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Latest Posts by peri
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28 1619 Sep 5, 2008 10:59 am
by peri
a portal problem from hell
Call of Duty 4 : CoD4 MP Mapping
Glad to help - portals can be tricky to get your head around at times. You're confusing detail brushwork with non-colliding brushes. Non colliding you can walk through....forget about them. Structural brushes - these are brushes that (in conjun... [more]
7 2085 Aug 23, 2008 04:04 pm
by peri
Weird Graphics error
Call of Duty 4 : CoD4 MP Mapping
Quote: I have a huge red FX model stuck on my face when I loaded my custom level, what's that all about? This is caused by your zone_source csv file to be out of date. The game is trying to load an asset but it can't because the asset it's looking for ... [more]
3 1293 Aug 22, 2008 04:14 am
by peri
a portal problem from hell
Call of Duty 4 : CoD4 MP Mapping
Ok, i looked at it and a few things spring to mind. Firstly, and i really don't mean any disrespect here, but you seem to lack a basic understanding of how portals work. Portals need to make closed cells that cant see each other to be effective.... [more]
7 2085 Aug 22, 2008 03:50 am
by peri
Curved Sidewalks...
Call of Duty 4 : CoD4 MP Mapping
see if these helps. http://www.modsonline.com/Downloads-dl-1234.html http://www.modsonline.com/Tutorials-read-256.html ... [more]
12 2783 Aug 22, 2008 01:40 am
by peri
Compassmap not lining up with player indicator...
Call of Duty 4 : CoD4 MP Mapping
check if the worldspawn settings have a 'northyaw' value in them. If it does, remove it. If it doesn't, you can add a northyaw value to 'rotate' the map relative to the compass image so they line up. Ie a northyaw of 90 will rotate the map 90degree... [more]
17 1314 Aug 22, 2008 01:32 am
by peri
Cutting down on file size
Call of Duty 4 : CoD4 MP Mapping
Dont use exploding cars......that'll save several meg. I may be wrong, but i cant see how limiting the amount of stock textures you use will cut down the maps size. edited on Aug. 20, 2008 03:37 am by peri... [more]
7 1873 Aug 20, 2008 12:35 am
by peri
Taking Screen Shots... and video?
Call of Duty 4 : CoD4 MP Mapping
\cg_draw2d 0 \cg_drawgun 0 ... [more]
9 1470 Aug 14, 2008 11:55 pm
by peri
Grass not working
Call of Duty 4 : CoD4 MP Mapping
As already said, the red box appears for either of 2 reasons. Firstly, because the editor looked at the path you gave it and couldn't find a valid model. Secondly you have the editor set to show entities as bounding boxes. Because you actually compil... [more]
20 1427 Aug 14, 2008 11:53 pm
by peri
[Release] 4Mori's MP_Doneck
Call of Duty 4 : CoD4 General
================================================== Map Title : Doneck Map Version : Beta 1 Author : Rabbit, Peri E-mail : rabbit@4mori.biz Website : www.4mori.biz xfire : 4morirabbit or peri68 FeedBack Forum topic : http://www.4mori.biz/index... [more]
4 1505 Aug 13, 2008 01:36 am
by peri
[WIP] 4Mori's Doneck
Call of Duty 4 : CoD4 Map + Mod Releases
OK, for once i'm getting in first with a bit of news (Sorry Rab me old mate but i'm just so happy to get it finished hahaha) Map is being beta tested as we speak. It is, as far as we're able, 99% finished. At every turn we've run into limits - geometr... [more]
27 2287 Aug 12, 2008 05:21 am
by peri
Error: ignoring primary light without a target key
Call of Duty 4 : CoD4 MP Mapping
All primary lights need connecting to an info null, same as spotlights. Quote:"PRIMARY_OMNI" and "PRIMARY_SPOT", if checked, give the light higher quality lighting and dynamic shadows. Only one primary light may affect each world surface. They both r... [more]
8 1942 Aug 10, 2008 11:28 pm
by peri
Hod do you fix MAX MAP NODES error?
Call of Duty 4 : CoD4 MP Mapping
Make everything 'detail' and keep 'structural' brushes to a minimum.... [more]
7 2423 Aug 8, 2008 01:15 pm
by peri
Completely noob question....terrain patches....
Call of Duty 2 : CoD2 MP Mapping
A patch is made up of triangles. Ideally you keep the number of triangles (and other textured surfaces) in your map to a bare minimum. If you can get away using a huge patch thats only divided 3x3, do that rather than any other combination of patch... [more]
4 1564 Aug 7, 2008 07:36 am
by peri
where do you start?
Call of Duty 2 : CoD2 MP Mapping
Thats what this thread was originally for :) Helpful Hints... [more]
6 1378 Aug 6, 2008 11:53 pm
by peri
cant select brush face ?
Call of Duty 4 : CoD4 MP Mapping
sudswu - If you want to use decals on brushes you need to be able to select individual faces. Can't think of a toggle that stops you selecting faces.........open the filters and make sure everything is checked?.....can't think of anything else off the ... [more]
7 1636 Aug 6, 2008 02:49 pm
by peri
cant select brush face ?
Call of Duty 4 : CoD4 MP Mapping
Its....er......ctrl+shift+left click (in the 3d window) to select a brush face :)... [more]
7 1636 Aug 6, 2008 09:21 am
by peri
How do you make the following?
Call of Duty 4 : CoD4 MP Mapping
This thread might help for water http://www.modsonline.com/Forums-top-83151.html... [more]
16 1731 Aug 6, 2008 04:06 am
by peri
Grass not working
Call of Duty 4 : CoD4 MP Mapping
In the 2d window, right click, select 'misc' -> 'model'. In the navigator window go to root/raw/xmodels (Not the prefabs folder). Find one of the Foliage_ models. Thats the thing that immediately springs to mind - you've tried to pick a model f... [more]
20 1427 Aug 4, 2008 11:51 am
by peri
3D Window Brighter?
Call of Duty 2 : CoD2 MP Mapping
Texture menu -> Render Method -> try Full Bright.....or one of the fake lighting methods.... [more]
3 1541 Aug 4, 2008 11:43 am
by peri
Couple questions
Call of Duty 4 : CoD4 MP Mapping
For the second question, see the Model Planting Tools in this thread... [more]
4 1621 Jul 18, 2008 02:50 am
by peri
Vanishing Foliage
Call of Duty 4 : CoD4 MP Mapping
Its not the card...its part of the properties of the model. Models have an LOD (level of detail) - a distance from the player over which the model isn't drawn. As far as the game is concerned, when you look down the scope you've basically 'moved' the ... [more]
8 1625 Jul 18, 2008 02:42 am
by peri
Texturing Help
Call of Duty 4 : CoD4 MP Mapping
resize your moniter to 1280x1024 :)... [more]
3 1364 Jul 16, 2008 05:02 pm
by peri
Water help
Call of Duty 4 : CoD4 MP Mapping
Portals have absolutely, totally, 100% nothing to do with getting your water to look ok. The only time a portal affects water is if a portal cell cuts across a patch or brush of water texture - you'll get an invisible line in your stream/pond with diffe... [more]
19 2229 Jul 15, 2008 04:36 pm
by peri
Manipulating Terrain
Call of Duty 4 : CoD4 MP Mapping
select the model you want in the 3d window, then shift+A. Theres a list of commands in the help menu - look in there to see what else you can do :)... [more]
6 1458 Jul 14, 2008 07:07 am
by peri
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