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Latest Posts by AkimoA
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KaBoom!
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
did you check update on modtools ? might be in there... [more]
14 1478 Apr 25, 2009 07:42 am
by AkimoA
[preview, weapon] M63 sniper rifle
Call of Duty : CoD+UO General
My little G3 SG 1 just born days ago have a look edited on Oct. 17, 2007 05:48 pm by AkimoA... [more]
21 1944 Oct 17, 2007 09:46 pm
by AkimoA
Second Flakvierling?
Call of Duty : CoDUO Mapping
thats a map i made few months ago and i used 2 flakvierlings Hagenau on CODUITILITY ....will need to register for this DL have a look in the script i used just can remember it was a bugger....in the beginning Aki... [more]
5 1539 Oct 8, 2007 02:42 pm
by AkimoA
NewsGrabber
MODSonline : MODSonline
Ill talk about your main page(modsonline) m8 that Newsgrabber just lookin like spam to me All that News who come up got nothing to do with that side at all ... [more]
5 1023 Oct 1, 2007 01:07 pm
by AkimoA
NewsGrabber
MODSonline : MODSonline
Lo folks Just infront i love this page im on here everyday 10 times at least But i hate that NEW Newsgrabber looks like spam to me .....Side explodes with lot unwanted stuff in my eyes .. what do you guys think???... [more]
5 1023 Oct 1, 2007 12:44 pm
by AkimoA
weapong respawn problem!!! MAYDAY
Call of Duty : CoD Mapping
no leave your .dll alone check your main folder and your uo folder if there any sort of weird named pk3 files are like for ex ..zZzzz.bluesmokenade.pk3 or zzz.awe_client.pk3 if so get rid of ehm and and test it again also all non stock pk3 files with ... [more]
12 1164 Sep 15, 2007 02:50 pm
by AkimoA
Need wep ideas for Food Fight
Call of Duty : CoDUO Mapping
kinda funny you teachin him how to mod weaps when you go few weeks back readin all your post ...u know jack all... [more]
43 1023 Sep 14, 2007 10:06 pm
by AkimoA
Custom weapons preset in custom maps.
Call of Duty : CoDUO Mapping
It is possible but why just let them lay around in maps why no add them to the menu so people can choose them from there In my mod at the moment you got 37 weapons to choose from yes you saw rite :P 37 done by menu and alternative weapon... [more]
18 1537 Aug 13, 2007 04:59 pm
by AkimoA
i have a request
Call of Duty : CoDUO Mapping
well for that u need the Radiant for UO at the mo you have the radiant for cod wich cames with the map file of dawnville and the other one cames with foy and prefabs you just make by selectin all the brushes you want and save the thing as a prefab t... [more]
4 1480 Jul 25, 2007 07:21 pm
by AkimoA
GATLING GUN
Call of Duty : CoDUO Mapping
Hello there heres my latest NEW GUN still fiddlin around with it ... [more]
3 923 Jul 24, 2007 07:52 am
by AkimoA
Modeling
Call of Duty : CoDUO Mapping
lo there there is a plugin but only for 3dsmax5 and only for that not working with newer version of that Prog. It comes with the uo tools and it is located in the bin folder in there and is called skelout.dle with that you can complete xmo... [more]
6 1043 Jul 16, 2007 06:49 am
by AkimoA
xmodel name?
Call of Duty 2 : CoD2 MP Mapping
open the d3bsp (hope im right) with a hexeditor and scroll around in there a bit you should find all used xmodels from that map ... [more]
7 1516 Jul 6, 2007 11:40 am
by AkimoA
pk3 for molotov cocktails
Call of Duty : CoDUO Mapping
lo there do i get it right you want the molotov from Merciless to be used in your mod? Yes it is possible Question do you run any mod on your server? when wich one the client side is easy to make no prob at all theres also a bit of a scr... [more]
8 1259 Jul 1, 2007 09:26 am
by AkimoA
Weapon Models from other games?
Call of Duty : CoDUO Mapping
Do not think so If there is so that would be intresting...... i know that some polish guy called ziegen converted the greasegun from cod2 to uo somehow wich is workin cause i embed that gun in my mod theres a converter where you can reconvert ... [more]
4 1963 Jun 28, 2007 01:33 pm
by AkimoA
xodel out of date
Call of Duty : CoDUO Mapping
can it be you try to use a similuar lookin xmodel of cod2 with a new skin you made cause that error you get is the same when you try usein cod2 models in uo .....just an idea and no you cant edit xmodels with a hexeditor... [more]
15 1743 Jun 17, 2007 01:06 pm
by AkimoA
New sniper makes player invisible
Call of Duty : CoDUO Mapping
another stubid mistake can be are they all in place in the .pk3 like xmodel parts and xmodelsurfs also when you ingame and check ....... bring console down and look whats written in if theres a xmodel error should show in there...in white edited o... [more]
9 1124 Jun 16, 2007 02:14 pm
by AkimoA
bad token???
Call of Duty 2 : CoD2 MP Mapping
setCvar("r_glowbloomintensity0", ".25"); setCvar("r_glowbloomintensity1", ".25"); setcvar("r_glowskybleedintensity0",".3"); as i think that the script has a bad token setCvar("r_glowbloomintensity0",.25); setCvar("r_glowbloomintensity1", .25); ... [more]
17 1509 Jun 14, 2007 05:03 pm
by AkimoA
[Preview] Tommy Gun - Chicago/Mafia style
Call of Duty : CoD+UO General
Looks sweet tell us if you wanna share it ...Id love to put it in a mod even if you would be intrested makin another weapon model for me cause im crap in it... [more]
24 2037 May 25, 2007 07:43 am
by AkimoA
Last chance to join :D
Call of Duty : CoDUO Mapping
Really intrestin cause me freakin love star wars also into mappin and moddin will have a go on some spots for a test allready got some ideas cloud city or even naboo wich would be hudge kind of thing.... or the pot race arena lot of thinks in my head... [more]
17 2287 Apr 20, 2007 10:27 pm
by AkimoA
Last chance to join :D
Call of Duty : CoDUO Mapping
Didnt trust MY eyes there love it any test version out yet to have a go on?... [more]
17 2287 Apr 20, 2007 12:58 am
by AkimoA
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