Author |
Topic: CoD2 Map editor anyone knows name or when released? |
coldzero |
|
General Member Since: Jun 29, 2004 Posts: 63 Last: Jan 16, 2007 [view latest posts] |
|
|
|
bodyguard |
|
General Member Since: Jun 30, 2005 Posts: 442 Last: Dec 4, 2007 [view latest posts] |
|
|
|
Hercules |
|
General Member Since: Jan 23, 2005 Posts: 775 Last: Apr 26, 2011 [view latest posts] |
|
|
|
|
coldzero |
|
General Member Since: Jun 29, 2004 Posts: 63 Last: Jan 16, 2007 [view latest posts] |
|
|
Category: CoD2 MP Mapping Posted: Wednesday, Oct. 26, 2005 06:18 pm |
|
bodyguard writes...Quote: mate i have been asking this question for days weeks even and stil nothing all i ever get is it wil be out when the game is out which is 2morrow
i have heard on teh special edition with a tin box it has the editor in it and also a guide on mapping
so thats worth waiting
First they said 25 october cod2 will be released on 25the oct i heard 26th and now i hear 27 oct from you.
WTF IS IT NOW?
Well i live in holland so hear it will be released later(FFS!!!!!). And i have been inactive here for a long time. |
|
|
|
bodyguard |
|
General Member Since: Jun 30, 2005 Posts: 442 Last: Dec 4, 2007 [view latest posts] |
|
|
Category: CoD2 MP Mapping Posted: Wednesday, Oct. 26, 2005 06:21 pm |
|
hey man this is it o.k
in the usa and canada and australia
it is 27th of october 2005 they sent it out shipped it out on the 25th but no stores can release until the 27th
and europe and uk have it on the 4th of september
so that is the official o.k i guess you just have to sit there and take it for another few days while we post what we think about and you sit and wait hehehehhe sorry guys
bodyguard |
|
|
|
Hercules |
|
General Member Since: Jan 23, 2005 Posts: 775 Last: Apr 26, 2011 [view latest posts] |
|
|
|
|
bodyguard |
|
General Member Since: Jun 30, 2005 Posts: 442 Last: Dec 4, 2007 [view latest posts] |
|
|
Category: CoD2 MP Mapping Posted: Wednesday, Oct. 26, 2005 06:35 pm |
|
dont worry man i will post some screenshots of me killing people and i will write on the screen this screenshot is just for all the guys in europe hehehehhehehe
i love sticking it to you guys
hahahhaha
just a bit of fun man
dont worry i will write in and tell you all
bodyguard |
|
|
|
Avenger_Orion |
|
General Member Since: Oct 26, 2004 Posts: 138 Last: Jul 17, 2006 [view latest posts] |
|
|
Category: CoD2 MP Mapping Posted: Wednesday, Oct. 26, 2005 07:10 pm |
|
At IWNation IW-Avatar said that they used an enhanced version of Radiant, so I think that that is quiet a clear answer on that point.
Don't know when they release it though
actual posts on radiant:
IW-Avatar writes...Quote: We've continued to enhance Radiant. One of the biggest new features enables us to make buildings on arbitrary angles, whereas in CoD1 or other games you had to build everything on the grid or on 45s or you were just asking for problems. That's contributed emmensely to the organic feel of the geometry.
Another huge improvement is that undo works far better now. Gone are the days of doing undo on a model and having the model turn into a brush. Good riddance!
We've improved terrain painting significantly, as we now have environmental artists with higher artistic expectations. Radiant has followed the game in going "dx9", and now the terrain blend layers draw in the right order (no more hiding/unhiding in a certain order to see your terrain). The sky also draws like the sky in game, which is cool.
I added a new control method which I think is significantly better than the other 2 available. I had been using "throttle" mode for all these years but finally decided to make a good camera mode. Mouse wheel zooms the 3d view and holding right mouse lets you look around. You can hold ctrl to pan, shift to make the view zoom slowly, and alt to make the view zoom fast. It's much easier to look around than in throttle mode and you don't have to keep picking up the mouse to move around like in mouse mode 2.
Ahh.. and many more.
IW-Avatar writes...Quote: I can still load CoD1 maps just fine in Radiant. The textures have to be reapplied since the CoD1 textures don't exist in CoD2.
We may have a brand new engine, but we maintained Radiant since all our designers know it well.
edited on Oct. 26, 2005 02:22 pm by Avenger_Orion |
|
|
|
M@DCROW @CHILLES |
|
General Member Since: Dec 3, 2004 Posts: 519 Last: Nov 21, 2007 [view latest posts] |
|
|
|