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| Topic | Replies | Views | Last Post | |
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How to search for textures in Graydiant? Call of Duty : CoDUO Mapping Sounds interesting...I'll have a look, thanks.... [more] |
7 | 564 | Apr 27, 2006 04:13 am by thmapper ![]() |
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How to search for textures in Graydiant? Call of Duty : CoDUO Mapping Peri, thanks a lot mate. That was exactly what I needed. ... [more] |
7 | 564 | Apr 26, 2006 06:26 am by thmapper ![]() |
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How to search for textures in Graydiant? Call of Duty : CoDUO Mapping Ah, too bad...I hoped there would be. The error is "shader type world/surfaces not found". It could be something else causing that error also, though I'm not sure what it would be. edited on Apr. 26, 2006 08:38 am by thmapper... [more] |
7 | 564 | Apr 26, 2006 05:38 am by thmapper ![]() |
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How to search for textures in Graydiant? Call of Duty : CoDUO Mapping This is the first question I've posted in a long time. I have thoroughly searched the forums, but I cannot find an answer. Im making a map in Graydiant and have used about 30 different textures. One of those textures (surfaces@black) I believe is causi... [more] |
7 | 564 | Apr 26, 2006 04:28 am by thmapper ![]() |
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UO:Watten Preview Call of Duty : CoD+UO Map + Mod Releases That looks very nice! The lighting is amazing...I especially like the inside of the chapel. So...ahem...when do you think it will be finished?... [more] |
13 | 1232 | Apr 28, 2005 05:06 pm by thmapper ![]() |
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im losing my mind MODSonline : MODSonline Well, you can find your 150 latest posts by clicking on 'view latest posts' below your avatar. This also works for any other member...find where they have posted in a thread and click on 'view latest posts.' But yeah, that author search option did come in... [more] |
7 | 962 | Apr 28, 2005 04:48 am by thmapper ![]() |
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Sound Card (upgrade) Call of Duty : CoD+UO General Search the net for "hardware reviews" and you will find lots of tech sites that offer news, reviews, and comparisons on all kinds of computer equipment. Here are two pretty good ones: http://www.anandtech.com/ http://www.hardocp.com/index.html And of... [more] |
2 | 862 | Apr 27, 2005 02:55 pm by thmapper ![]() |
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Best Buy?? Call of Duty : CoD+UO General @Taylor123 Well AGP is definitely faster/better than PCI, dont confuse that with PCI-Express. Theres a difference lol. Your board doesnt support PCI-E, only AGP and PCI. Go with the AGP if you're not replacing your board. Im sure you will be very happy... [more] |
16 | 1426 | Apr 23, 2005 05:20 am by thmapper ![]() |
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just quick simple ? here. Call of Duty : CoDUO Mapping Heres a great tutorial on terrain height editing: http://www.modsonline.com/Tutorials-read-145.html... [more] |
2 | 588 | Apr 22, 2005 08:36 pm by thmapper ![]() |
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could have saved some time.... Call of Duty : CoD Mapping Then what is terrain mesh used for I wonder? ... [more] |
7 | 706 | Apr 22, 2005 08:34 pm by thmapper ![]() |
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Best Buy?? Call of Duty : CoD+UO General You have one AGP slot, which means if you are looking to upgrade the graphics card only, you will need an AGP graphics card. Your board does not support PCI-E, so a PCI-E graphics card will not work. The only option (without upgrading the motherboard) is ... [more] |
16 | 1426 | Apr 22, 2005 07:32 pm by thmapper ![]() |
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Best Buy?? Call of Duty : CoD+UO General Follow this link and click on 'Marketing Specifications' to see your specs. It looks like you have one AGP slot, used by your graphics card. http://esupport.sony.com/perl/model-documents.pl?mdl=PCVRZ44G... [more] |
16 | 1426 | Apr 22, 2005 06:31 pm by thmapper ![]() |
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Best Buy?? Call of Duty : CoD+UO General Follow this link to autodetect your model number: http://esupport.sony.com/perl/select-system.pl?DIRECTOR=FAQ&PRODTYPE=1 You may have to install an Active X control (and allow the popup), but dont worry, it's safe. After you know what model you have, ... [more] |
