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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Scripting
Scripting and coding with Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: opeing .iwi file
tyler811
General Member
Since: Oct 30, 2006
Posts: 54
Last: Dec 26, 2010
[view latest posts]
Level 3
Category: CoDWW Scripting
Posted: Wednesday, Dec. 31, 2008 03:39 am
Can someone please tell me what I need to open the .iwi files. Thanks
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDWW Scripting
Posted: Wednesday, Dec. 31, 2008 01:27 pm
There are iwi to dds converters available online. After that, you need a picture editing program which supports the .dds format, such as the free Gimp, Photoshop or something similar.
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tyler811
General Member
Since: Oct 30, 2006
Posts: 54
Last: Dec 26, 2010
[view latest posts]
Level 3
Category: CoDWW Scripting
Posted: Saturday, Jan. 3, 2009 04:27 am
Thanks I have all that now. What setting do I save the .dds file to? There is so many like DXT1-DXT5 with interpoling alpha and none. What type of .DDS do I save I to? Thanks
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P.C.Invasion
General Member
Since: Mar 22, 2005
Posts: 700
Last: Oct 21, 2013
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Level 6
Category: CoDWW Scripting
Posted: Saturday, Jan. 3, 2009 07:38 am
tyler811 writes...
Quote:
Thanks I have all that now. What setting do I save the .dds file to? There is so many like DXT1-DXT5 with interpoling alpha and none. What type of .DDS do I save I to? Thanks

It depends on what you are using the image for.
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tyler811
General Member
Since: Oct 30, 2006
Posts: 54
Last: Dec 26, 2010
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Level 3
Category: CoDWW Scripting
Posted: Saturday, Jan. 3, 2009 02:56 pm
P.C.Invasion writes...
Quote:
tyler811 writes...
Quote:
Thanks I have all that now. What setting do I save the .dds file to? There is so many like DXT1-DXT5 with interpoling alpha and none. What type of .DDS do I save I to? Thanks

It depends on what you are using the image for.



I am using it for the co-op picture. I have added some lettering to it. But I do not know what to save it to. I know .DDS but I do not know what type of .DDS
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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
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Level 7
Category: CoDWW Scripting
Posted: Saturday, Jan. 3, 2009 03:06 pm
As a rule of thumb - if you have no alpha channels, save as DXT1; if you have them, save as DXT5, and generate full mipmaps.
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tyler811
General Member
Since: Oct 30, 2006
Posts: 54
Last: Dec 26, 2010
[view latest posts]
Level 3
Category: CoDWW Scripting
Posted: Saturday, Jan. 3, 2009 05:40 pm
Tally writes...
Quote:
As a rule of thumb - if you have no alpha channels, save as DXT1; if you have them, save as DXT5, and generate full mipmaps.



Ayyyy Tally thanks but how would I know if I need alpha channels? Nice to see you again. I have not seen you around the other boards. Are you slowing down in your old age. [lol]

edited on Jan. 3, 2009 12:43 pm by tyler811
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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
[view latest posts]
Level 7
Category: CoDWW Scripting
Posted: Saturday, Jan. 3, 2009 06:14 pm
tyler811 writes...
Quote:
Tally writes...
Quote:
As a rule of thumb - if you have no alpha channels, save as DXT1; if you have them, save as DXT5, and generate full mipmaps.



Ayyyy Tally thanks but how would I know if I need alpha channels? Nice to see you again. I have not seen you around the other boards. Are you slowing down in your old age. [lol]

edited on Jan. 3, 2009 12:43 pm by tyler811


You only need alpha channels when you need part of your image transparent.

As for not being around on other boards, I am still an Administrator at the former official IW forums - IWNation; and I am one third leader of Raiders Gaming Network, the Priemier modding and mapping community with all the "big Guns" of COD modding under one roof.
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tyler811
General Member
Since: Oct 30, 2006
Posts: 54
Last: Dec 26, 2010
[view latest posts]
Level 3
Category: CoDWW Scripting
Posted: Saturday, Jan. 3, 2009 07:06 pm
Tally writes...
Quote:
tyler811 writes...
Quote:
Tally writes...
Quote:
As a rule of thumb - if you have no alpha channels, save as DXT1; if you have them, save as DXT5, and generate full mipmaps.



Ayyyy Tally thanks but how would I know if I need alpha channels? Nice to see you again. I have not seen you around the other boards. Are you slowing down in your old age. [lol]

edited on Jan. 3, 2009 12:43 pm by tyler811


You only need alpha channels when you need part of your image transparent.

As for not being around on other boards, I am still an Administrator at the former official IW forums - IWNation; and I am one third leader of Raiders Gaming Network, the Priemier modding and mapping community with all the "big Guns" of COD modding under one roof.




Thanks Tally an dthat is me thats slowing [biggrin] After doing so much with CoD and CoD:UO and some on 4 you would think I would remember some of this stuff. [confused]
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tyler811
General Member
Since: Oct 30, 2006
Posts: 54
Last: Dec 26, 2010
[view latest posts]
Level 3
Category: CoDWW Scripting
Posted: Saturday, Jan. 3, 2009 09:13 pm
Alright sorry for not catching on but I cannot get it back into an .iwi file. I have tried a couple of programs and neither works. Iwi Covector says it cannot find the specified file. But I lead right to it.
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