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by morgawr
Posts: 4 / 197 The Future of MODSonline
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CoD Mapping by lazygit
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CoD Mapping |
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Topic | Replies | Views | Last Post | |
How to set 100% damage on water Call of Duty : CoD Mapping You make a brush with a trigger texture. Keep the brush selected. Right click mouse, choose trigger, choose hurt. Keep brush selected. Press N key Key: dmg Value: 100 Done PS: try to search for your answer before you ask questions, most (if not... [more] |
2 | 1161 | Jul 17, 2006 02:46 pm by Avenger_Orion |
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Decompiling map Call of Duty : CoD Mapping http://www.modsonline.com/Forums-top-13238.html edited on Jul. 17, 2006 07:40 am by Avenger_Orion... [more] |
4 | 1286 | Jul 17, 2006 11:39 am by Avenger_Orion |
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Table Model Call of Duty : CoD Mapping Well, editorscreen gives a nice clue about it: "modelscale_vec" scale multiplier (defaults to 1 1 1, scales each axis as requested) I think this is what you are looking for ... [more] |
6 | 1035 | May 15, 2006 08:43 pm by Avenger_Orion |
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Another Window question Call of Duty 2 : CoD2 General The common/portalnodraw texture belongs to the portal the mapper placed in the windowopening in the wall. You can check the portaltutorial from Wyatt Earp for more details. http://www.modsonline.com/Tutorials-read-109.html If you want to use a wind... [more] |
2 | 1213 | Apr 3, 2006 01:49 pm by Avenger_Orion |
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Trigger_Hurt Call of Duty : CoD Mapping And if you are talking about Radiant, it's an option turned off when you can't see things you just created. Go to: View --> Show Mark all stuff that you want to be shown. edited on Mar. 17, 2006 04:58 pm by Avenger_Orion... [more] |
10 | 1290 | Mar 17, 2006 09:56 pm by Avenger_Orion |
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Pak43? Call of Duty : CoDUO Mapping oops, wrong topic, please delete edited on Jan. 22, 2006 07:23 pm by Avenger_Orion... [more] |
12 | 1474 | Jan 23, 2006 12:20 am by Avenger_Orion |
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I heard another one !!! MODSonline : General supersword writes...Quote:Avenger_Orion writes...Quote:Oooooooooooooh, Modsonline's first Pointless Topic. I like pointless topics Lol, it may be pointless, but it sure as hell isn't the first. :p Damn, I missed the other ones Still we don't k... [more] |
132 | 2416 | Dec 8, 2005 08:23 pm by Avenger_Orion |
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I heard another one !!! MODSonline : General Oooooooooooooh, Modsonline's first Pointless Topic. I like pointless topics ... [more] |
132 | 2416 | Dec 8, 2005 07:27 pm by Avenger_Orion |
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I heard another one !!! MODSonline : General techno2sl writes...Quote:lol tis definetly a soap. Pregnant? no-comment No comment? That's what people say when it's true but they don't want to admit it ... [more] |
132 | 2416 | Dec 8, 2005 06:54 pm by Avenger_Orion |
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I heard another one !!! MODSonline : General techno2sl writes...Quote:*Pours Lemonaide* .. oh wait now i get it .. *spills the vile stuff* Techno, you're no fun I like lemonade Although I have to pass this time, there's too much sugar in it edited on Dec. 7, 2005 07:41 am by Avenger_Ori... [more] |
132 | 2416 | Dec 7, 2005 12:37 pm by Avenger_Orion |
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I heard another one !!! MODSonline : General foyleman writes...Quote:WTF? I am wondering too, it isn't very specific Personally I think he just found out that the Earth isn't flat but a sphere Maybe this will answer the questions we have: No Rumour, we don't know, just tell us please. e... [more] |
132 | 2416 | Dec 6, 2005 08:59 pm by Avenger_Orion |
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Give us the editor now! Call of Duty 2 : CoD2 MP Mapping Just wondering Stryder, if they don't have a bug free SDK, than how did they make this game? ... [more] |
21 | 1224 | Nov 24, 2005 02:22 pm by Avenger_Orion |
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Thoughts about CoD2 Call of Duty 2 : CoD2 General My thought about CoD2: Overall the game looks nice, but the things that really bug me are people an weapons clipping through walls and the spinnig weapons if they fall in walls when yo die. I mean, this game is from fall 2005, even CoD1 didn't have the... [more] |
