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Topic | Replies | Views | Last Post | |
Pointfile Call of Duty 4 : CoD4 MP Mapping Do you have a skybox at all? http://www.modsonline.com/Tutorials-read-453.html... [more] |
10 | 1867 | Apr 9, 2008 09:55 pm by SpeedHighway |
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cod4 Radiant multimonitor Call of Duty 4 : CoD4 MP Mapping Yes, just make sure your monitors are in "SPAN" mode in the video options for your computer. Then expand the window to start on one monitor and and end on the other side of the left monitor. Move the middle dividers as needed to put things where you... [more] |
10 | 2847 | Apr 8, 2008 04:11 pm by SpeedHighway |
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wc/1.#qnan ??? Call of Duty 4 : CoD4 MP Mapping No, sounds like a missing ( in your map file. I meant did you edit the .map in notepad or whatever, not in the editor. If you did edit it by hand, do you remember where you edited it? Did you do any texture replacements in the tools, recently? e... [more] |
6 | 1599 | Apr 3, 2008 07:57 pm by SpeedHighway |
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wc/1.#qnan ??? Call of Duty 4 : CoD4 MP Mapping Did you edit your .map file or have an COD4 Radiant crashes recently?... [more] |
6 | 1599 | Apr 3, 2008 03:54 pm by SpeedHighway |
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ERROR: Reflection Probe (x,y,z) is in solid. Call of Duty 4 : CoD4 MP Mapping That line needs to be removed from your worldspawn, Deek. You're lucky because generally that error stops you from loading the map in radiant anymore. (With an error that there's no worldspawn.)... [more] |
13 | 2364 | Apr 3, 2008 02:39 pm by SpeedHighway |
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multi maping Call of Duty 4 : CoD4 MP Mapping And extremely easy to crash Radiant for good in that menu. If you know how to use it, can you illustrate, Sparks? I gave up after the first 3 crashes of just trying to layer a decal onto a texture.... [more] |
11 | 1345 | Apr 3, 2008 02:37 pm by SpeedHighway |
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Breakables?? Call of Duty 4 : CoD4 MP Mapping Yeah, the worst part is if it's not destroyed by an explosive, someone else can watch you destroy said window and won't see it get destroyed. (Test this by shooting a dyn_model that's a bucket and ask someone else if they saw it move.)... [more] |
10 | 1474 | Apr 2, 2008 03:10 pm by SpeedHighway |
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need help with - guillie suits Call of Duty 4 : CoD4 MP Mapping Please search around for this one. If you can't find it, I'm sure someone will try to help, but there are at LEAST 15 posts about this..... [more] |
2 | 1297 | Apr 2, 2008 03:07 pm by SpeedHighway |
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Moving planes? Call of Duty 4 : CoD4 Scripting I'm going to assume that your "stuka1" is targeting a script_origin. However, is your plane a script_model or a misc_model?... [more] |
8 | 1157 | Apr 2, 2008 03:04 pm by SpeedHighway |
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Help! .iwd file - much appreciated Call of Duty 4 : CoD4 MP Mapping You need to have on the the images folder in the .iwd. You appear to be missing your zone file entries. In your zone file, do you have the "material" entries? Look in cod4/zone_source for a file called mp_planks_load.csv There should be an entry in ... [more] |
10 | 1191 | Apr 2, 2008 02:50 pm by SpeedHighway |
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(Radiant) Win32 Exception Crash Call of Duty 4 : CoD4 MP Mapping Your PC playing an april fool's joke on you? (Sorry no idea, on this one, but had to post that)... [more] |
7 | 1761 | Apr 1, 2008 07:43 pm by SpeedHighway |
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Rain & Thunder Call of Duty 4 : CoD4 MP Mapping You don't need to add the sounds files as rawfiles. The fastfile builder is smart enough to read the soundalias file and add the files that are referenced therein. ... [more] |
17 | 1500 | Apr 1, 2008 07:42 pm by SpeedHighway |
