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"Modding refers to the act of modifying a piece of hardware or software or anything else for that matter, to perform a function not originally conceived or intended by the designer." 4
 
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Latest Posts by P.C.Invasion
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minimap inaccurate?
Call of Duty 4 : CoD4 General
18Rabbit writes...Quote:I've always clipped the image inside the white lines and resized to 512^2, this time I forgot, and it's the first time I have been happy with the accuracy. It doesn't have to be a power of 2 image if you check "no tile", "biline... [more]
8 111 Feb 11, 2010 12:39 am
by P.C.Invasion
minimap inaccurate?
Call of Duty 4 : CoD4 General
You can't resize to 768x512. It needs to be a power x2 image. The white box drawn around your screenshot is going to be square. There is no getting around this. If you have a playable area the isn't square, you're just going to have to go as high as yo... [more]
8 111 Feb 9, 2010 12:16 pm
by P.C.Invasion
Terrain Question
Call of Duty 4 : CoD4 MP Mapping
Shift + Control + Plus will increase patch columns. Control + Plus will increase patch rows. You can only "join", or merge, equal density patches when their vertices line up and the resulting patch will be no more than 16x16. Select two patches and hi... [more]
3 102 Jan 31, 2010 09:07 am
by P.C.Invasion
I've got a compass_map problem
Call of Duty: World at War : CoDWW MP Mapping
bcl8n writes...Quote:This method worked for me. Minimap on Teams Screen bcl8n Thanks. I've tried that one before, so I went ahead and tried it again. This time around I got the default checker pattern no matter if I restarted my map or not. Basic... [more]
5 116 Dec 30, 2009 10:00 pm
by P.C.Invasion
I've got a compass_map problem
Call of Duty: World at War : CoDWW MP Mapping
Hello. I've never made a MP map for WaW. Going through many tut's, I see that the process is very similar to cod4. So, I've got a working image, but it is hit and miss. The minimap doesn't show on the teams menu. (just the default checker board i... [more]
5 116 Dec 27, 2009 04:09 pm
by P.C.Invasion
Infinity Ward Responds To PC Fanboys' Dedicated Server Woes
MODSonline : In The News
Well, I was going to bring my couchlock map back to life for MW2. I've actually been working on a new, revamped version but......... bummer.... [more]
113 674 Oct 21, 2009 04:40 pm
by P.C.Invasion
Missing lots of xanim...
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
After the latest updates, I put together a small test zombie map. I got my map to compile and run, but I don't have a body and my zombies will not spawn. If I type 'give all' into the console, I get some weapons, but then it's just the weapon moving aroun... [more]
3 109 Sep 24, 2009 10:04 am
by P.C.Invasion
Der Riese - Tutorial - Supplement Download?
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Okay. Thanks.... [more]
4 167 Sep 23, 2009 02:33 pm
by P.C.Invasion
Der Riese - Tutorial - Supplement Download?
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
I was checking out the Der Riese page @ the wiki. It mentions supplement files to download but I don't see them anywhere to actually download. Where can the files be found? http://wiki.treyarch.com/wiki/Custom_Nazi_Zombie_Maps_%28Der_Riese%29... [more]
4 167 Sep 23, 2009 01:48 pm
by P.C.Invasion
CoDWW Patches Now Available
MODSonline : In The News
Missing some zombie_catacomb_xxxx textures in the tools.... [more]
12 308 Sep 19, 2009 01:18 am
by P.C.Invasion
Call of Duty Waw 1.6 patch
Call of Duty: World at War : CoDWW General
http://www.callofduty.com/board/viewtopic.php?f=29&t=209304&sid=dfe5e9795f6 0ae7d76f26e05cb58127d... [more]
11 343 Sep 18, 2009 11:35 am
by P.C.Invasion
Issues with terrain
Call of Duty 2 : CoD2 MP Mapping
There is no automatic way to line up vertices of adjacent meshes. You're going to have to sweat it out and go mesh by mesh and weld "W" the vertices. This is even more of a pain when you already have blend meshes on top of your solid meshes. To help yo... [more]
12 223 Sep 15, 2009 01:23 am
by P.C.Invasion
test heli paths
Call of Duty 4 : CoD4 MP Mapping
