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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: no collision
arachnofang
General Member
Since: Nov 16, 2008
Posts: 505
Last: Sep 9, 2012
[view latest posts]
Level 6
Category: CoDWW MP Mapping
Posted: Saturday, Feb. 7, 2009 03:07 am
hi guys!

Most of my models have collision but there are a couple that you can just walk straight through, like the old black mercedes and a couple of bathroom sinks, anyone know why this is?

Thanx Ian.
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reborn1213
General Member
Since: Jan 26, 2008
Posts: 124
Last: Oct 25, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Feb. 7, 2009 04:21 am
just put a playerclip around the object
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hansgrubber
General Member
Since: Aug 7, 2004
Posts: 196
Last: Jul 6, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Feb. 7, 2009 04:25 am
Not all models have collision files, just use the appropriate
clip.aka metal..wood..player
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arachnofang
General Member
Since: Nov 16, 2008
Posts: 505
Last: Sep 9, 2012
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Level 6
Category: CoDWW MP Mapping
Posted: Saturday, Feb. 7, 2009 11:09 am
[thumbs_up] worked a trear m8!

Thanx Ian.
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Secutor
General Member
Since: Dec 6, 2006
Posts: 19
Last: Feb 16, 2009
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Level 1
Category: CoDWW MP Mapping
Posted: Wednesday, Feb. 11, 2009 08:24 pm
I had the same problem, cured most of it by sticking to static models. copied the images for faster search. Trees are in the foliage section...sigh..clip time.

It appears different model groups have different attributes. Wish there was an easy way to select a tree and make it solid without having to put a clip on it.

Secutor
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MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

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