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[release] OW2 v1.4 by Sledgehammer Call of Duty 4 : CoD4 Map + Mod Releases UPDATE 17/11/2011 (Beaujolais day!! :D ) -Spanish mod.ff added (more to come) -Bug correction of rxcd that can spawn on GBU-24 Paveway... [more] |
2 | 2688 | Nov 17, 2011 08:39 am by foxteamfr ![]() |
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[release] OW2 v1.4 by Sledgehammer Call of Duty 4 : CoD4 Map + Mod Releases Quote://******************************************************************* *********** // ____ _ __ ____ ___ // / __ \____ ___ ____| | / /___ ______/ __/___ _________ |__ \ // / / / / __ \/ _ \/... [more] |
2 | 2688 | Nov 13, 2011 09:08 am by foxteamfr ![]() |
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[release] OW2 v1.3 final by Sledgehammer Call of Duty 4 : CoD4 Map + Mod Releases zz_weapons.iwd update to fix "more than 128 bones" error classic zz_weapons.iwd: DOWNLOAD Long Range No Sway Snipers zz_weapons.iwd: DOWNLOAD Complete rar file of mod: DOWNLOAD edited on Jun. 20, 2011 03:18 pm by foxteamfr... [more] |
5 | 3784 | Jun 20, 2011 07:18 pm by foxteamfr ![]() |
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[release] OW2 v1.3 final by Sledgehammer Call of Duty 4 : CoD4 Map + Mod Releases BraX writes...Quote:Sounds cool, i might download it now and try. Are any servers running it ? Fragnet.net OW2 1.3 |[FR]| 85.195.123.75:28960 ... [more] |
5 | 3784 | Jun 14, 2011 03:05 pm by foxteamfr ![]() |
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[release] OW2 v1.3 final by Sledgehammer Call of Duty 4 : CoD4 Map + Mod Releases ------------ Mod creators ------------ SledgeHammer - Project Manager - Scripter - model maker OW Dev Team : * Caipira (Portuguese translations) * Exte (Spanish translations) * |[FR]|Fox (French translations) * Kuklovod (Russian transl... [more] |
5 | 3784 | Jun 13, 2011 09:49 pm by foxteamfr ![]() |
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Protecting a map Call of Duty 4 : CoD4 Scripting Some mappers put invisible but not crossable brushs around spawn points, and if the map is on the right server, brushs are moved to an unused part of the map, don't ask me how they do that, this is the only link that help: http://www.modsonline.com/Forum... [more] |
33 | 1372 | May 2, 2008 07:56 pm by foxteamfr ![]() |
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adding ghillies Call of Duty 4 : CoD4 MP Mapping Sevenz writes...Quote:requires gsc scripting, giving player ghillie model bodies and SAS vs. Spetznatz as well ghillie related scripts (assumed): character\character_mp_usmc_sniper.gsc codescripts\character_mp.gsc maps\mp\ ??? very interesting,... [more] |
17 | 1362 | Feb 12, 2008 12:34 am by foxteamfr ![]() |
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adding ghillies Call of Duty 4 : CoD4 MP Mapping oki, that's a nice info. On codutlity, for each "snipers only" maps, admin of server ask for ghillie. So we can resume that's not a possibility for mappers to automatiquely add ghillie.... [more] |
17 | 1362 | Feb 11, 2008 09:18 pm by foxteamfr ![]() |
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adding ghillies Call of Duty 4 : CoD4 MP Mapping {PADZ}grimreaper writes...Quote:Are you sure it should say russian at axis. Cause i thought that didnt exist anymore in cod4 look at the mp-overgrown.gsc: Quote:main() { maps\mp\mp_overgrown_fx::main(); maps\createart\mp_overgrown_art::main()... [more] |
17 | 1362 | Feb 8, 2008 10:28 pm by foxteamfr ![]() |
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adding ghillies Call of Duty 4 : CoD4 MP Mapping actually when i choose sniper guns (stock game/dev mod or awe on server) players have a classic skin, not ghillie.... [more] |
17 | 1362 | Feb 8, 2008 09:19 pm by foxteamfr ![]() |
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trigger function "drown" Call of Duty 4 : CoD4 MP Mapping TY ALL, i'll try it, right, i forgot to use a script, i was thinking it was like minefield, directly with game. ty edited on Feb. 8, 2008 03:43 pm by foxteamfr... [more] |