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Undefined? Call of Duty 4 : CoD4 Scripting Killer is correct I appreciate your responses, Sparks, but I understand this scripting language implicitly. The only parts I don't understand are weird things that IW did that don't make any logical sense. I've been doing this type of thing for a lon... [more] |
19 | 1088 | Mar 29, 2008 05:10 pm by SpeedHighway |
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_load.gsc error? Call of Duty 4 : CoD4 MP Mapping According to the screenshot you have the aforementioned line in your mp_mapname_load.csv and not your zone file. Check there.... [more] |
9 | 1561 | Mar 29, 2008 05:04 pm by SpeedHighway |
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Undefined? Call of Duty 4 : CoD4 Scripting You're incorrect Switching that line was the ONLY change made to anything.... [more] |
19 | 1088 | Mar 29, 2008 04:58 pm by SpeedHighway |
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How? Indoor & Outdoor Ambient Sound Call of Duty 4 : CoD4 Scripting Interesting I'll have to check that out. I've been wanting to do this, too So because it's the same sound file, it's "overpowering" the other one, but at 0 volume. Interesting.... As for the break, the only thing I know to check is that the sta... [more] |
18 | 1249 | Mar 29, 2008 03:10 am by SpeedHighway |
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_load.gsc error? Call of Duty 4 : CoD4 MP Mapping Oh, hey I didn't see you there, bat :) ... [more] |
9 | 1561 | Mar 29, 2008 01:51 am by SpeedHighway |
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_load.gsc error? Call of Duty 4 : CoD4 MP Mapping foyleman just deleted your other 3 duplicate posts. Are you TRYING to spam?... [more] |
9 | 1561 | Mar 29, 2008 01:48 am by SpeedHighway |
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_load.gsc error? Call of Duty 4 : CoD4 MP Mapping Ahem... um... well.... I'm not sure what to say... Where did you get the idea to put this line in your zone file? material,maps/_load.gsc ?... [more] |
3 | 1418 | Mar 29, 2008 01:41 am by SpeedHighway |
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Undefined? Call of Duty 4 : CoD4 Scripting Found it This is nuts....Just wait.. Code: speed = []; angle = []; doorstart = []; doorend = []; doors = getentarray(self.target, "targetname"); largestspeed = 0; for(x=0; x largestspeed) ... [more] |
19 | 1088 | Mar 29, 2008 12:46 am by SpeedHighway |
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Undefined? Call of Duty 4 : CoD4 Scripting Yeah, I tried that :( I changed the arrays to []; later on Edit: Double checked... error still remains Code: ******* script runtime error ******* pair '1' and 'undefined' has unmatching types 'int' and 'undefined': (file 'maps/mp/_doors.gsc', lin... [more] |
19 | 1088 | Mar 29, 2008 12:37 am by SpeedHighway |
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window mode? please advise Call of Duty 4 : CoD4 MP Mapping Just so you know this answer is all over the forums. when you're in the game go to your console and type these two lines: /r_fullscreen 1 /vid_restart... [more] |
2 | 1168 | Mar 29, 2008 12:21 am by SpeedHighway |
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Undefined? Call of Duty 4 : CoD4 Scripting Dobby.... Possibly.. Killer Yeah, there's more after that - nothing more before that. It's the starting setup for the function. I don't want to post this entire script until it's done because people are gonna try and use it if I do, lol... [more] |
19 | 1088 | Mar 29, 2008 12:19 am by SpeedHighway |
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Undefined? Call of Duty 4 : CoD4 Scripting Because the trigger that's 'self' is targeting more than one entity that all have the same targetname.... [more] |
19 | 1088 | Mar 28, 2008 11:47 pm by SpeedHighway |
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radiant wont load map, please help. Call of Duty 4 : CoD4 MP Mapping Okay, the issue was this, so NO ONE does this. He tried to replace a texture with the find/replace tool in the texture menu of Radiant. He put in the search texture, but not the replacement. So it replaced all "caulk_shadows" with nothing. The ed... [more] |
16 | 1124 | Mar 28, 2008 11:45 pm by SpeedHighway |
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