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Latest Posts by SparkyMcSparks
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COD4 AI not spawn when player go throw trigger
Call of Duty 4 : CoD4 SP Mapping
Is the AI hidden from player view? If no, give the AI KVP: "script_forcespawn" "1"... [more]
3 1110 Dec 29, 2016 01:57 am
by SparkyMcSparks
Hmmmm.... Black Radiant
Call of Duty: Black Ops : CoDBO Offsite Links
No one here got the tools? Surely there are mappers or people who regularly use Radiant for their maps / mods. Foyleman? Snyder? Welshy? Mystic? DeekCiti? SPi? antonio.horvatovic0? 4codrazor? Damn, not even SPi who admirably still making content fo... [more]
7 2315 Apr 29, 2016 09:14 pm
by SparkyMcSparks
how to let ai spawn without a weapon
Call of Duty 4 : CoD4 SP Mapping
Code:#include maps\_utility; ai = GetEnt( "my_ai", "targetname" ); ai gun_remove();... [more]
8 1423 Feb 15, 2016 04:01 pm
by SparkyMcSparks
ERROR: Compile Fast File ASSERT FAILURE !SOS!
Call of Duty 4 : CoD4 SP Mapping
Fix those rumble errors first. Then use something like Process Monitor to to see what the last file(s) linker_pc.exe was accessing before it crashed, sounds like it might be some texture material.... [more]
3 1343 Dec 10, 2015 11:17 am
by SparkyMcSparks
CODBO III
Call of Duty: Black Ops : CoDBO MP Mapping
There are people making maps for Black Ops 1, they just didn't let the lack of dev support stop them.... [more]
3 2663 Nov 16, 2015 02:00 pm
by SparkyMcSparks
Can't find Vending Machine models
Call of Duty 4 : CoD4 General
... [more]
4 1536 Nov 14, 2015 12:15 pm
by SparkyMcSparks
Unreal Engine 4 Kickstarter Campaign - Learn To Make Video Games - Unreal Developer Course In C++
Killing Floor 2 : KF2 Offsite Links
What's wrong with the official video tutorials from Epic Games, they have some really good programming ones?... [more]
5 2894 Nov 6, 2015 02:49 pm
by SparkyMcSparks
Is ModsOnline CoD Community Dead?
Call of Duty 4 : CoD4 General
Yes and no. I always thought ModsOnline as a hub for for SP and MP modding, both of which aren't thriving as much anymore as Zombies modding. I don't think anyone is really making serious SP maps anymore unless they are looking for a job. Plus in the C... [more]
4 1285 Oct 2, 2015 12:39 pm
by SparkyMcSparks
Stealth HELP!
Call of Duty 4 : CoD4 General
1. self.a stores all the animscript information that drives the AI, you don't want to put .dropweapon on that but on the actual AI itself self.dropweapon = false; Also the Radiant KVP is script_nodropweapon dontdropweapon You can find all the availa... [more]
2 1332 May 28, 2015 01:03 pm
by SparkyMcSparks
Make Money from Mods? Motivations for Content Creation
General Gaming Topics : General Gaming
I don't know if there is another thread for this topic, probably should be for a website like this, but Valve and Bethesda have pulled their monetary reward system for non-Valve game mods. http://www.bethblog.com/2015/04/27/why-were-trying-paid-skyrim-... [more]
11 1522 Apr 27, 2015 09:35 pm
by SparkyMcSparks
Make Money from Mods? Motivations for Content Creation
General Gaming Topics : General Gaming
ersa writes...Quote:I did not know that Epic Games worked with modders, for the Unreal Tour. series im assuming. In which ways do Epic compensate content contribution? Valve do share some figures, but nothing that can be collected for any real anal... [more]
11 1522 Apr 21, 2015 04:31 pm
by SparkyMcSparks
Make Money from Mods? Motivations for Content Creation
General Gaming Topics : General Gaming
Valve and Epic Games. Look at Steam Dev Days and some GDC talks, Valve are sort of open but not entirely transparent about figures, but they said some modders bring in six figures just by making hats. Although if you look at the top "modders" who br... [more]
11 1522 Apr 8, 2015 11:44 am
by SparkyMcSparks
can flag function work on MP map?
