Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 45 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by Senator
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Spawn is falling @ start of game
Call of Duty 4 : CoD4 MP Mapping
Memphisman writes...Quote:Yeah, I'd read that earlier today. It's named ch_dec_leaves. Should it be solid? DEC means its a decal, its not solid either. The grass you used is solid, you can add the ch_dec_leaves on it and alpha blend it. ... [more]
6 1415 Feb 10, 2008 05:11 am
by Senator
need help in doing a rope ladder. used to go down helli?
Call of Duty 4 : CoD4 MP Mapping
Make a dense cylinder and use the vertices and bend it around, make it like 4 units, itll look close to a rope with a good texture. ... [more]
7 2143 Feb 10, 2008 05:08 am
by Senator
SOLUTION TO:FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiant
Call of Duty 4 : CoD4 MP Mapping
ok well also there is a patch for the radiant so.... find it,it will fix the shader_bin crap... [more]
4 1368 Jan 22, 2008 03:29 am
by Senator
CoD4 Radiant not work with vista??
Call of Duty 4 : CoD4 MP Mapping
hmm well i my self have vista and it never took that long, but i tryed the compatability poo-poo, not helping my prob, i got past the errors but when i try to get it to run the window pops upp and all no errors then it tells me that cod4radiant.exe stoppe... [more]
12 3756 Jan 21, 2008 03:18 pm
by Senator
SOLUTION TO:FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiant
Call of Duty 4 : CoD4 MP Mapping
aight so i fixed that prob i copyd shader_bin from cod4/raw into cod/raw/xmodel/raw (had to make a new folder named raw) then i pasted it in there now i Also did something else ok so i took my files from i downloaded for the tools and extracted them into ... [more]
4 1368 Jan 21, 2008 03:05 pm
by Senator
SOLUTION TO:FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiant
Call of Duty 4 : CoD4 MP Mapping
great now i got other probs past that, so that does fix it... or for me atleast till its closed,... [more]
4 1368 Jan 21, 2008 02:13 pm
by Senator
SOLUTION TO:FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiant
Call of Duty 4 : CoD4 MP Mapping
he he i found this else were... FINALLY!!! ok so you take your radiant.exe file from were ever it is when you downloaded the file now place it in your /....../....../Call of duty 4-modern weaponds/ right there were you got all your files and .exe's and al... [more]
4 1368 Jan 21, 2008 02:11 pm
by Senator
HELP! :FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured... and so on
Call of Duty 4 : CoD4 MP Mapping
elim writes...Quote:chekout the tutorials or search these forums for tutorial how to insert models :O i think you thought that i wasnt getting any models, no thats not it i cant even open radiant and when i try that is the msg i get... [more]
7 1642 Jan 21, 2008 01:54 pm
by Senator
HELP! :FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured... and so on
Call of Duty 4 : CoD4 MP Mapping
i havetn found anything :( if any 1 maybe able to do any better and find something that will be greatly appreciated or any other ideas plz leave em thanks and if you do find out how to fix post a link thanks :)... [more]
7 1642 Jan 21, 2008 12:51 pm
by Senator
HELP! :FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured... and so on
Call of Duty 4 : CoD4 MP Mapping
elim writes...Quote:chekout the tutorials or search these forums for tutorial how to insert models ok all try that... [more]
7 1642 Jan 21, 2008 12:48 pm
by Senator
HELP! :FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured... and so on
Call of Duty 4 : CoD4 MP Mapping
ok so this is what i get with COD4 radiant :S i dunno why its doing it FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiant............Helpppp ... [more]
7 1642 Jan 21, 2008 12:21 pm
by Senator
HELP: COD2 Mapping
Call of Duty 2 : CoD2 MP Mapping
undergroundx writes...Quote:This is my .gsc file. main() { maps\mp\your_map_name_fx::main(); maps\mp\_load::main(); setExpFog(0.0001, 0.55, 0.6, 0.55, 0); // setCullFog(0, 16500, 0.55, 0.6, 0.55, 0); ambientPlay("ambient_france"); game["all... [more]