7 | 1182 | Feb 8, 2008 08:42 pm by foxteamfr ![]() |
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adding ghillies Call of Duty 4 : CoD4 MP Mapping my file was there just to illustrate what i said, but i would know what set/write to have ghillies....... [more] |
17 | 1362 | Feb 8, 2008 04:15 pm by foxteamfr ![]() |
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trigger function "drown" Call of Duty 4 : CoD4 MP Mapping ... [more] |
7 | 1182 | Feb 8, 2008 03:12 pm by foxteamfr ![]() |
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adding ghillies Call of Duty 4 : CoD4 MP Mapping ... [more] |
17 | 1362 | Feb 8, 2008 03:11 pm by foxteamfr ![]() |
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trigger function "drown" Call of Duty 4 : CoD4 MP Mapping hi@all, I would like to add a trigger with drown function, i try the same from cod2: trigger "multiple" targetname "drown" or "drownnow" it seems to doesn't work, is there another function in cod4?... [more] |
7 | 1182 | Feb 8, 2008 09:51 am by foxteamfr ![]() |
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adding ghillies Call of Duty 4 : CoD4 MP Mapping hi@all, I'm doing sniper only maps with vegetation and some are asking me to add ghillie. I don't know how doing that here's my .gsc: Quote:main() { maps\mp\_load::main(); ambientPlay("ambient_backlot_ext"); game["allies"] = "sas"; ... [more] |
17 | 1362 | Feb 8, 2008 09:48 am by foxteamfr ![]() |
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making custom reticles Call of Duty 2 : CoD2 MP Mapping hi@all, I want to do my own scope_overlay_... but i can't find any tutorial about that, i know how to do customs textures for mapping, but not reticles, any help/idea?... [more] |
2 | 901 | Aug 1, 2007 09:21 am by foxteamfr ![]() |
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max_map_draw_verts 524288 exceeded Call of Duty 2 : CoD2 MP Mapping No Prob LPray, thanks. I will attempt for other answers. Here's a screen of what happened when i make a "pointfile" on radian: http://foxfrteam.free.fr/divers/maxverts2.JPG... [more] |
7 | 1433 | May 7, 2007 10:48 pm by foxteamfr ![]() |
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max_map_draw_verts 524288 exceeded Call of Duty 2 : CoD2 MP Mapping here's a screenshot of the radian, all terrain are on "structural", do i have to change in "detail"? http://foxfrteam.free.fr/divers/maxverts.JPG... [more] |
7 | 1433 | May 7, 2007 10:41 pm by foxteamfr ![]() |
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max_map_draw_verts 524288 exceeded Call of Duty 2 : CoD2 MP Mapping max_map_draw_verts 524288 exceeded Hello@all, i have this message during compil, i think there is too much of something but don't know what!! Any Idea? ... [more] |
7 | 1433 | May 7, 2007 10:27 pm by foxteamfr ![]() |
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[preview]mp_hurtgen Call of Duty 2 : CoD2 Map + Mod Releases Hello slick , It's Fox from old french |[FR]| team, very nice work on shak_winter, we have it on our rotate , Just a quest about hurtgen, will it be a sided or not map? edited on Nov. 6, 2006 07:40 pm by foxteamfr... [more] |
33 | 4046 | Nov 7, 2006 12:40 am by foxteamfr ![]() |
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script runtime error Call of Duty 2 : CoD2 Scripting Ty, i found the answer in forum (was better if i had search before post) It's Here... [more] |
3 | 1161 | Oct 9, 2006 01:55 pm by foxteamfr ![]() |
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script runtime error Call of Duty 2 : CoD2 Scripting Hello@all Got a problem to run a my own custom map It run well if i just launch a server with COD2 but if i launch the map with an extrem+ server, it make the server shutdown, this is the console error message: Quote: File Handles: handle 1: conso... [more] |
3 | 1161 | Oct 9, 2006 11:17 am by foxteamfr ![]() |
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