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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: cod 4 map problem -->problem with renameing
CaroVieth
General Member
Since: Jan 19, 2009
Posts: 19
Last: Jul 16, 2009
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 20, 2009 05:08 pm
Hey

I wanted to create some own maps for cod4. I downloaded the modtools and first I compiled the mp_test.map to see if everything worked. Then I opened this map with Radiant mapped NOTHING in it and saved it as mp_caro.map
After renaming ,compiling an runnig the map I got this:
http://de.youtube.com/watch?v=Mt39oQn2KtI
WTF!?!?

here is the code from the DOS Windows:
Code:

Ein Unterverzeichnis oder eine Datei mit dem Namen "E:\Spiele\CoD4\raw\maps\mp\"
 existiert bereits.
.
.
###########################################

                COMPILE BSP
###########################################

.
.
        1 Datei(en) kopiert.
CoD4Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
E:\Spiele\CoD4\bin\CoD4CompileTools/main
E:\Spiele\CoD4\main\iw_13.iwd (265 files)
E:\Spiele\CoD4\main\iw_12.iwd (33 files)
E:\Spiele\CoD4\main\iw_11.iwd (448 files)
E:\Spiele\CoD4\main\iw_10.iwd (230 files)
E:\Spiele\CoD4\main\iw_09.iwd (447 files)
E:\Spiele\CoD4\main\iw_08.iwd (66 files)
E:\Spiele\CoD4\main\iw_07.iwd (34 files)
E:\Spiele\CoD4\main\iw_06.iwd (416 files)
E:\Spiele\CoD4\main\iw_05.iwd (716 files)
E:\Spiele\CoD4\main\iw_04.iwd (765 files)
E:\Spiele\CoD4\main\iw_03.iwd (670 files)
E:\Spiele\CoD4\main\iw_02.iwd (1296 files)
E:\Spiele\CoD4\main\iw_01.iwd (1456 files)
E:\Spiele\CoD4\main\iw_00.iwd (1054 files)
E:/Spiele/CoD4//main
E:/Spiele/CoD4//main_shared
E:\Spiele\CoD4\bin\CoD4CompileTools/raw
E:\Spiele\CoD4\bin\CoD4CompileTools/raw_shared
E:\Spiele\CoD4\bin\CoD4CompileTools/devraw
E:\Spiele\CoD4\bin\CoD4CompileTools/devraw_shared
E:/Spiele/CoD4//players
E:/Spiele/CoD4//raw
E:/Spiele/CoD4//raw_shared
E:/Spiele/CoD4//devraw
E:/Spiele/CoD4//devraw_shared
E:/Spiele/CoD4//raw/english

File Handles:
----------------------
7896 files in iwd files
Loading map file E:\Spiele\CoD4\map_source\mp_caro.map
writing E:\Spiele\CoD4\raw\maps\mp\mp_caro.d3dprt

finding triangle windings...
coalescing coincident windings...
removing occluded winding fragments...
assigning primary lights...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
0 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 38 brush sides
elapsed time 0 seconds
Finished processing world entity

Writing E:\Spiele\CoD4\raw\maps\mp\mp_caro.d3dbsp
    2 seconds elapsed
.
.
###########################################