18 1556 Sep 10, 2007 09:02 pm
by Senator
Timed explosion
Call of Duty 2 : CoD2 Scripting
Ok, ive made a bit of progress, I forgot thread planes() on my plane script, that fixed my fog and all that, and now I got when the bombs are dropped, my screen shakes, so thats there. If I use the script_fx thing, would that fix it? Or should I still sti... [more]
18 1922 Mar 6, 2007 11:43 pm
by Senator
Timed explosion
Call of Duty 2 : CoD2 Scripting
Anyone have any ideas on why this ain't playing the effect, or the sounds, I dont know what else it is, as I said, Im not good at scripting. Would they have to be script_models instead of script_origins?... [more]
18 1922 Mar 6, 2007 02:43 am
by Senator
Timed explosion
Call of Duty 2 : CoD2 Scripting
I tried upping the time between the effect and the time between the effects, and no go, they still dont show up. I dont know what else to do.... [more]
18 1922 Mar 5, 2007 09:43 pm
by Senator
Timed explosion
Call of Duty 2 : CoD2 Scripting
ok, i got this, it loads, but doesnt do anything, I dont know what else to do Code:main() { level._effect["explosion"] = loadfx("fx/explosions/artilleryExp_dirt_brown.efx"); thread bomber(); } bomber() { orig1 = getent ("bomb1"... [more]
18 1922 Mar 5, 2007 05:53 am
by Senator
Timed explosion
Call of Duty 2 : CoD2 Scripting
Hey, I have a quick question. Im making a map, go figure , and I have 8 planes fly over. They work, all with sound. Now, I want to add explosions to time with the planes that fly over. I have 4 script origins labeled with targetnames of bomb1,2,3,4 respec... [more]
18 1922 Mar 3, 2007 07:50 am
by Senator
HQ problem. More than scripting?
Call of Duty 2 : CoD2 Scripting
if(getcvar("g_gametype") == "hq"); im guessing it needs one of these, not too sure ... [more]
11 1930 Aug 26, 2006 02:28 am
by Senator
Radient fatal error
Call of Duty 2 : CoD2 MP Mapping
Remove custom maps and mods from your main folder, its trying to find a texture in a custom map i presume and it cant.... [more]
3 1471 Aug 10, 2006 06:42 pm
by Senator
cannot cast undefined to bool - error :S
Call of Duty 2 : CoD2 Scripting
probably a bad answer, but make sure you have the intermission and deathmatch/tdm and whatnot spawnpoints put in, I think thats one thing that can make it switch back to another map, try doing /rcon g_gametype dm or something to set the gametype before yo... [more]
10 2943 Aug 10, 2006 03:57 am
by Senator
help with lifting dog house (really)
Call of Duty 2 : CoD2 MP Mapping
http://www.modsonline.com/Tutorials-read-121.html Its for COD, but its basically the same, give that a readover, it helped me.... [more]
3 1345 Jul 5, 2006 04:28 pm
by Senator
[Release] MTL_Facility
Call of Duty 2 : CoD2 Map + Mod Releases
Theres not a .map file released in my map, dont want people stealing parts off the map . What you do, is you add a SCRIPT_MODEL to your map, choose the model, and give it a targetname of stuka 1, 2, and 3. Then you put a script origin where you want it t... [more]
9 1380 Jun 27, 2006 08:54 pm
by Senator
[Release] MTL_Facility
Call of Duty 2 : CoD2 Map + Mod Releases
Hey guys, released MTL_Facility yesterday, but had to go to work so I didnt get to post here, heres a link to download: http://www.yousendit.com/transfer.php?action=download&ufid=022E4B18698BD8B2 http://www.yousendit.com/transfer.php?action=download&ufi... [more]
9 1380 Jun 23, 2006 05:59 pm
by Senator
Stukas
Call of Duty 2 : CoD2 MP Mapping
Make sure your connecting the plane to the script origin, not the other way around. Also, do you have the script for the planes? Usually errors end up in the scripting part.... [more]
2 1208 Jun 15, 2006 04:41 am
by Senator
[Preview] MTL_Facility
Call of Duty 2 : CoD2 Map + Mod Releases
as of right now, no because i cannot figure out how to make it work, it would if i could figure it out, and ill work on everything people told me was wrong with it... [more]
8 2165 May 19, 2006 08:46 pm
by Senator
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»