16 | 1426 | Apr 22, 2005 06:26 pm by thmapper ![]() |
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error after compiling Call of Duty : CoD Mapping Since I have never had this particular error before, Im not sure how to tell you to fix it. Maybe this will help: http://www.modsonline.com/index.php?mod=MapErrors&op=verr&id=37... [more] |
4 | 779 | Apr 21, 2005 11:42 am by thmapper ![]() |
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[Preview] mp_uo_marolles Call of Duty : CoD+UO Map + Mod Releases Congratulations on joining GFM!...its my number 1 favorite mod. Glad to know that now we can look forward to even more awesome maps from you & the GFM team!... [more] |
31 | 1459 | Apr 21, 2005 11:22 am by thmapper ![]() |
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Best Buy?? Call of Duty : CoD+UO General I found this little sketch on a forum at techburn.com: Quote:posted by norin here are the three most common: AGP - which there will only be one. and it is more often then not a brown one at the top with a littl "lever" think that will clip onto the "... [more] |
16 | 1426 | Apr 20, 2005 04:00 pm by thmapper ![]() |
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[Preview] mp_uo_marolles Call of Duty : CoD+UO Map + Mod Releases May I ask what texture you are using for the sky box? It looks perfect for the map I'm planning. If you dont mind...... [more] |
31 | 1459 | Apr 20, 2005 01:54 pm by thmapper ![]() |
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help smoke Call of Duty : CoD Mapping Making a circle is fairly easy. First make a square brush the same size you want your circle to be. Then, while having the brush selected, go to the 'Brush' menu and select the number of sides you want. If you want more than 9 sides, choose 'Arbitrary... [more] |
6 | 772 | Apr 18, 2005 09:48 am by thmapper ![]() |
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official worldspawn settings Call of Duty : CoDUO Mapping Try dragging it down a little more. If that doesnt work, can you extend it lengthwise without moving the whole bar? I looked in the 'Help' menu under 'Command List', but couldn't find any keys related to those buttons that you need. Maybe there's a way... [more] |
6 | 723 | Apr 17, 2005 06:08 am by thmapper ![]() |
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Things Disappear Call of Duty : CoDUO Mapping All you need to do is disable 'Cubic Clipping' in the 'View' menu. Click once to remove the checkmark.... [more] |
4 | 755 | Apr 16, 2005 05:32 am by thmapper ![]() |
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[Preview] mp_uo_marolles Call of Duty : CoD+UO Map + Mod Releases Looking great! I especially like that building with the neat little balcony...nice work.... [more] |
31 | 1459 | Apr 15, 2005 08:30 pm by thmapper ![]() |
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Latest Posts MODSonline : MODSonline Ah, nice! Sorry if it sounded like I was being impatient...I know nobody has unlimited time. Thanks a lot though!... [more] |
4 | 802 | Apr 15, 2005 04:40 am by thmapper ![]() |
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Latest Posts MODSonline : MODSonline I was wondering what the reason was for limiting the number of "latest posts" to 10. Before the server upgrade it was more than that...maybe too much...but with only 10 its easy to miss threads if you only log in once or twice a day. Would increasing that... [more] |
4 | 802 | Apr 14, 2005 03:57 pm by thmapper ![]() |
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help Call of Duty : CoDUO Mapping This should be just what you need: Quote:Faqs : CoD FAQs --------------------------------------------------------------------------- ----- What are the player dimensions in a map? The unit scale in CoD seems to be about 1 unit : 1 inch. (roughly) ... [more] |
2 | 691 | Apr 14, 2005 09:19 am by thmapper ![]() |
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Call of Duty 2 - Official Press Release 4/7/05!!! Call of Duty : CoD+UO General I just read this at PC Gamer. Does this mean there will be no German campaign for CoD 2? (read the bold part) If this is true, then they had better make an expansion for a German campaign. Quote:BEHIND THE SWASTIKA - 03/03/05 I had a lot of question... [more] |
24 | 1188 | Apr 13, 2005 05:20 am by thmapper ![]() |
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