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CoD2 Multiplayer Mines Call of Duty 2 : CoD2 MP Mapping Saluden, please relax man. He meant well. Hyper, welcome to the forums. All help is welcome and appreciated (usually), but next time please do check the last time someone posted in a specific thread.... [more] |
10 | 727 | Jul 7, 2009 09:52 am by The_Caretaker ![]() |
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cod 4 map problem -->problem with renameing Call of Duty 4 : CoD4 MP Mapping The missing stuff in Radiant is probably because you're filtering stuff out. Press "F" and check every box. As for the red thing, that's because of missing assets. (Now I'm not sure how this works with German language though). Check out the tutorial se... [more] |
2 | 918 | Jan 20, 2009 12:18 pm by The_Caretaker ![]() |
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Textures Tools info Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Here. It's for CoDUO, but most of the tool textures are exactly the same.... [more] |
3 | 545 | Jan 14, 2009 12:41 pm by The_Caretaker ![]() |
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max map draw verts problem pls help Call of Duty 4 : CoD4 MP Mapping The error usually means your map contains too much stuff... There is an optimum.. too much detailed brushes will in actually reduce FPS.. If you make your whole map detailed, it will basically turn into one big cell, because every cell can see the... [more] |
12 | 1008 | Jan 3, 2009 06:09 am by The_Caretaker ![]() |
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burn map??????? Call of Duty: World at War : CoDWW MP Mapping I've never seen that error.. is that the only error you're getting? Because a quick google search gave me rows of errors along with that one... (could not load errors). If you're not sure, post your entire error log please.... [more] |
6 | 586 | Jan 3, 2009 06:00 am by The_Caretaker ![]() |
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No Textures in Graydiant? Call of Duty : CoDUO Mapping To me, it looks like a path problem. He can change the paths in the file menu (File->Game Settings->Edit).... [more] |
2 | 511 | Jan 2, 2009 01:54 pm by The_Caretaker ![]() |
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passage memory Call of Duty: World at War : CoDWW MP Mapping That's your map compiling.. Adding stuff to your map makes it take longer to compile. Bend patches (your cylinders) take up alot of memory to compile correctly.. nothing to worry about. 9 min. is nothing. The bigger your map gets, the longer you'll ... [more] |
2 | 516 | Jan 2, 2009 03:51 am by The_Caretaker ![]() |
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Playing xanim on script_model? Call of Duty 4 : CoD4 Scripting MP map? SP should know the function.... [more] |
3 | 673 | Jan 1, 2009 02:08 pm by The_Caretaker ![]() |
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Models r rainbow Call of Duty: World at War : CoDWW MP Mapping Did you notice anything strange in your compile log? Maybe the light stage didn't get compiled correctly. If you're not sure, post your compile log.... [more] |
5 | 582 | Jan 1, 2009 02:06 pm by The_Caretaker ![]() |
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choose team menu only contains 1. auto assign, 4. spectate Call of Duty 2 : CoD2 MP Mapping My guess would be that's because you didn't set the attacker/defender and the uniform type.. From one of the stock .gsc files: game["allies"] = "british"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; ga... [more] |
8 | 764 | Jan 1, 2009 02:00 pm by The_Caretaker ![]() |
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opeing .iwi file Call of Duty: World at War : CoDWW Scripting There are iwi to dds converters available online. After that, you need a picture editing program which supports the .dds format, such as the free Gimp, Photoshop or something similar.... [more] |
12 | 794 | Dec 31, 2008 06:27 am by The_Caretaker ![]() |
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Elevator Call of Duty 4 : CoD4 MP Mapping I know that's the time.. it just seems a little short... 0.05 seconds is awfully short, and my guess is it's interfering with the script somehow. You can just leave the z value the same as it is in the 'open' state. so for instance.. if your door is... [more] |