Call of Duty 4 : CoD4 MP Mapping
Yeah it should work since it's a common script. Just be sure to include it at the top of the script you're using the flag functions in: Code:#include common_scripts\utility;... [more]
4 913 Mar 2, 2015 06:56 pm
by SparkyMcSparks
[Tutorial] Light Flares (aka Coronas)
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Someone asked about this on another forum and as far as I researched / know, this information isn't available anywhere else on the internet so wanted to share! Latest version of tutorial: http://steamcommunity.com/sharedfiles/filedetails/?id=370097765 ... [more]
2 1761 Jan 5, 2015 10:47 am
by SparkyMcSparks
CoD Steam Guides (by SparksMcSparks)
Call of Duty: World at War : CoDWW Offsite Links
Started writing tutorial guides to share some knowledge I have gathered over the years from modding and working professionally on CoD, they're not specific tutorials on how to like do a boarded zombie window or create a magic box, these are more high leve... [more]
1 1522 Oct 7, 2014 11:06 pm
by SparkyMcSparks
How to change 2D view color
Call of Duty 4 : CoD4 General
Misc > Colors > Grid Background...... [more]
3 1519 Sep 20, 2014 06:37 pm
by SparkyMcSparks
Treyarch looking for Gameplay Engineers and Level Builders
General Gaming Topics : General Offsite Links
We're looking for Builders and Gameplay Engineers, so if anyone here feels confident and serious enough in wanting to apply feel free to get in contact on Steam or PM. I'd be happy to personally pass your stuff on to the hiring department with the ... [more]
6 2652 Jul 9, 2014 11:27 am
by SparkyMcSparks
[Tutorial] Decompiling Map Entities
Call of Duty: World at War : CoDWW Offsite Links
Updated it to dump script_brushmodels now. If you decompile nazi_zombie_factory, it'll give you a 20,000+ lines Radiant map file. ... [more]
3 2471 Jun 6, 2014 04:42 pm
by SparkyMcSparks
ALPHA relase pf my map
Call of Duty 2 : CoD2 SP Mapping
Wasn't working for me. I had to unpack your IWD and then re-create a ZIP file rename it to IWD. Not sure what you used to compress it, maybe you RAR it and then renamed to IWD? Anyhow, once I got it to load I got this error at the start and it kick ... [more]
6 1714 Jun 6, 2014 12:03 pm
by SparkyMcSparks
[Tutorial] Decompiling Map Entities
Call of Duty: World at War : CoDWW Offsite Links
Direct Link : www.alexromo.com/files/MapEntityDump.zip ^ This version I'll probably update in the future. This is purely for educational purposes, as you can't get geo. How It Works It grabs all the entities, structs, and nodes in a map by s... [more]
3 2471 Jun 6, 2014 03:10 am
by SparkyMcSparks
DRONE animations
Call of Duty 2 : CoD2 SP Mapping
Assuming you have the drones set up properly and the path as well, on the path give one of the structs a .script_noteworthy KVP for the event you want to do. Here are some supported already: jump jumpdown dismount low_height mortardeath_up mort... [more]
4 1683 May 14, 2014 10:17 pm
by SparkyMcSparks
CoD Custom Content Group
General Gaming Topics : General Offsite Links
I created a group on Steam for all CoD's that have custom content using the mod tools (primarily CoD4, WaW, and BO1). It's an effort to help get organized exposure to mods and maps providing fun content to users and critical feedback to mod / map creators... [more]
2 1574 May 1, 2014 12:54 pm
by SparkyMcSparks
[Release] Spain At War Mod
Call of Duty: World at War : CoDWW Map + Mod Releases
Pretty cool mod. I liked the ambiance in the level like radios playing Spanish music / broadcasts and environmental sounds (wind, birds chirping, etc...) No one was in server so I just ran around by myself, some things I noticed: * Some of the menu ... [more]
3 1906 Apr 30, 2014 03:13 pm
by SparkyMcSparks
"The Last of Us" design panel April 3, 2014 @ Art Institute in Santa Monica
General Gaming Topics : General Offsite Links
Here's the video I recorded: https://www.youtube.com/watch?v=fbTHjKrnzek... [more]
4 4096 Apr 26, 2014 02:51 pm
by SparkyMcSparks
Developer Walkthroughs
Call of Duty : CoD+UO Offsite Links
Dawnville - Giving players options when playing and addressing edge cases. https://www.youtube.com/watch?v=BUJgU92Ipgc&hd=1... [more]
6 4796 Apr 21, 2014 01:27 pm
by SparkyMcSparks
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