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Topic: No Sound [HELP] |
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foyleman |
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Preferred PLUS Member Since: Nov 7, 2001 Posts: 95765 Last: Apr 9, 2024 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Monday, Dec. 8, 2008 01:59 pm |
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elim writes...Quote: just a brain wave....
if it is legal for amish and sparks to send a map out with the sound files converted into their map file. then surely it is legal for them to zip them up and make them into a zip file and distribute them. just liek they have with their map.. if not then the map is illegal too.. so is the map illegal ? if it isnt then why havent ya converted them to zip file and distribute them
i aint haveing a go at anyone just trying to clear it up and try get these sound files Based on my interpretation above, that map is illegal because it contains items that are not to be redistributed.
Based on your comment, we can all redistribute them and there is no problem.... well, except that we don't have them.
It's all a matter of interpretation.
The way amish and sparks released it, I guess they are only putting themselves in danger either legally by redistributing copyrighted materials or socially by not helping the community do it themselves. It would have been best not to distribute at all based on those options. But their reasons for distribution is not the topic.
We want to figure out if we are allowed to take the sounds and how do we take them if we are allowed. Perhaps we'll be lucky enough in this endeavor to convince amish and sparks to assist us in that quest. |
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Category: CoDWW MP Mapping Posted: Monday, Dec. 8, 2008 02:00 pm |
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foyleman writes...Quote: Too many generalities in that license. I can perceive that to mean the maps we create are a derivative and therefore illegal.
However, decompress and decompile I believe are two different words with different meanings. We would decompile an exe for example but decompress an ff file.
The one we are concerned with here is: Quote: - Make copies of this Program or any part thereof, or make copies of the materials accompanying this Program.
Based on that, we can extract the ff contents but we can't redistribute them with our maps.
I take that to mean, we can tell people how to extract the contents to their systems because they already own them. We can release our maps with said instructions so our maps have sounds. We just can't release our maps with the sound files included in them.
Anyone else like this interpretation?
Hi Erik,
Long time no speak!
It's a very grey area. I would assume that the problem with the sound files is that they are 3rd party, and that 3rd party holds the copyright. Maybe Treyarch are trying to work out a deal, to stop themselves breaching that copyright.
I personally don't think there is a problem distributing the sounds in ff files, for 2 reasons...
1) It's quite hard for the average user to get the files from the FF files. (unless someone makes a tool to do it)
2) The files are already included in the game. So owners of the game already have copies of them anyway.
Just my thoughts on the situation.
Regards,
Les |
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foyleman |
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Preferred PLUS Member Since: Nov 7, 2001 Posts: 95765 Last: Apr 9, 2024 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Monday, Dec. 8, 2008 02:23 pm |
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Pointy writes...Quote: foyleman writes...It's a very grey area. I would assume that the problem with the sound files is that they are 3rd party, and that 3rd party holds the copyright. Maybe Treyarch are trying to work out a deal, to stop themselves breaching that copyright.
I personally don't think there is a problem distributing the sounds in ff files, for 2 reasons...
1) It's quite hard for the average user to get the files from the FF files. (unless someone makes a tool to do it)
2) The files are already included in the game. So owners of the game already have copies of them anyway. I can go along with that. Seems reasonable.
Great to hear from you Pointy(Git). |
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MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE. |
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cobbspur |
General Member Since: May 20, 2006 Posts: 22 Last: Dec 30, 2008 [view latest posts] |
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techno2sl |
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General Member Since: Aug 5, 2004 Posts: 2977 Last: Oct 14, 2010 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Monday, Dec. 8, 2008 03:36 pm |
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Quote: i imagine they have more pressing issues leading up to christmas
Yeah like the office Christmas party!
I want sounds, my level would be more than ready before Christmas if I had them. |
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ITOE_MC |
General Member Since: Sep 3, 2006 Posts: 342 Last: Nov 12, 2009 [view latest posts] |
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foyleman |
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Preferred PLUS Member Since: Nov 7, 2001 Posts: 95765 Last: Apr 9, 2024 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Monday, Dec. 8, 2008 05:47 pm |
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Related post: http://www.modsonline.com/Forums-top-92643.html
There is now a decompiler available. The question remains as to the legality of its use.
As for using your own sounds, I suppose you just need parent/guardian permission to use the sounds of your nephew . Then comes the tedious work of properly name and placing those sounds within the game. That's the real problem. |
Have you heard the MODSonair Podcast?:
MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE. |
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Category: CoDWW MP Mapping Posted: Monday, Dec. 8, 2008 05:50 pm |
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foyleman writes...Quote: Related post: http://www.modsonline.com/Forums-top-92643.html
There is now a decompiler available. The question remains as to the legality of its use.
As for using your own sounds, I suppose you just need parent/guardian permission to use the sounds of your nephew . Then comes the tedious work of properly name and placing those sounds within the game. That's the real problem.
Parent issue shouldnt be a problem my brother is into zombie mode just as i am infact it was his idea |
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