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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Stukas
nuthowz
General Member
Since: Sep 14, 2004
Posts: 117
Last: Feb 10, 2008
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Thursday, Jun. 15, 2006 02:37 am
Can some one please explain what is needed on the mapside to make this work.

I want and have been trying for sometime now to create a flying stuka in a mp map. I have read the cod ver. tut on this and have looked at numerous gsc files but constantly get errors . This is what I use mapside

script_model
model xmodel/vehicle_stuka_flying
targetname stuka1

then where i want it to fly to

script_origin

target stuka1

then I connect the 2 with w

Is there anything i may be forgetting?
I have even placed a script_origin with no values as suggested in the cod tut under the craft and still nothing but errors. I have seen simple gsc types operate fine that I opened from other maps I have played on to get an idea and yet nothing someone pleez help me as I hardly have any hair left and my desk has a nice dent in the top from my head.
[banghead][banghead]
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Senator
General Member
Since: Mar 27, 2004
Posts: 61
Last: Feb 10, 2008
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Level 3
Category: CoD2 MP Mapping
Posted: Thursday, Jun. 15, 2006 04:41 am
Make sure your connecting the plane to the script origin, not the other way around. Also, do you have the script for the planes? Usually errors end up in the scripting part.
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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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