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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Makeing Loadscreen work on 1.5 and correct IWD creation
liltate
General Member
Since: Apr 16, 2008
Posts: 3
Last: Apr 19, 2008
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Wednesday, Apr. 16, 2008 10:00 pm
Making a Loadscreen

If you already followed eXsolvedh3 guid from here to make the image you want to use for loadscreen here http://www.infinitytutorials.com/cod4/viewtopic.php?f=38&t=143

then continue to read.
If not then do his guid first then comeback to this.

Making IWD file start to finish

1. First make a folder on your desktop called "mapping"In this folder make 4 folders named
1.images
2.maps
3.materials
4.material_properties
and copy the mp_yourmap.csv and mp_yourmap_load.csv located in
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\zone_source
to the mapping folder next to images,maps,material and material_properties folders.

MAPS FOLDER

In maps folder copy your mp_yourmapname.csv different from above if you didnt know that
This.Csv will be found in your
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\raw\maps

Also create a new folder in this maps folder name it mp and copy these 3 files to it

1.mp_first1.d3dbsp
2.mp_first1_fx.gsc
3.mp_first1.gsc All these are found in
C:\Program Files\Activision\Call of Duty4-ModernWarfare\raw\maps\mp

Also copy any other gsc from this folder that you used for your map like I used a teleport on mine so I also added the teleporter.gsc

Now copy the gametypes folder from
C:\Program Files\Activision\Call of Duty4-ModernWarfare\raw\maps\mp to mp folder also


IMAGE FOLDER

1.Copy your loadscreen_mp_yourmap.iwi into image folder from
C:\Program Files\Activision\Call of Duty 4-ModernWarfare\raw\images

MATERIALS FOLDER
(THIS FILE HAS NO EXTENSION ON IT)
1.Copy your loadscreen_mp_yourmap into materials_properties
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\raw\material_properties

MATERIALS FOLDER

Copy your loadscreen_mp_yourmap into materials folder. This one is another one found in
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\raw\materials
IWD CREATION THE RIGHT WAY THIS HOW I GOT IT TO WORK

Once everythings in the map folder time to make it into an Iwd file. Simply highlight all files and folders inside mapping folder right click on one and pick add to mapping.rar Now just rename maps.rar to mp_mapname.iwd
(NOTE - On xp by default you will not see known file extensions,simply go to the menu bar of any windows explorer window, click tools - folder options. A box will pop up, click on the view tab, and scroll down till you see the "hide extensions for known file types" box, then uncheck it.)
Now make sure you renamed that maps.rar to mp_yourmap.iwd.

Last but not least make one last folder in mapping folder called mp_yourmap and MOVE these two files to it.
mp_yourmap.ff
mp_yourmap_load.ff (THESE FILES NEED TO BE MOVED NOT COPIED FOR GAME TO RUN CORRECTLY)

These can be found in
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\zone\english


3. Place mp_yourmap in /activision/call of duty 4/usermaps

Place mp_yourmap.iwd in mods/modfolder (your fs_game

folder)

ONLY FILES YOU NEED IN YOUR MOD FOLDER ARE THE IWD FILE AND YOUR CONFIG FILE NOTHING ELSE

Type /map mp_yourmap in console to load in game or add to map rotation

edited on Apr. 16, 2008 06:16 pm by liltate
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.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 1437
Last: Jul 3, 2017
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Wednesday, Apr. 16, 2008 10:09 pm
you have a few things wrong with your iwd...

