Call of Duty 2 : CoD2 MP Mapping who knows, maybe they are keeping secret a big patch with all the wonderful things we wanted and the editor. Of course this could also be wishful thinking. edited on Nov. 28, 2005 09:53 am by Spent... [more] |
9 | 2136 | Nov 28, 2005 02:53 pm by Spent |
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2 problems. Call of Duty : CoDUO Mapping No, I'm talking about at that coordinate. At least on the Z axis.... [more] |
11 | 1781 | Nov 28, 2005 03:32 am by Spent |
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2 problems. Call of Duty : CoDUO Mapping Ok I have 2 problems: 1. My map is leaked, but theres no pointfile and the reference coordinates are 0.00 0.00 0.00 and theres nothing there but a 128X128 terrain patch, and the 2 skybox brushes... 2. The key/value pairs for my worldspawn dont show ... [more] |
11 | 1781 | Nov 28, 2005 02:49 am by Spent |
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