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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Cool minimap idea:
Vistrum
General Member
Since: Jan 2, 2007
Posts: 146
Last: Mar 12, 2010
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Level 4
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 14, 2008 08:18 am
I was thinkin about a minimap, as I've started a custom map for CoD4. I came up with an idea thats something similar to the minimaps in RTS games...

Why not script the minimap to where it does not draw the minimap until your player has visited those parts of the minimap? I thought it would be cool to not know exactly where you are because you havent explored the map enough yet..

This might be more of a mod idea, but I thought it sounded cool and that I'd post it so that anyone who wished could give it a go, or give me a place to start in trying to do something like this ;)
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P.C.Invasion
General Member
Since: Mar 22, 2005
Posts: 700
Last: Oct 21, 2013
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Level 6
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 14, 2008 08:36 am
People are having trouble enough with the regular minimap. Cool idea though.
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-|HR|-STING
General Member
Since: Apr 21, 2006
Posts: 15
Last: Feb 14, 2008
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Level 1
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 14, 2008 08:54 am
P.C.Invasion writes...
Quote:
People are having trouble enough with the regular minimap. Cool idea though.




I heard that
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greekdish
General Member
Since: Jan 21, 2008
Posts: 25
Last: Apr 9, 2008
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Level 1
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 14, 2008 03:48 pm
Vistrum writes...
Quote:
I was thinkin about a minimap, as I've started a custom map for CoD4. I came up with an idea thats something similar to the minimaps in RTS games...

Why not script the minimap to where it does not draw the minimap until your player has visited those parts of the minimap? I thought it would be cool to not know exactly where you are because you havent explored the map enough yet..

This might be more of a mod idea, but I thought it sounded cool and that I'd post it so that anyone who wished could give it a go, or give me a place to start in trying to do something like this ;)


You play too many RTS games. Isnt the whole point of having a mini map.....to give you a map of the layout?? This isnt an exploration game. [read]
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SpeedHighway
General Member
Since: Apr 30, 2005
Posts: 494
Last: Apr 9, 2008
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Level 5
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 14, 2008 09:15 pm
You could probably edit your minimap picture to remove rooms that you wish to keep as "hidden" however. That would be useful. :)
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novemberdobby
General Member
Since: Sep 17, 2006
Posts: 1965
Last: Oct 13, 2013
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Level 8
Forum Moderator
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 14, 2008 09:31 pm
Definitely an interesting idea, but I don't know if it could be done. Hud elements could get extremely messy, plus the scripting that goes along with them. You could easily make it so there's a shroud overlay apart from where the player currently is, but I can't think of any simple way to have a temporary cover.

It could be possible if the minimap was stationery...can that be done by changing the compass range? The minimap in the main menu doesn't move either, but then you'd have to do scripting in menu files, which is far from easy [sad]
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HarkoninVSC
General Member
Since: Jan 25, 2008
Posts: 294
Last: Apr 24, 2008
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Level 5
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 14, 2008 11:18 pm
How about the 3D map like in the Splintercell series.
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batistablr
Preferred PLUS Member
Since: Jul 13, 2005
Posts: 2066
Last: Dec 23, 2015
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Level 8
Forum Moderator
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Category: CoD4 MP Mapping
Posted: Thursday, Feb. 14, 2008 11:27 pm
I doubt 3D Maps would be possible. If so very hard.
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Vistrum
General Member
Since: Jan 2, 2007
Posts: 146
Last: Mar 12, 2010
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Level 4
Category: CoD4 MP Mapping
Posted: Friday, Feb. 15, 2008 06:23 am
I know its not ment to be an exploration game, but it'd still be kindof interesting to not have the minimap there to fully guide you; I notice that I rely on the UAV more and more for watching my arse. I thought it'd be interesting to have a minimap that didnt show u exactly where people were in the layouts of the buildings around you (when UAV is active or they're firing)

I honestly dont play that many RTS games, only EE, Warcraft, and Rome: Total War.

I believe a 3D map would be a major mod for cod4 and very difficult to put in.

SpeedHighway:
I dont think you quite understood.. I dont want to hide specific rooms on the minimap, make it so that you have to actually see the parts of the map for it to show up on the minimap.. If you havent seen that portion of the map in first-person (or third for modded servers) then you cant see it on the minimap (IE, it blacks it out unless you've been there). Though this would be a good idea for making people not appear on UAV when inside of secret rooms, etc (if i decide to add them).


Right now I havent got the time to start making something like this, especially since I dont yet have a map completed... Everyone feel free to do it, though, as I'd love to see something like this running on a server ;)
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Vistrum
General Member
Since: Jan 2, 2007
Posts: 146
Last: Mar 12, 2010
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Friday, Feb. 15, 2008 06:26 am
NovemberDobby writes...
Quote:
Definitely an interesting idea, but I don't know if it could be done. Hud elements could get extremely messy, plus the scripting that goes along with them. You could easily make it so there's a shroud overlay apart from where the player currently is, but I can't think of any simple way to have a temporary cover.

It could be possible if the minimap was stationery...can that be done by changing the compass range? The minimap in the main menu doesn't move either, but then you'd have to do scripting in menu files, which is far from easy [sad]


As far as I know, the minimap just scrolls along a large stationary image... I've seen that you can adjust the zoom of the minimap, and make it not rotate, etc...
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