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by morgawr
Posts: 4 / 197 The Future of MODSonline
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Posts: 1 / 530 CoD: Battle Royale
CoD+UO Map + Mod Releases by morgawr
Posts: 1 / 2599 Damaged .pk3's
CoD Mapping by lazygit
Posts: 1 / 3113 heli to attack ai
CoD4 SP Mapping by DrBiggzz
Posts: 11 / 997 New Cod UO Rifle Mod.
CoD Mapping |
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Topic | Replies | Views | Last Post | |
CodUOmaker Call of Duty : CoD Mapping I want to say thank you to all who bothers, taking time to help me out. I will now work with my map untill im about to test it. I would also like to prewiev it somewhere later on aswell :). Its a SP/MP map. But i will bump this little topic when im about ... [more] |
12 | 1271 | Aug 15, 2006 06:30 pm by Maxine |
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CodUOmaker Call of Duty : CoD Mapping Yes i will mix around alittle but hey, my models/actors doesnt work :( when i try to load a model the box is still red, and with actors they become a blue box.. Whats the problem with this?... [more] |
12 | 1271 | Aug 13, 2006 05:16 pm by Maxine |
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CodUOmaker Call of Duty : CoD Mapping when i click continue it loads a list of the same and then it says same again.. after that it quits... What could be the reason of not getting .bsp file? and is there a better compiler?... [more] |
12 | 1271 | Aug 12, 2006 11:57 am by Maxine |
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CodUOmaker Call of Duty : CoD Mapping C:\Documents and Settings\HP_Ägaren\Skrivbord>"C:\Program\Call of Duty\tools\bin \Q3map.exe" -v -leaktest -nocurves -nodetail -fulldetail -nofog -onlyents -block size 128 "C:\Program\Call of Duty\main\maps\mp\maxstar.map" Q3Map v1.1 (c) 2002 Id Softwa... [more] |
12 | 1271 | Aug 12, 2006 11:51 am by Maxine |
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CodUOmaker Call of Duty : CoD Mapping well buold time goes like 2 secs and how do i pause the whole DOS window? i can only pause after bsp, flare and some other... [more] |
12 | 1271 | Aug 11, 2006 08:50 pm by Maxine |
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CodUOmaker Call of Duty : CoD Mapping C:\Documents and Settings\HP_Ägaren\Skrivbord>"C:\Program\Call of Duty\tools\bin \Q3map.exe" -v -leaktest -nocurves -nodetail -fulldetail -nofog -onlyents -block size 128 "C:\Program\Call of Duty\main\maps\mp\maxstar.map" Q3Map v1.1 (c) 2002 Id Soft... [more] |
12 | 1271 | Aug 11, 2006 03:38 pm by Maxine |
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CodUOmaker Call of Duty : CoD Mapping My CoDUO maker doesn not give me .bsp file when buidling my mp map for callofduty, why is that so? :S how can this be fxed?... [more] |
12 | 1271 | Aug 10, 2006 08:53 pm by Maxine |
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GSC file Call of Duty : CoD Mapping =.SOLVED.=... [more] |
11 | 1121 | Jul 18, 2006 09:21 am by Maxine |
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GSC file Call of Duty : CoD Mapping I positioned the teamdeathmatch intermission in the middle of the map, still the camera views inside a texture. Does that prevent my map from starting properly?... [more] |
11 | 1121 | Jul 18, 2006 09:13 am by Maxine |
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GSC file Call of Duty : CoD Mapping i have 2 intermissions and what do they do? are that the camera position at the beginning of game?... [more] |
11 | 1121 | Jul 17, 2006 09:32 am by Maxine |
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GSC file Call of Duty : CoD Mapping I now have the .arena file so i have it on my list in "Start new server" But i can't choose team when im opening the map up. Another question: How do i change the camera position that shows when you load the map. Like in dawnville when you load the... [more] |
11 | 1121 | Jul 16, 2006 01:23 pm by Maxine |
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GSC file Call of Duty : CoD Mapping Caretaker never heard of codUO compiler? it works for CoD to... So i need an arena file before i can walk around in my map with tdm?... [more] |
11 | 1121 | Jul 16, 2006 01:04 pm by Maxine |