17 | 1587 | Nov 24, 2005 02:15 pm by Avenger_Orion |
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No Tools Yet : COD2 Mapping Tools Call of Duty 2 : CoD2 MP Mapping End of the month could be realistic, the Quake4 SDK was released wednesday, and how long after Q4 did CoD2 get released?... [more] |
97 | 5372 | Nov 18, 2005 05:49 pm by Avenger_Orion |
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COD 2, something to destroy tiger tank Call of Duty 2 : CoD2 SP Mapping British 14 pounder AT-gun will do fine I think even the 6 pounder will do if you hit the tank from the side or the rear. Ofcours there is always the 'good old' AT-mine. Too bad that none of them are in the game. Little offtopic: where did the panzer... [more] |
4 | 1715 | Nov 8, 2005 10:58 am by Avenger_Orion |
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Soldier Waiting For The Great Battle To Come Call of Duty 2 : CoD2 General condion writes...Quote:Show use some more of those odd character animations... and looks like something with nades, but no nade Easy one, they 'forgot' to make a characteranimation for holding a grenade because they made that grenadethrow hotkey whe... [more] |
10 | 2610 | Nov 7, 2005 12:21 pm by Avenger_Orion |
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Collector's Edition: Call of Duty 2 : CoD2 MP Mapping Omega writes...Quote:good, i didnt want to learn everything again Neither did their mappers edited on Oct. 30, 2005 10:37 am by Avenger_Orion... [more] |
4 | 1033 | Oct 30, 2005 03:37 pm by Avenger_Orion |
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CoD2 Map editor anyone knows name or when released? Call of Duty 2 : CoD2 MP Mapping At IWNation IW-Avatar said that they used an enhanced version of Radiant, so I think that that is quiet a clear answer on that point. Don't know when they release it though actual posts on radiant: IW-Avatar writes...Quote:We've continued to enha... [more] |
9 | 1930 | Oct 26, 2005 07:10 pm by Avenger_Orion |
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13 new CoD 2 MP Pics Call of Duty : CoD+UO General nice piccies, although some seem to be xbox360 That shotgun MUSt be real life :D Lat piccie here isn't Depot, it's Railyard And plz tell me you can drive that jeep edited on Oct. 21, 2005 03:39 pm by Avenger_Orion... [more] |
14 | 1474 | Oct 21, 2005 08:32 pm by Avenger_Orion |
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oops goes the developer Call of Duty 2 : CoD2 MP Mapping Well, atleast you can have a better look at Jerry now, without getting shot my him ... [more] |
10 | 1513 | Oct 1, 2005 06:23 pm by Avenger_Orion |
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CLOSE COMBAT MOD Call of Duty : CoD+UO General Yeah, I liked the CC games,A Bridge Too Far was the first game I bought. Most public players go for a personal score instead of teamplay, just punish them with lowering the score if they disobey/deny orders ;) edited on Sep. 16, 2005 11:44 am by Aveng... [more] |
10 | 1256 | Sep 16, 2005 04:43 pm by Avenger_Orion |
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HOW DO I MAKE A CLOCK FOR A CHURCH STEEPLE Call of Duty : CoDUO Mapping PS: damn, I misread clock as bell... [more] |
12 | 1483 | Sep 8, 2005 02:26 pm by Avenger_Orion |
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HOW DO I MAKE A CLOCK FOR A CHURCH STEEPLE Call of Duty : CoDUO Mapping OR: you try to remake this: The bottompart is a manipluted cilinder and the top are 4 manipulated simple patch meshes (bended like in the bunker tutorial) You might want to use a different texture, but that's about it edited on Sep. 8, 200... [more] |
12 | 1483 | Sep 8, 2005 02:20 pm by Avenger_Orion |
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CoD2 Mapping Tutorials - you bet Call of Duty 2 : CoD2 MP Mapping Yes, but those maps you didn't finish yet on CoD, you can finish on CoD2 with all the new eyecandy ... [more] |
41 | 3262 | Aug 4, 2005 07:12 pm by Avenger_Orion |
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Damage door Call of Duty : CoD Mapping Maybe you should take a look at the breakable glass without scripting tut here: http://www.modsonline.com/Tutorials-read-117.html edited on May. 19, 2005 03:58 pm by Avenger_Orion... [more] |
5 | 990 | May 19, 2005 08:58 pm by Avenger_Orion |
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