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Topic | Replies | Views | Last Post | |
admin/rcon question Call of Duty : CoD+UO General You could quite easily write a script that does it; it could check which admins are on then set the rcon password to X (random) and tell that admin only.... [more] |
7 | 3863 | Oct 13, 2013 01:33 pm by novemberdobby |
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Rainbow HELP.... Call of Duty 4 : CoD4 MP Mapping Yeah, the skybox is annoying because it's easy to accidentally move it and not notice. You can put those 6 brushes in their own frozen layer so it doesn't happen (View > Toggle > Layers > right click on 'The Map') as you can't select them. Is there any... [more] |
9 | 3497 | May 21, 2013 09:34 pm by novemberdobby |
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Rainbow HELP.... Call of Duty 4 : CoD4 MP Mapping Your light build will fail as it's leaking, are there any holes in your skybox? You also have a probe in a solid object at -214.5 -503.6 1675.8 (Misc > Go to position) which may be breaking it (can't remember if that's a fatal error or not).... [more] |
9 | 3497 | May 21, 2013 07:56 pm by novemberdobby |
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Rainbow HELP.... Call of Duty 4 : CoD4 MP Mapping Hmm. Doesn't it pause after trying to compile the BSP?... [more] |
9 | 3497 | May 21, 2013 07:12 pm by novemberdobby |
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Rainbow HELP.... Call of Duty 4 : CoD4 MP Mapping If you map isn't compiling this might explain why it's broken. Could you show us the output?... [more] |
9 | 3497 | May 20, 2013 08:31 pm by novemberdobby |
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New Call of Duty To Premiere May 1 MODSonline : General Tally writes...Quote:This is misleading. The next title is not due for release until November. It is the first REVEAL that will debut on May 1st. Seriously dude? The next sentence... Quote:That's according to the redesigned CallofDuty.com, which pro... [more] |
23 | 3140 | Apr 23, 2012 01:17 pm by novemberdobby |
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Who here models? MODSonline : MODSonline I model when I need to, I'm definitely more of a coder but my uni course teaches modelling. I don't think there are any modelling modules this year so it may be the end of that but here's some stuff I worked on... [more] |
8 | 4270 | Aug 20, 2011 07:15 pm by novemberdobby |
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Mod Ideas that include mainly bullettraces. Call of Duty 2 : CoD2 Scripting serthy writes...Quote: i also have a question what a bullettrace do i need when i want to know if nothing is between point A and point B? (not the usual bullettrace()-func) i tried sighttracepassed, but it seems to be that i missed something. You ca... [more] |
5 | 3116 | Jun 20, 2011 01:29 pm by novemberdobby |
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wm_quickmessages Call of Duty 4 : CoD4 MP Mapping Hmm. I don't have my stuff with me but I think I remember wm_quickmessage - there was one commented out section that looked like the actual menu but wasn't, the real thing was at the bottom of the file. Take a closer look and see if you can find any /* */... [more] |
10 | 3604 | May 5, 2011 02:19 am by novemberdobby |
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COD4 Modder wanted! Call of Duty 4 : CoD4 General Waterslice writes...Quote:- Able to make B3 commands Will this involve the admins using it to exploit their way up to max rank again? Nah really, I doubt you'll be able to find many modders who still work on cod4. You may well be able to entice som... [more] |
15 | 3201 | Apr 22, 2011 01:34 pm by novemberdobby |
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Weird Lags With a Script Call of Duty 2 : CoD2 Scripting Yes :o. It depends on what the loop does, but as a baseline, net updates are only 20fps which comes out as wait 0.05;... [more] |
74 | 2304 | Apr 14, 2011 05:12 pm by novemberdobby |
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Weird Lags With a Script Call of Duty 2 : CoD2 Scripting You can't really profile the scripts but you can always try to improve it by cutting down on loops or loop iteration times (longer waits in loops).... [more] |
