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Topic | Replies | Views | Last Post | |
Can defuse from far away. ~!Very Important!~ Call of Duty 4 : CoD4 MP Mapping AmmO writes...Quote:Sephyx writes...Quote:He's basically saying that the goal is to destroy the tank. You can plant the bomb within the radius of the tank, but obviously only being able to defuse the planted bomb within its radius and not the tanks' radi... [more] |
19 | 1620 | Apr 22, 2008 12:31 am by Sephyx |
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Can defuse from far away. ~!Very Important!~ Call of Duty 4 : CoD4 MP Mapping He's basically saying that the goal is to destroy the tank. You can plant the bomb within the radius of the tank, but obviously only being able to defuse the planted bomb within its radius and not the tanks' radius. So only 1 trigger should theoretica... [more] |
19 | 1620 | Apr 21, 2008 04:50 am by Sephyx |
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Makeing Loadscreen work on 1.5 and correct IWD creation Call of Duty 4 : CoD4 MP Mapping SporadiC writes...Quote:I've got one thing to say on this topic. to those that know what is wrong about this tutorial, and what you SHOULD do instead. take the 5 minutes you undboubtedly have left in your day to write us a clear tutorial, describing EXA... [more] |
29 | 1491 | Apr 20, 2008 03:43 pm by Sephyx |
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Makeing Loadscreen work on 1.5 and correct IWD creation Call of Duty 4 : CoD4 MP Mapping P.C.Invasion writes...Quote:4mori_rabbit writes...Quote:it's because there are many sites like this one that allows people to add very bad tutorials. But things will change soon.... You miss the point. How did he know it was bad if it worked for him, ... [more] |
29 | 1491 | Apr 18, 2008 11:25 pm by Sephyx |
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a prefab that i made will not compile into my map???? Call of Duty 4 : CoD4 MP Mapping coolguyty writes...Quote:i made a roof with about 500 brushes. There's your answer.... [more] |
10 | 1167 | Apr 18, 2008 03:49 am by Sephyx |
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how do i make stairs Call of Duty 4 : CoD4 MP Mapping Definatly don't go into making maps thinking you can push one out in a day, its just not possible, unless you like crap. I would say a good 75-100 hours working on a map is a good start for newer map makers depending on what your doing in the map.... [more] |
10 | 1616 | Apr 17, 2008 02:14 pm by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping What would be sick is if I could just figure out the blinking light thing. I really wanted to get like a "FEAR" type mood with the level and have like lights that randomly blinked like they were shorting out would be pretty nice. Thanks for the files th... [more] |
41 | 2220 | Apr 17, 2008 05:24 am by Sephyx |
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how do i make stairs Call of Duty 4 : CoD4 MP Mapping batistablr writes...Quote:SODRAPTOR writes...Quote:gawd thats alot of work Wow - if making your own stairs is 'too much work' you should just quit mapping, you will get no where like that. Thread over.... [more] |
10 | 1616 | Apr 17, 2008 05:17 am by Sephyx |
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Makeing Loadscreen work on 1.5 and correct IWD creation Call of Duty 4 : CoD4 MP Mapping Jesus, don't confuse people by writing incorrect tutorials, the bugs with the editor are enough.... [more] |
29 | 1491 | Apr 17, 2008 05:16 am by Sephyx |
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Can you make maps private ? Call of Duty 4 : CoD4 MP Mapping |TM|TexasRebel writes...Quote:Only solution is for it to not be released at all. Password protect server for when u run the map, so only the people you want to be able to play the map can connect and download. Restrict them to not sharing it at all. ... [more] |
7 | 1318 | Apr 16, 2008 06:55 am by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping Thanks for the code and input. I'm probably just going to scrap the lights at this point, I don't think that code is going to do them randomly anyways, unless I'm just an idiot with coding, which is probably the case. I may just end up using this code f... [more] |
41 | 2220 | Apr 16, 2008 06:50 am by Sephyx |
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Wiki not much help Call of Duty 4 : CoD4 MP Mapping Yeah, I wouldn't use the wiki for anything more than looking up script commands, its poorly maintained. This site is pretty good at helping people, at least with the basics. edited on Apr. 15, 2008 12:12 am by Sephyx... [more] |
4 | 1454 | Apr 15, 2008 04:08 am by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping There must be some confusion in this thread since we've gone from having some code to do what I wanted to, that AFAIK should work without messing with fx, because then not everyone will see the lights, to looking at a tutorial that is pretty irrelevant to... [more] |
41 | 2220 | Apr 14, 2008 04:40 pm by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping K, I found the tutorial, but thats about switching lights, which I don't want, I want randomly flickering lights. edited on Apr. 14, 2008 12:26 pm by Sephyx... [more] |
41 | 2220 | Apr 14, 2008 04:24 pm by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping this is my mp_mapname.gsc file When i compile bsp, the light options are set to extra, my light has a key 'targetname' with a value of 'light' Any help? Thanks! There is no blinking going on whether I have the light set to primary_scriptable or not... [more] |
41 | 2220 | Apr 14, 2008 03:16 am by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping no one?... [more] |
41 | 2220 | Apr 14, 2008 02:55 am by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping So, any ideas?... [more] |
41 | 2220 | Apr 13, 2008 11:46 pm by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping Any idea why the light isn't flickering? and if I wanted to do an fx for it instead what would be the script to do so? I pretty much want most of the lights in the level to flicker, more off than on, but I'm not going to have a bunch of lights in the le... [more] |
41 | 2220 | Apr 13, 2008 11:30 pm by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping No, didn't think I needed to =o... [more] |
41 | 2220 | Apr 13, 2008 11:25 pm by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping it loaded that time, just no flickering. ... [more] |
41 | 2220 | Apr 13, 2008 10:56 pm by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping I get an error that the variable "light" is not intialized whenever I try this method, the scripting is in my mp_mapname.gsc file.... [more] |
41 | 2220 | Apr 13, 2008 10:41 pm by Sephyx |
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Scripting a light Call of Duty 4 : CoD4 MP Mapping So where does that script go, the mapname_fx file?... [more] |
41 | 2220 | Apr 13, 2008 10:19 pm by Sephyx |
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Arena Files Call of Duty 4 : CoD4 MP Mapping .arena files are no longer necessary. You should still create them so if they decide to fix the bug they created they will continue to work as they did before, but for now, don't expect them to work.... [more] |
13 | 913 | Mar 22, 2008 03:17 am by Sephyx |
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Any large mods need custom map help? Valve's Source : MODSCON - ALL Hey, I was just wondering if any groups out there are working on a larger scale mod such as some sort of conversion, new guns, models, etc and is looking for someone to help create maps for the mod, if so I'd love to join in and help. thanks in advance! ... [more] |
1 | 2314 | Mar 15, 2008 10:28 pm by Sephyx |
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Map done, now what? :P Call of Duty 4 : CoD4 MP Mapping Kinda, but most mods already have all the guns unlocked so there's no actual unlocking process when you rank up.... [more] |
4 | 1249 | Mar 7, 2008 04:23 am by Sephyx |
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