1> do NOT use rar, use zip
2> ONLY .iwis and .mp3s go in the .iwd file (and possibly .wav if you set to steamed in you soundalias)
3> .iwd go in the usermaps/mapname/ folder... NOT mod folder

you also forgot about createfx and createart gscs

edited on Apr. 16, 2008 06:15 pm by .KiLL3R.
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoD4 MP Mapping
Posted: Wednesday, Apr. 16, 2008 11:50 pm
every time its different, and alway argument
the question of the day is where and what folders do they need to be in in the game when you make the ff file so they are in there as i have made, and changed 50 folders and still says can not load materials on my ff file there for it has to be in the iwd folder "killer"
and "liltate have tryed this methed and error always
tga or dds, im a server owner and admin and to run your map this way is bad news to us, as the [post mapper lets help you to help us ]
so im sorry to say ,a post that only repeates the 50 post before

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illram
General Member
Since: Jan 22, 2008
Posts: 233
Last: Jul 15, 2008
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 17, 2008 03:15 am
Wow. If I am reading that right, are you telling people to put their bsp in their iwd? Please tell me I am reading that wrong.

Here is all you need to know:

Fast files AND IWD go in usermaps\mp_youmapname. NOT IN MODS. Repeat: IWD DOES NOT GO IN MODS FOLDER

IWD contains IMAGES folder, with loadscreen and compass.iwi from raw\images. THAT'S IT.

The above is how you do it, because the above method means you are not downloading a million iwd's when you join a new server. If you have the iwd and fast files of the map that the server is currently running, and if you have the mod, you go right into the game. That's why the above is the *best* method. Also, improperly packed IWDs will crash servers.

Just because another method works for you, on your PC, doesn't mean it's the right way to do it.




edited on Apr. 16, 2008 11:17 pm by illram
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P.C.Invasion
General Member
Since: Mar 22, 2005
Posts: 700
Last: Oct 21, 2013
[view latest posts]
Level 6
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 17, 2008 05:08 am
illram writes...
Quote:
...

Just because another method works for you, on your PC, doesn't mean it's the right way to do it.

...


edited on Apr. 16, 2008 11:17 pm by illram

Why not? If it's not the right way, but it still works, how can it be wrong? This is a conundrum many mappers face using these tools. Where is the official right/wrong documentation?
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Sephyx
General Member
Since: Feb 2, 2008
Posts: 98
Last: Apr 22, 2008
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 17, 2008 05:16 am
Jesus, don't confuse people by writing incorrect tutorials, the bugs with the editor are enough.[banghead]
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P.C.Invasion
General Member
Since: Mar 22, 2005
Posts: 700
Last: Oct 21, 2013
[view latest posts]
Level 6
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 17, 2008 05:19 am
Sephyx writes...
Quote:
Jesus, don't confuse people by writing incorrect tutorials, the bugs with the editor are enough.[banghead]

But if it works.... [biggrin]
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kroag
General Member
Since: Mar 23, 2008
Posts: 34
Last: May 28, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 17, 2008 08:11 am
hope it works :p
Im compiling a map atm, I will follow "these" instructions
and see if I can get it to work. Ive tried the other way with no success.
Will post results once its all on my server.
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4mori_rabbit
General Member
Since: Apr 29, 2006
Posts: 104
Last: Aug 5, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 17, 2008 10:39 am
IWD=only custom content in it.

So only images folder and sound with mp3!!!
All the rest has to be compiled in the FF.
The engine with patch 1.5 will only read iwi in the usermaps folder.

[sniper]
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.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 1437
Last: Jul 3, 2017
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Thursday, Apr. 17, 2008 10:43 am
COLMAC writes...
Quote:
every time its different, and alway argument
the question of the day is where and what folders do they need to be in in the game when you make the ff file so they are in there as i have made, and changed 50 folders and still says can not load materials on my ff file there for it has to be in the iwd folder "killer"
and "liltate have tryed this methed and error always
tga or dds, im a server owner and admin and to run your map this way is bad news to us, as the [post mapper lets help you to help us ]
so im sorry to say ,a post that only repeates the 50 post before



material files are not NOT loaded from the iwd... thats why there are none in the stock .iwds [duh]


P.C.Invasion writes...
Quote:
Sephyx writes...
Quote:
Jesus, don't confuse people by writing incorrect tutorials, the bugs with the editor are enough.[banghead]

But if it works.... [biggrin]


it may work on your computer... but not on a server (ie you get stuck redownloading it all the time)
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