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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: pak 43 guns
humptydumpty
General Member
Since: Dec 6, 2005
Posts: 205
Last: Mar 28, 2007
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Level 4
Category: CoDUO Mapping
Posted: Monday, Nov. 13, 2006 10:06 pm
Quote:
The model in your screenshot is the stock Pak gun model, not the same one used in Barbarossa. Those paks are custom made by After Hourz.


I noticed that...but is there still anyway to use the stock one in my map like the pak 40 in barbarossa (I like the look of the stock one better[biggrin] )
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cornrow_wallace
General Member
Since: Apr 16, 2005
Posts: 242
Last: Feb 27, 2011
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Level 4
Category: CoDUO Mapping
Posted: Monday, Nov. 13, 2006 10:17 pm
It's possible, but not easy. You'd need to hex edit the model to give it proper player tags, then you'd need to script it. I believe Daffy used this method for that exact pak gun in Dog Red.
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humptydumpty
General Member
Since: Dec 6, 2005
Posts: 205
Last: Mar 28, 2007
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Level 4
Category: CoDUO Mapping
Posted: Monday, Nov. 13, 2006 10:18 pm
ugghhh....looks like it might be easier to contact after-hourz and see if theyd let me use theirs....
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humptydumpty
General Member
Since: Dec 6, 2005
Posts: 205
Last: Mar 28, 2007
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Level 4
Category: CoDUO Mapping
Posted: Monday, Nov. 13, 2006 11:38 pm
ok...just got the okay from After Hourz to use their pak 40....now exactly how do I find the model in their mod and use it in radiant and package it with the map?
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snipie
General Member
Since: Jul 7, 2006
Posts: 2
Last: Dec 28, 2006
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Level 0
Category: CoDUO Mapping
Posted: Thursday, Dec. 28, 2006 11:10 pm
its a mod[duh]
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humptydumpty
General Member
Since: Dec 6, 2005
Posts: 205
Last: Mar 28, 2007
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Level 4
Category: CoDUO Mapping
Posted: Thursday, Dec. 28, 2006 11:16 pm
wow you were a lot of help snipie
/sarcasm

is there anyone that can actually help me?

edited on Dec. 28, 2006 06:16 pm by humptydumpty
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Friday, Dec. 29, 2006 02:27 pm
Open the .pk3 file and find the model is a good start... then place it in your own .pk3 file in the same folder structure.
Place the model in your map like you would do any model.

For the key/values, open a .bsp file which uses the model in notepad, search for the model and see what keys and values they used.
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