                COMPILE LIGHT
###########################################

.
.
----- FS_Startup -----
Current search path:
E:\Spiele\CoD4\bin\CoD4CompileTools/main
E:\Spiele\CoD4\main\iw_13.iwd (265 files)
E:\Spiele\CoD4\main\iw_12.iwd (33 files)
E:\Spiele\CoD4\main\iw_11.iwd (448 files)
E:\Spiele\CoD4\main\iw_10.iwd (230 files)
E:\Spiele\CoD4\main\iw_09.iwd (447 files)
E:\Spiele\CoD4\main\iw_08.iwd (66 files)
E:\Spiele\CoD4\main\iw_07.iwd (34 files)
E:\Spiele\CoD4\main\iw_06.iwd (416 files)
E:\Spiele\CoD4\main\iw_05.iwd (716 files)
E:\Spiele\CoD4\main\iw_04.iwd (765 files)
E:\Spiele\CoD4\main\iw_03.iwd (670 files)
E:\Spiele\CoD4\main\iw_02.iwd (1296 files)
E:\Spiele\CoD4\main\iw_01.iwd (1456 files)
E:\Spiele\CoD4\main\iw_00.iwd (1054 files)
E:/Spiele/CoD4//main
E:/Spiele/CoD4//main_shared
E:\Spiele\CoD4\bin\CoD4CompileTools/raw
E:\Spiele\CoD4\bin\CoD4CompileTools/raw_shared
E:\Spiele\CoD4\bin\CoD4CompileTools/devraw
E:\Spiele\CoD4\bin\CoD4CompileTools/devraw_shared
E:/Spiele/CoD4//raw
E:/Spiele/CoD4//raw_shared
E:/Spiele/CoD4//devraw
E:/Spiele/CoD4//devraw_shared
E:/Spiele/CoD4//raw/english

File Handles:
----------------------
7896 files in iwd files

using default radiosityScale 1


using map contrastGain 0.25

building collision data...
building collision took 0.0 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.
----------------------------------------
Getting radiosity color for each sample...
Finished in 0 seconds.
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 1 seconds.
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.
----------------------------------------
Seeding sky light...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 3...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 4...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 5...
Finished in 0 seconds.
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.
----------------------------------------
Building final lightmaps...
Finished in 2 seconds.
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.
Light grid sample point file 'E:\Spiele\CoD4\raw\maps\mp\mp_caro.grid' not found
.
Vis cache logfile 'E:\Spiele\CoD4\raw\maps\mp\mp_caro.vclog' not found; using st
atic model origins only.
Using 10404 grid points from grid logfile 'E:\Spiele\CoD4\raw\maps\mp\mp_caro.gr
id_auto'.
Light grid sample point file 'E:\Spiele\CoD4\raw\maps\mp\mp_caro.grid_not' not f
ound.
----------------------------------------
Calculating light grid...
Finished in 2 seconds.
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Improving quantization...
Finished in 0 seconds.
----------------------------------------
Encoding light grid...

Entire light compile finished in 5 seconds
.
.
###########################################

                CONNECTING PATHS
###########################################

.
.
.
.
###########################################

                       DONE
###########################################

.
.
Drücken Sie eine beliebige Taste . . .
Code:

Fastfile 1 of 2, "mp_caro": [ver. 5] process...
ERROR: Could not open 'maps/mp/mp_caro.gsc'
ERROR: failed loading 'maps/mp/mp_caro.gsc' of type 'rawfile'
Sound file 'sound/voiceovers/generic/OM/gen_m_death1.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death2.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death3.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death4.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death5.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death6.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death7.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death8.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death1.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death2.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death3.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death4.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death5.wav' not found
Sound file 'sound/voiceovers/generic/RU3/ru3_death_01.wav' not found
Sound file 'sound/voiceovers/generic/RU3/ru3_death_02.wav' not found
Sound file 'sound/voiceovers/generic/RU4/ru4_death_01.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_01.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_02.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_03.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_04.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_05.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_06.wav' not found
link...compress...save...done.
Fastfile 2 of 2, "mp_caro_load": [ver. 5] process...
WARNING: Could not find 'maps/mp_caro.csv'.
link...compress...save...done.
language is not english
copying fast files to german folder
Ein Unterverzeichnis oder eine Datei mit dem Namen "E:\Spiele\CoD4\zone\german"
existiert bereits.
        1 Datei(en) verschoben.
        1 Datei(en) verschoben.
Drücken Sie eine beliebige Taste . . .


thanks for reading
CaroVieth

edited on Jan. 20, 2009 12:10 pm by CaroVieth
Share |
The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 20, 2009 07:18 pm
The missing stuff in Radiant is probably because you're filtering stuff out. Press "F" and check every box.

As for the red thing, that's because of missing assets. (Now I'm not sure how this works with German language though). Check out the tutorial section for the getting started video tutorial, it deals with the assets if I'm not mistaken.
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