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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Trigger_Hurt
Derick
General Member
Since: Feb 24, 2006
Posts: 46
Last: Mar 28, 2006
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 08:37 pm
Hello, when I do a trigger_hurt texture it disapear..
I want it rest visible and I can't cross it..
I don't know if it's possible..
But if it is how?

ty..

edited on Mar. 17, 2006 03:38 pm by Derick
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ArmorMaster
General Member
Since: Mar 30, 2005
Posts: 371
Last: Oct 3, 2009
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Level 5
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 08:47 pm
I'm sorry, what? I can't understand what is going on...[ohwell]
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Derick
General Member
Since: Feb 24, 2006
Posts: 46
Last: Mar 28, 2006
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Level 2
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 08:52 pm
What I mean is when I make a brush I right cliclk in the 2D windows click trigger-->hurt
than when I play my map the texture trigger-->hurt is invisible, I can cross it, but that's hurt me... what I want is I can't cross the texture, I can see it and that's hurt me..
I don't know if it's posible, if not I will do a caulk brush near it..

edited on Mar. 17, 2006 03:52 pm by Derick
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kashmir323
General Member
Since: Aug 4, 2005
Posts: 211
Last: Jul 12, 2007
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Level 4
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 08:58 pm
Styder, you problly can't belive im saying this, BUT BE MORE DESCRIPTIVE ! I dont understand your problem lik e most other peole reading this. But a texture not there i think you mean. Is it in a C:Program Files\Call of Duty\uo\textures\[texture folder name]\[texture]? If not, do it or atleast try that.

If thats not it.... I AM STUMPED!


Sincerly with much campassion... Kashmir323 (#RaW?Eggs)

edited on Mar. 17, 2006 03:59 pm by kashmir323
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Derick
General Member
Since: Feb 24, 2006
Posts: 46
Last: Mar 28, 2006
[view latest posts]
Level 2
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 09:02 pm
Oh My God..
When I do a brush and I make it trigger_Hurt the brush in the game is invisible and Non-Colliding...
What I want is to get the brush VISIBLE and COLLIDING
but I don't know if it's possible..
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 09:05 pm
For a trigger to work the player must pass through it! Therefore its invisible in game and you cant make it visible to the player. I dont understand why you would want to give something a hurt trigger if you cant actually 'touch' it because it is solid.
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Derick
General Member
Since: Feb 24, 2006
Posts: 46
Last: Mar 28, 2006
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Level 2
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 09:07 pm
Thank you Rasta.. That's what i want to know..
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Avenger_Orion
General Member
Since: Oct 26, 2004
Posts: 138
Last: Jul 17, 2006
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Level 4
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 09:56 pm
And if you are talking about Radiant, it's an option turned off when you can't see things you just created. Go to: View --> Show
Mark all stuff that you want to be shown.

[cool]

edited on Mar. 17, 2006 04:58 pm by Avenger_Orion
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD Mapping
Posted: Friday, Mar. 17, 2006 09:57 pm
Make a brush and texture it with something the player can see.. and over this put the trigger hurt, which the player will not be able to see.
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WuphonsReach
General Member
Since: Aug 16, 2004
Posts: 276
Last: May 7, 2006
[view latest posts]
Level 5
Category: CoD Mapping
Posted: Saturday, Mar. 18, 2006 02:59 am
Remember, clip brushes can surround other brushes (or even occupy the same space).
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