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Latest Posts by SPi
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My next SP maps: "Battle for Stonne"
Call of Duty 2 : CoD2 SP Mapping
Excellent! Good luck!... [more]
6 1436 Nov 20, 2017 12:28 pm
by SPi
Custom models show up all white
Call of Duty 4 : CoD4 MP Mapping
You do have your custom model image files in your mod folder right? You need to pack your image files in a mod and run the mod with your map. Also you could try throwing the custom model image files in cod4/raw/images JUST for Testing. When you rel... [more]
2 709 Oct 27, 2017 02:50 pm
by SPi
[TRAILER] "Rooftops 2 Red Alert" Teaser Trailer
Call of Duty 4 : CoD4 SP Mapping
Thanks! Finally someone. Good luck with your stuff. Seems quite hard.... [more]
4 583 Oct 13, 2017 01:45 pm
by SPi
[TRAILER] "Rooftops 2 Red Alert" Teaser Trailer
Call of Duty 4 : CoD4 SP Mapping
Can I get some attention please ? :P A few comments of what you think of my work so far?... [more]
4 583 Oct 10, 2017 07:08 am
by SPi
Weapon World model can't hide tags
Call of Duty 4 : CoD4 General
I am no COD weapon attachments expert, but I think cod4 does not support hiding weapon tags in world gun models. Just in view models. I think COD4 has seperate worldmodels for each attachment since cod4 has 1 attachment max on each gun.... [more]
2 2447 Oct 8, 2017 12:46 am
by SPi
[TRAILER] "Rooftops 2 Red Alert" Teaser Trailer
Call of Duty 4 : CoD4 SP Mapping
One year after the release of my big Call of Duty 4: Rooftops Campaign, I am proud to announce its sequel; Call of Duty 4: "Rooftops 2 Red Alert"! With a cinematic Teaser Trailer I made. If you haven't played the first one here is the MODDB Downloa... [more]
4 583 Sep 23, 2017 10:38 am
by SPi
Script runtime error SP map
Call of Duty 4 : CoD4 SP Mapping
Ambient stop is needs a number in the brackets. Not a text. The Ambient you played before will automatically stop when you call ambientstop(); if you but nothing in the brackets it will stop immediately. If you put a float number then it will fade out ... [more]
2 506 Sep 23, 2017 10:29 am
by SPi
People canīt play my map
Call of Duty 2 : CoD2 SP Mapping
Glad it worked no problem good luck from now on :)... [more]
5 697 Sep 19, 2017 12:33 pm
by SPi
Hello
Call of Duty 2 : CoD2 SP Mapping
I can hardly understand your syntax. Please use proper english when asking help for such complex matters. You need to learn the basics of Call of Duty scripting you can either do everything in one gsc file or split it up. It's all the same. You put ... [more]
5 500 Sep 19, 2017 11:02 am
by SPi
D3DBSP isnīt updating after compile
Call of Duty 2 : CoD2 SP Mapping
There must be something wrong in the editor. Keep an eye on the compile BSP console while it compiles, see what blocks it. Remember what the last thing you did is in editor and try to undo or fix it. I know it sucks... good luck!... [more]
5 712 Sep 19, 2017 12:51 am
by SPi
People canīt play my map
Call of Duty 2 : CoD2 SP Mapping
Yes rr016 is right, plus an other way of doing it is this: Before releasing your map, launch cod2, open console, type /g_connectpaths 1 hit enter, then run your map /map mymap1 (or whatever) hit enter, then the nodes are connected, then pack your... [more]
5 697 Sep 19, 2017 12:48 am
by SPi
Hello
Call of Duty 2 : CoD2 SP Mapping
I didn't entirely understand the issue here. What does each gsc file do? Map script? or what? You want to use multiple gsc files in your map right? Or you have multiple maps with one gsc file each? And what is replaced from what? when this happens? ... [more]
5 500 Sep 19, 2017 12:44 am
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Goodspeed luitenant! It was a pleasure helping you I help others as I'd liked to be helped back in my first days of COD mapping ... [more]
86 2126 Jul 26, 2017 11:19 am
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
That's how COD mapping is. Constant problems and errors. Maximum AI is 32. 58 is too much yes. Try to spawn them in smaller amounts or make them respawn. There are tuts around on how to do this. What you saw in my pic was a complex combination of script a... [more]
86 2126 Jun 29, 2017 03:00 pm
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Oh you haven't seen anything yet xD I've attached a pic of one of my campaign missions in COD4. That - is - messy. BTW I started messing with cod2 mapping too. Do you have steam or smth? so we can chat and help eachother?... [more]
86 2126 Jun 28, 2017 12:56 pm
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Good luck mate! ... [more]
86 2126 Jun 27, 2017 06:00 am
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
antonio, i think he might need you to elaborate. He said he is beginner enough to hardly understand the script part so it would be a good idea to provide him some elaborated details on how to do that.... [more]
86 2126 Jun 24, 2017 06:05 am
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Ye that's right. It works this way. I am just not entirely sure how this works while he is spawned with trigger in cod2. I know how to do it in cod4 but not in cod2.... [more]
86 2126 Jun 19, 2017 11:58 am
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Yeah it looks like the code does not see the AI as alive and can't properly define it. I think I must to an actual map test before giving you further solutions :/ I suggest using your previous script to make the rest of your tests. Good luck. ... [more]
86 2126 Jun 19, 2017 07:15 am
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
So the sniper is a spawner that you want to waittill death to notify map is done. Classic deadend of all Singleplayer starter mappers/scripters, me included. Trust me nobody was a scripter/programmer before sitting down and mess with scripting/pro... [more]
86 2126 Jun 18, 2017 12:23 pm
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Ye good luck with that one. The guy in the topic Ni3ls posted said that it was a decal or something that caused the error. Hope to see the map complete ... [more]
86 2126 Mar 11, 2017 06:23 am
by SPi
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Good good. I like the simple and nice looking environment. COD4-COD5 maps do use a lot of detail and complex mapping that makes it look quite detailed on one hand, but too overloaded on the other hand. Simple map designs like this is the kind of FPS gam... [more]
86 2126 Dec 16, 2016 02:51 am
by SPi
COD4: "Compromised" Spec-Ops Mission
Call of Duty 4 : CoD4 SP Mapping
Thanks for your support. Yeah maybe this could become true someday.... [more]
3 1816 Dec 16, 2016 02:46 am
by SPi
COD4: "Compromised" Spec-Ops Mission
Call of Duty 4 : CoD4 SP Mapping
This is a very short mission I made based on the original Call of Duty 4: "Rooftops" Campaign map design of level 3 with minor changes. This mission is connected to the original story but it is not a sequel neither a prequel. It does not affect the origin... [more]
3 1816 Dec 11, 2016 04:55 am
by SPi
alive mates
Call of Duty 2 : CoD2 SP Mapping
Unfortunately not. I once tried to make some UO maps but I got very mad with the very outdated and user unfriendly controls and mechanics of COD 1 Radiant so I didn't stay on it. I know a guy who modded a lot about COD UO, I can link him to you. Infact th... [more]
6 2065 Dec 4, 2016 06:42 am
by SPi
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