Author |
Topic: opeing .iwi file |
tyler811 |
General Member Since: Oct 30, 2006 Posts: 54 Last: Dec 26, 2010 [view latest posts] |
|
|
|
The_Caretaker |
General Member Since: Jun 8, 2004 Posts: 11625 Last: Jul 7, 2009 [view latest posts] |
|
|
|
tyler811 |
General Member Since: Oct 30, 2006 Posts: 54 Last: Dec 26, 2010 [view latest posts] |
|
|
|
P.C.Invasion |
|
General Member Since: Mar 22, 2005 Posts: 700 Last: Oct 21, 2013 [view latest posts] |
|
|
Category: CoDWW Scripting Posted: Saturday, Jan. 3, 2009 07:38 am |
|
tyler811 writes...Quote: Thanks I have all that now. What setting do I save the .dds file to? There is so many like DXT1-DXT5 with interpoling alpha and none. What type of .DDS do I save I to? Thanks
It depends on what you are using the image for. |
|
|
|
tyler811 |
General Member Since: Oct 30, 2006 Posts: 54 Last: Dec 26, 2010 [view latest posts] |
|
|
Category: CoDWW Scripting Posted: Saturday, Jan. 3, 2009 02:56 pm |
|
P.C.Invasion writes...Quote: tyler811 writes...Quote: Thanks I have all that now. What setting do I save the .dds file to? There is so many like DXT1-DXT5 with interpoling alpha and none. What type of .DDS do I save I to? Thanks
It depends on what you are using the image for.
I am using it for the co-op picture. I have added some lettering to it. But I do not know what to save it to. I know .DDS but I do not know what type of .DDS |
|
|
|
Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
|
|
|
tyler811 |
General Member Since: Oct 30, 2006 Posts: 54 Last: Dec 26, 2010 [view latest posts] |
|
|
|
Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
|
|
Category: CoDWW Scripting Posted: Saturday, Jan. 3, 2009 06:14 pm |
|
tyler811 writes...Quote: Tally writes...Quote: As a rule of thumb - if you have no alpha channels, save as DXT1; if you have them, save as DXT5, and generate full mipmaps.
Ayyyy Tally thanks but how would I know if I need alpha channels? Nice to see you again. I have not seen you around the other boards. Are you slowing down in your old age.
edited on Jan. 3, 2009 12:43 pm by tyler811
You only need alpha channels when you need part of your image transparent.
As for not being around on other boards, I am still an Administrator at the former official IW forums - IWNation; and I am one third leader of Raiders Gaming Network, the Priemier modding and mapping community with all the "big Guns" of COD modding under one roof. |
|
|
|
tyler811 |
General Member Since: Oct 30, 2006 Posts: 54 Last: Dec 26, 2010 [view latest posts] |
|
|
Category: CoDWW Scripting Posted: Saturday, Jan. 3, 2009 07:06 pm |
|
Tally writes...Quote: tyler811 writes...Quote: Tally writes...Quote: As a rule of thumb - if you have no alpha channels, save as DXT1; if you have them, save as DXT5, and generate full mipmaps.
Ayyyy Tally thanks but how would I know if I need alpha channels? Nice to see you again. I have not seen you around the other boards. Are you slowing down in your old age.
edited on Jan. 3, 2009 12:43 pm by tyler811
You only need alpha channels when you need part of your image transparent.
As for not being around on other boards, I am still an Administrator at the former official IW forums - IWNation; and I am one third leader of Raiders Gaming Network, the Priemier modding and mapping community with all the "big Guns" of COD modding under one roof.
Thanks Tally an dthat is me thats slowing After doing so much with CoD and CoD:UO and some on 4 you would think I would remember some of this stuff. |
|
|
|
tyler811 |
General Member Since: Oct 30, 2006 Posts: 54 Last: Dec 26, 2010 [view latest posts] |
|
|
|