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Latest Posts by foxteamfr
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[release] OW2 v1.4 by Sledgehammer
Call of Duty 4 : CoD4 Map + Mod Releases
UPDATE 17/11/2011 (Beaujolais day!! :D ) -Spanish mod.ff added (more to come) -Bug correction of rxcd that can spawn on GBU-24 Paveway... [more]
2 2688 Nov 17, 2011 08:39 am
by foxteamfr
[release] OW2 v1.4 by Sledgehammer
Call of Duty 4 : CoD4 Map + Mod Releases
Quote://******************************************************************* *********** // ____ _ __ ____ ___ // / __ \____ ___ ____| | / /___ ______/ __/___ _________ |__ \ // / / / / __ \/ _ \/... [more]
2 2688 Nov 13, 2011 09:08 am
by foxteamfr
[release] OW2 v1.3 final by Sledgehammer
Call of Duty 4 : CoD4 Map + Mod Releases
zz_weapons.iwd update to fix "more than 128 bones" error classic zz_weapons.iwd: DOWNLOAD Long Range No Sway Snipers zz_weapons.iwd: DOWNLOAD Complete rar file of mod: DOWNLOAD edited on Jun. 20, 2011 03:18 pm by foxteamfr... [more]
5 3784 Jun 20, 2011 07:18 pm
by foxteamfr
[release] OW2 v1.3 final by Sledgehammer
Call of Duty 4 : CoD4 Map + Mod Releases
BraX writes...Quote:Sounds cool, i might download it now and try. Are any servers running it ? Fragnet.net OW2 1.3 |[FR]| 85.195.123.75:28960 ... [more]
5 3784 Jun 14, 2011 03:05 pm
by foxteamfr
[release] OW2 v1.3 final by Sledgehammer
Call of Duty 4 : CoD4 Map + Mod Releases
------------ Mod creators ------------ SledgeHammer - Project Manager - Scripter - model maker OW Dev Team : * Caipira (Portuguese translations) * Exte (Spanish translations) * |[FR]|Fox (French translations) * Kuklovod (Russian transl... [more]
5 3784 Jun 13, 2011 09:49 pm
by foxteamfr
Protecting a map
Call of Duty 4 : CoD4 Scripting
Some mappers put invisible but not crossable brushs around spawn points, and if the map is on the right server, brushs are moved to an unused part of the map, don't ask me how they do that, this is the only link that help: http://www.modsonline.com/Forum... [more]
33 1372 May 2, 2008 07:56 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD4 MP Mapping
Sevenz writes...Quote:requires gsc scripting, giving player ghillie model bodies and SAS vs. Spetznatz as well ghillie related scripts (assumed): character\character_mp_usmc_sniper.gsc codescripts\character_mp.gsc maps\mp\ ??? very interesting,... [more]
17 1362 Feb 12, 2008 12:34 am
by foxteamfr
adding ghillies
Call of Duty 4 : CoD4 MP Mapping
oki, that's a nice info. On codutlity, for each "snipers only" maps, admin of server ask for ghillie. So we can resume that's not a possibility for mappers to automatiquely add ghillie.... [more]
17 1362 Feb 11, 2008 09:18 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD4 MP Mapping
{PADZ}grimreaper writes...Quote:Are you sure it should say russian at axis. Cause i thought that didnt exist anymore in cod4 look at the mp-overgrown.gsc: Quote:main() { maps\mp\mp_overgrown_fx::main(); maps\createart\mp_overgrown_art::main()... [more]
17 1362 Feb 8, 2008 10:28 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD4 MP Mapping
actually when i choose sniper guns (stock game/dev mod or awe on server) players have a classic skin, not ghillie.... [more]
17 1362 Feb 8, 2008 09:19 pm
by foxteamfr
trigger function "drown"
Call of Duty 4 : CoD4 MP Mapping
TY ALL, i'll try it, right, i forgot to use a script, i was thinking it was like minefield, directly with game. ty edited on Feb. 8, 2008 03:43 pm by foxteamfr... [more]
7 1182 Feb 8, 2008 08:42 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD4 MP Mapping
my file was there just to illustrate what i said, but i would know what set/write to have ghillies....... [more]
17 1362 Feb 8, 2008 04:15 pm
by foxteamfr
trigger function "drown"
Call of Duty 4 : CoD4 MP Mapping
... [more]
7 1182 Feb 8, 2008 03:12 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD4 MP Mapping
... [more]
17 1362 Feb 8, 2008 03:11 pm
by foxteamfr
trigger function "drown"
Call of Duty 4 : CoD4 MP Mapping
hi@all, I would like to add a trigger with drown function, i try the same from cod2: trigger "multiple" targetname "drown" or "drownnow" it seems to doesn't work, is there another function in cod4?... [more]
7 1182 Feb 8, 2008 09:51 am
by foxteamfr
adding ghillies
Call of Duty 4 : CoD4 MP Mapping
hi@all, I'm doing sniper only maps with vegetation and some are asking me to add ghillie. I don't know how doing that here's my .gsc: Quote:main() { maps\mp\_load::main(); ambientPlay("ambient_backlot_ext"); game["allies"] = "sas"; ... [more]
17 1362 Feb 8, 2008 09:48 am
by foxteamfr
making custom reticles
Call of Duty 2 : CoD2 MP Mapping
hi@all, I want to do my own scope_overlay_... but i can't find any tutorial about that, i know how to do customs textures for mapping, but not reticles, any help/idea?... [more]
2 901 Aug 1, 2007 09:21 am
by foxteamfr
max_map_draw_verts 524288 exceeded
Call of Duty 2 : CoD2 MP Mapping
No Prob LPray, thanks. I will attempt for other answers. Here's a screen of what happened when i make a "pointfile" on radian: http://foxfrteam.free.fr/divers/maxverts2.JPG... [more]
7 1433 May 7, 2007 10:48 pm
by foxteamfr
max_map_draw_verts 524288 exceeded
Call of Duty 2 : CoD2 MP Mapping
here's a screenshot of the radian, all terrain are on "structural", do i have to change in "detail"? http://foxfrteam.free.fr/divers/maxverts.JPG... [more]
7 1433 May 7, 2007 10:41 pm
by foxteamfr
max_map_draw_verts 524288 exceeded
Call of Duty 2 : CoD2 MP Mapping
max_map_draw_verts 524288 exceeded Hello@all, i have this message during compil, i think there is too much of something but don't know what!! Any Idea? ... [more]
7 1433 May 7, 2007 10:27 pm
by foxteamfr
[preview]mp_hurtgen
Call of Duty 2 : CoD2 Map + Mod Releases
Hello slick , It's Fox from old french |[FR]| team, very nice work on shak_winter, we have it on our rotate , Just a quest about hurtgen, will it be a sided or not map? edited on Nov. 6, 2006 07:40 pm by foxteamfr... [more]
33 4046 Nov 7, 2006 12:40 am
by foxteamfr
script runtime error
Call of Duty 2 : CoD2 Scripting
Ty, i found the answer in forum (was better if i had search before post) It's Here... [more]
3 1161 Oct 9, 2006 01:55 pm
by foxteamfr
script runtime error
Call of Duty 2 : CoD2 Scripting
Hello@all Got a problem to run a my own custom map It run well if i just launch a server with COD2 but if i launch the map with an extrem+ server, it make the server shutdown, this is the console error message: Quote: File Handles: handle 1: conso... [more]
3 1161 Oct 9, 2006 11:17 am
by foxteamfr
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