74 | 2304 | Apr 14, 2011 03:58 pm by novemberdobby |
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Missing alias :/ Call of Duty 4 : CoD4 MP Mapping Do you have an iwd with the mp3 inside? Also, are you compiling the fastfile with modbuilder or a batch script?... [more] |
7 | 3598 | Apr 13, 2011 02:55 pm by novemberdobby |
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islookingat function Call of Duty 2 : CoD2 Scripting Abs is just a tiny function to remove a sign if one exists on a number. You could add it yourself: Code:abs(num) { if(num ... [more] |
8 | 3415 | Mar 26, 2011 07:16 pm by novemberdobby |
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draw distance question Call of Duty 4 : CoD4 MP Mapping A little late there - this post is 3 years old (closing the thread, the issue has been fixed)... [more] |
10 | 5427 | Mar 4, 2011 02:05 pm by novemberdobby |
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Administrator Burn/Kill/Mortar Script! Call of Duty 2 : CoD2 Scripting Zaphax writes...Quote:So now where i do put this script do i do it like with other .gsc files put it in maps/mp/ and rename it to name.gsc and link it from the mapname.gsc? You shouldn't really be putting personal admin controls in a map - unless it... [more] |
6 | 4576 | Mar 4, 2011 02:03 pm by novemberdobby |
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Custom Texture Delete? Call of Duty 4 : CoD4 MP Mapping There will be files in: cod4/raw/materials cod4/raw/material_properties cod4/raw/images relating to your texture. Deleting the material files should be enough to get rid of it.... [more] |
5 | 3221 | Mar 4, 2011 01:57 pm by novemberdobby |
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Homefront General Gaming Topics : General Gaming Justplumloco writes...Quote:All steam is a software controll group that you all subscribe too, puts evasive software on computer with out asking, slows down your connection, pushes ads and comercial and you ask why. too funny edited on Feb. 8, 2011 05:... [more] |
15 | 2821 | Feb 9, 2011 03:39 am by novemberdobby |
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How do I make my angle-specific script.... generic? Call of Duty 4 : CoD4 Scripting You could make a prefab with an extra script_origin which is at the final drawbridge angle and make the scripts rotate the bridge to those. Then you could rotate it in any way (even 45 degrees) and it'd still work... [more] |
13 | 2499 | Jan 25, 2011 05:41 pm by novemberdobby |
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holding a key. Call of Duty 2 : CoD2 Scripting I think we tried hud.menu, it didn't accept any key presses. Besides, execKey only detects single key presses, not someone holding them down edited on Nov. 30, 2010 08:21 pm by NovemberDobby... [more] |
16 | 2519 | Dec 1, 2010 01:21 am by novemberdobby |
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flakvierling guns animation Call of Duty : CoDUO Mapping So it doesn't turn when you do and stuff? Or is it the barrels firing anim that you're after... [more] |
5 | 2814 | Oct 30, 2010 06:27 pm by novemberdobby |
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flakvierling guns animation Call of Duty : CoDUO Mapping There is, and there is also a tutorial on this very site that tells you how to do it: here... [more] |
5 | 2814 | Oct 30, 2010 06:01 pm by novemberdobby |
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holding a key. Call of Duty 2 : CoD2 Scripting Nope... [more] |
16 | 2519 | Oct 27, 2010 09:53 pm by novemberdobby |
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Textures hardcoded into ff file without iwd Call of Duty 4 : CoD4 MP Mapping Sorry, it isn't possible. Even if it were, someone could overwrite them by adding the same textures to an iwd (they have priority over fastfiles).... [more] |
3 | 3060 | Sep 13, 2010 01:39 pm by novemberdobby |
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Weird Lags With a Script Call of Duty 2 : CoD2 Scripting If the files in your iwd differ to those on the server (i.e. are missing or edited), you'll get an impure error because COD2 can't redownload and overwrite local files like COD4 does.... [more] |
74 | 2304 | Sep 5, 2010 01:23 am by novemberdobby |
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