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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: adding ghillies
foxteamfr
General Member
Since: Aug 6, 2006
Posts: 23
Last: Nov 17, 2011
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Friday, Feb. 8, 2008 09:48 am
hi@all,

I'm doing sniper only maps with vegetation and some are asking me to add ghillie. I don't know how doing that [cry]

here's my .gsc:

Quote:
main()
{
maps\mp\_load::main();

ambientPlay("ambient_backlot_ext");

game["allies"] = "sas";
game["axis"] = "russian";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["allies_soldiertype"] = "woodland";
game["axis_soldiertype"] = "woodland";




setdvar("compassmaxrange","500");
}


any help/ideas?
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foxteamfr
General Member
Since: Aug 6, 2006
Posts: 23
Last: Nov 17, 2011
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Friday, Feb. 8, 2008 03:11 pm
[duh]
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{PADZ}grimreaper
General Member
Since: Apr 23, 2005
Posts: 334
Last: Aug 11, 2011
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Friday, Feb. 8, 2008 03:48 pm
Are you sure it should say russian at axis. Cause i thought that didnt exist anymore in cod4
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foxteamfr
General Member
Since: Aug 6, 2006
Posts: 23
Last: Nov 17, 2011
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Friday, Feb. 8, 2008 04:15 pm
my file was there just to illustrate what i said, but i would know what set/write to have ghillies....[banghead]
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Intosia
General Member
Since: Jun 10, 2003
Posts: 75
Last: May 11, 2008
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Friday, Feb. 8, 2008 04:36 pm
Well ghillies are skins that come when u select a sniper gun. Their not a 'team'...
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SpeedHighway
General Member
Since: Apr 30, 2005
Posts: 494
Last: Apr 9, 2008
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Friday, Feb. 8, 2008 05:24 pm
This is true, but ghillies only appear when you choose sniper AND the map is configured a certain way. Check the stock maps. Many of the city maps do not have ghillies for the sniper.

I think this is a valid question, and I'm curious, too
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foxteamfr
General Member
Since: Aug 6, 2006
Posts: 23
Last: Nov 17, 2011
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Friday, Feb. 8, 2008 09:19 pm
actually when i choose sniper guns (stock game/dev mod or awe on server) players have a classic skin, not ghillie.
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foxteamfr
General Member
Since: Aug 6, 2006
Posts: 23
Last: Nov 17, 2011
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Friday, Feb. 8, 2008 10:28 pm
{PADZ}grimreaper writes...
Quote:
Are you sure it should say russian at axis. Cause i thought that didnt exist anymore in cod4


look at the mp-overgrown.gsc:

Quote:
main()
{
maps\mp\mp_overgrown_fx::main();
maps\createart\mp_overgrown_art::main();
maps\mp\_load::main();

maps\mp\_compass::setupMiniMap("compass_map_mp_overgrown");

//setExpFog(100, 3000, 0.613, 0.621, 0.609, 0);
//VisionSetNaked( "mp_overgrown" );
ambientPlay("ambient_overgrown_day");

game["allies"] = "sas";
game["axis"] = "russian";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "woodland";
game["axis_soldiertype"] = "woodland";

setdvar( "r_specularcolorscale", "1" );

setdvar("r_glowbloomintensity0",".25");
setdvar("r_glowbloomintensity1",".25");
setdvar("r_glowskybleedintensity0",".3");
setdvar("compassmaxrange","2200");


}


or mp_pipeline.gsc:

Quote:
main()
{
maps\mp\mp_pipeline_fx::main();
maps\createart\mp_pipeline_art::main();
maps\mp\_load::main();

maps\mp\_compass::setupMiniMap("compass_map_mp_pipeline");

//setExpFog(700, 1500, 0.5, 0.5, 0.5, 0);
ambientPlay("ambient_pipeline");
//VisionSetNaked( "mp_pipeline" );

game["allies"] = "sas";
game["axis"] = "russian";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["allies_soldiertype"] = "woodland";
game["axis_soldiertype"] = "woodland";

setdvar( "r_specularcolorscale", "1" );

setdvar("r_glowbloomintensity0",".1");
setdvar("r_glowbloomintensity1",".1");
setdvar("r_glowskybleedintensity0",".1");
setdvar("compassmaxrange","2200");


}


About my question, maybe it's a serverside/mod problem, the mod don't put ghillie with snipers each time?
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{PADZ}grimreaper
General Member
Since: Apr 23, 2005
Posts: 334
Last: Aug 11, 2011
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 03:06 pm
I think only USMC woodland snipers and Opfor sniper have ghillie.
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|DA|DarkDilbert
General Member
Since: Jun 5, 2006
Posts: 675
Last: Apr 29, 2008
[view latest posts]
Level 6
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 03:10 pm
I think it's a problem with the ranking system vs modded servers

Tally said something like this on IWNation. Ghillies are linked to a rank - 4 or 5 I think, and they're automatically attached to the player on specific maps after they've ranked up enough.
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