74 | 1024 | Dec 30, 2008 05:45 am by The_Caretaker ![]() |
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Moving boat Call of Duty 2 : CoD2 Scripting "an error message" is not very precise... what is the exact error message you're getting? My guess would be a syntax error, as the last " after targetname is a different ". (The same goes for the next line with the trigger. invasion = getent (" boat... [more] |
6 | 554 | Dec 30, 2008 05:23 am by The_Caretaker ![]() |
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Elevator Call of Duty 4 : CoD4 MP Mapping My guess... 0.05 seconds is a bit short.. try 1 second instead and see if that works better. edit: Oh, there ofcourse is always the moveto function, which lets you move stuff to a location instead of along the x, y or z axis. moveto ((x,y,z), time);... [more] |
74 | 1024 | Dec 30, 2008 05:18 am by The_Caretaker ![]() |
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Elevator Call of Duty 4 : CoD4 MP Mapping Nope.. you'll have to make due with moveX and moveY at the same time... Say the origin of the door is at 200,200,200 at the start, and has to be at 600,800,200 at the end. This means the door has to travel 400 units along the X axis and 600 alon... [more] |
74 | 1024 | Dec 30, 2008 02:05 am by The_Caretaker ![]() |
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Please, somone help!! Call of Duty 4 : CoD4 MP Mapping I did a little searching on the net, and it might be related to two things: 1) DirectX not up to date, have you updated DX to the latest version? 2) an improper install of CoD4. Have you tried reinstalling it? edit: The ff error is because it can't... [more] |
12 | 1786 | Dec 30, 2008 01:58 am by The_Caretaker ![]() |
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Starting Error Call of Duty: World at War : CoDWW MP Mapping Did you update .Net, DirectX and your videodrivers to the latest versions?... [more] |
3 | 483 | Dec 28, 2008 05:29 am by The_Caretaker ![]() |
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Need Help Call of Duty 2 : CoD2 Map + Mod Releases The_Caretaker writes...Quote:What are the exact errors you're getting?... [more] |
7 | 687 | Dec 24, 2008 01:19 pm by The_Caretaker ![]() |
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using old game textures Call of Duty: World at War : CoDWW MP Mapping Tuorial on making your own textures. Should work for importing textures from UO as well.... [more] |
4 | 503 | Dec 24, 2008 12:53 pm by The_Caretaker ![]() |
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need help plz Call of Duty 4 : CoD4 MP Mapping You can download the patch here. If that doesn't fix your problems, please answer the questions I asked in my previous post. The CoD5 tools are different from the CoD5 tools.. ... [more] |
4 | 495 | Dec 24, 2008 12:48 pm by The_Caretaker ![]() |
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zombie go co-op Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Good idea.. let's summon Foyleman to make it so.. *waves his wand around* Sim-sa-la-Foyle! * POOF*... [more] |
10 | 709 | Dec 24, 2008 10:54 am by The_Caretaker ![]() |
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New Tut Call of Duty 4 : CoD4 MP Mapping Code: main() { doortriggers = getentarray("doortrig4","targetname"); for(i=0;i ... [more] |
8 | 762 | Dec 24, 2008 10:47 am by The_Caretaker ![]() |
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need help plz Call of Duty 4 : CoD4 MP Mapping Does it give you an error message? Does the same happen when you start Radiant directly (from your CoD4/bin folder)? What kind of videocard do you have? Did you update .Net, DirectX and your videodrivers?... [more] |
4 | 495 | Dec 24, 2008 10:36 am by The_Caretaker ![]() |
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Need Help Call of Duty 2 : CoD2 Map + Mod Releases Relax.. it is his first post. He probably just pressed the post button twice. I doubt it was intentional. Anyway.. closing this thread. Reply in the other thread please.... [more] |
3 | 627 | Dec 24, 2008 10:34 am by The_Caretaker ![]() |
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Need Help Call of Duty 2 : CoD2 Map + Mod Releases What are the exact errors you're getting?... [more] |
7 | 687 | Dec 24, 2008 10:32 am by The_Caretaker ![]() |
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