I just run a bots mod and kill enough of them to get a chopper.... [more]
10 231 Sep 7, 2009 09:46 pm
by P.C.Invasion
Cartoonish maps
Call of Duty 4 : CoD4 MP Mapping
Basically your "normal" new construction is going to consist of right angles and plum lines. To soften things up or to give the impression of recent combat destruction with your brush work, you can round off brush edges, cut blast holes in brushes or make... [more]
9 267 Aug 28, 2009 01:12 pm
by P.C.Invasion
Cartoonish maps
Call of Duty 4 : CoD4 MP Mapping
Bender54 writes...Quote:Thank you for the reply. Now that I know what I am doing is right, I can continue my map without fear of having to start over while banging my head against the wall. But you did sort of missunderstand me. I wanted to PREVENT my ... [more]
9 267 Aug 28, 2009 01:24 am
by P.C.Invasion
Cartoonish maps
Call of Duty 4 : CoD4 MP Mapping
Yes it's normal to make a map entirely out of brushes. If you can, try to keep as much of the brush work detail, except what you need to use for portaling. Most people will advise to try and limit mesh work (terrain, curves) to limit your triangles. As... [more]
9 267 Aug 28, 2009 12:29 am
by P.C.Invasion
Game only uses a 3/4 of my screen
Call of Duty 4 : CoD4 General
TWGBlade writes...Quote:Uh, this is for MW though, now WaW... thats why this is under the COD4 Category. Ummm.. same command, smart ass. You're welcome, BTW.... [more]
7 143 Aug 14, 2009 12:15 pm
by P.C.Invasion
Game only uses a 3/4 of my screen
Call of Duty 4 : CoD4 General
+set r_fullscreen 1 Put it in your shortcut properties. "C:\Program Files\Activision\Call of Duty - World at War\CoDWaW.exe" +set r_fullscreen 1... [more]
7 143 Aug 14, 2009 01:22 am
by P.C.Invasion
Misc>model>?? no models "cant find preview image"??!?
Call of Duty 4 : CoD4 MP Mapping
There's no preview because there is no model pic. Those are in \Docs\model_pics. They didn't make one for every asset. You can make your own jpg's for models or prefabs. Just name them "model_or_prefab_name.jpg"... [more]
2 84 Aug 4, 2009 01:25 am
by P.C.Invasion
Zombies with nothing to do...
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Thanks, techno2sl. Setting the book shelf blocking the stairs to a dynamic path worked. The zombies continue up the steps now. Still having trouble with open doorways. If the zombies break down a barrier on an open doorway, they just will not go t... [more]
8 188 Aug 2, 2009 09:56 am
by P.C.Invasion
Zombies with nothing to do...
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
techno, Here are some screen shots of nodes. The top pic works fine. You can see the node connection. Zombies spawn outside, break through the window boards, and wall hop traverse into the building. The second pic shows a couple of node break... [more]
8 188 Aug 1, 2009 01:02 pm
by P.C.Invasion
Zombies with nothing to do...
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
I've noticed that if I have zombies break through an open doorway, the zombies will stand there like they have nothing to do. I can move up close to them, and they'll take swings at me, but they will not go through the doorway. Is there a simple traverse ... [more]
8 188 Aug 1, 2009 10:29 am
by P.C.Invasion
texture help
Call of Duty 2 : CoD2 MP Mapping
If you want a quick and dirty way to get a texture but can't find it, set your texture window scale to 100% in radiant. Set your texture filter and resolution to the highest settings so the images look their best. Make a screen shot of the texture window ... [more]
15 180 Jul 26, 2009 12:52 am
by P.C.Invasion
NEW TUTORIAL: Shi No Numa
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
I'm finished with this for a while. I had a whole new clean install of the game, updated patches for the game and mod tools, and now I have a whole new slew of errors. It doesn't seem to matter what tutorial I use, I come up with error after error, after ... [more]
18 564 Jul 25, 2009 11:53 am
by P.C.Invasion
Need a gsc?????
Call of Duty: World at War : CoDWW MP Mapping
Notepad can be found in Programs > Accessories. ... [more]
4 142 Jul 24, 2009 02:09 am
by P.C.Invasion
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