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GSC file Call of Duty : CoD Mapping I have copied a normal .gsc file with this: main() { setCullFog (0, 8000, 0.8, 0.8, 0.8, 0); ambientPlay("ambient_mp_railyard"); maps\mp\_load::main(); game["allies"] = "russian"; game["axis"] = "german"; game["russian_soldiertype"] = "vete... [more] |
11 | 1121 | Jul 15, 2006 07:36 pm by Maxine |
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GSC file Call of Duty : CoD Mapping Havent been here for ages, neither done any cod mapping. Im starting up again with a simple aim map for my clan but got stuck with the terribly easy .gsc file.. Or even trying out my map. I have all the files(bsp,poly etc..) which is compiled from codUO c... [more] |
11 | 1121 | Jul 15, 2006 07:24 pm by Maxine |
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textures? Call of Duty : CoDUO Mapping Thank you, it worked the reason i didnt fix it was cuz my internet browser is too slow so i couldnt get the pictures to show in tutorial section, but with some wait it worked :) now i will start mapping right away =)... [more] |
4 | 1532 | May 16, 2006 03:31 pm by Maxine |
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textures? Call of Duty : CoDUO Mapping I seem not to find the textures in Gradiant.. Are they suppose to be under the texture menu? in that case i dont have them :S any help?... [more] |
4 | 1532 | May 16, 2006 11:48 am by Maxine |
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Start Here for COD Mapping Call of Duty : CoD Mapping Can someone then type an normal .gsc file for CoD single player....?... [more] |
41 | 12260 | May 10, 2006 05:32 pm by Maxine |
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Enemy problem Call of Duty : CoD Mapping Actually you do get a german enemy when putting an actor on the map but in MP you use them to scale.. But i haven't heard bout such problem.. Maybe you should make floodspawning so when they die it appears another one to the start position of the spawn. I... [more] |
3 | 1084 | Feb 19, 2006 10:52 am by Maxine |
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common texture dissapear? Call of Duty : CoD Mapping thank you :)... [more] |
3 | 1382 | Feb 17, 2006 07:04 am by Maxine |
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Music seriously redicilious Call of Duty : CoD Mapping The funny thing is that i get a different answer every time i ask for this music thing... I am a lot more noob then that sir :)... [more] |
4 | 2055 | Feb 15, 2006 08:02 am by Maxine |
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common texture dissapear? Call of Duty : CoD Mapping When i draw a Clipplayer and press escape it dissapears?.. How can i make it visible, maybe its there but i just cant see it (in the radiant)... [more] |
3 | 1382 | Feb 15, 2006 07:42 am by Maxine |
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Music seriously redicilious Call of Duty : CoD Mapping I have tried everyones replies but noone works.. I want music in SINGLE PLAYER not MULTI PLAYER okay? notice that.. Secondly.. I copy amb_berlin_ext.mp3 to a soundalias folder which ive created in cod MAIN folder. In the .gsc file i put this under the ... [more] |
4 | 2055 | Feb 14, 2006 04:19 pm by Maxine |
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Music & sounds Call of Duty : CoD Mapping Well okay but i would like to know any map then EXCEPT any CODUO maps that some ppl actually post in the COD section so if i want a original COD map to be played (any maps music) how do i create it in the csg file? 2. When axis shoots my ally's it say... [more] |
5 | 1115 | Feb 6, 2006 01:59 pm by Maxine |
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Music & sounds Call of Duty : CoD Mapping Okay i just cant get the music in SP to work :S i know ive asked this recently but i can't get it to work :S, and my other is how to make voices as you walk into a trigger 1. I want lets say Carentan music in my SP map but how? 2. Explain or give a ... [more] |
5 | 1115 | Feb 6, 2006 11:45 am by Maxine |
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Friendly chain? Call of Duty : CoD Mapping IS the friendly chain supposed to make the ally's following the player through the map?.. If that's so its totally wrong, my ally's runs to one action node and i have to click him to make him run to the next action node.. so 1. How do i make my all... [more] |
7 | 2136 | Feb 4, 2006 07:19 pm by Maxine |
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