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Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: My next SP maps: "Battle for Stonne"
rr016
General Member
Since: Aug 13, 2016
Posts: 70
Last: Aug 26, 2018
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Level 3
Category: CoD2 SP Mapping
Posted: Friday, Jan. 26, 2018 07:39 am
attachment: image(415.3Kb) image(441.5Kb) image(451.1Kb)
Greetings everyone and welcome back to another update of my map. Since I've worked on the objectives, I've been constantly struggling with AI and vehicles to work properly. But thankfully everything worked out and I finally completed the introduction sequence of the map. [biggrin]

I need to thank SPi and Mch2207Cz for their generous work they've put in to this project. As you may of recalled, there was a major problem with AI riding on tanks because of the awkward dismount and defining problem. Well I've come up with an alternative involving deleting and replacing the AI. I've made a Moddb article about the subject so you can check that out if you want to know more about what I did. Without SPi's programming and level design guidance, and Mch2207Cz's reworked models and tank scripts, well the map would have been abandoned. [sad]

However, because of these two I have some media to show you starting with a video showing what was achieved during the winter holiday: https://www.youtube.com/watch?v=TxWPUIrJzX8

I've also attached some screenshots showing the AI working and fighting alongside the player. Good stuff.


I hope you all enjoyed the news and I thank you for your interest in my map (feels more like a collab with SPi right now). Unfortunately I go back to school on Monday which means this might be the last news for a while. Hopefully I won't be too bogged down with school projects and assignments, but who knows? [ohwell]

Thanks for tuning in, and until next time! [wave]
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SPi
General Member
Since: Jul 4, 2012
Posts: 530
Last: Oct 17, 2018
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Level 6
Category: CoD2 SP Mapping
Posted: Friday, Jan. 26, 2018 09:10 am
A pleasure to help, if only I could work on some things directly to speed you up. But anyway the result is very satisfying.
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rr016
General Member
Since: Aug 13, 2016
Posts: 70
Last: Aug 26, 2018
[view latest posts]
Level 3
Category: CoD2 SP Mapping
Posted: Sunday, Apr. 1, 2018 10:54 am


Hey everyone, I just wanted to wish everyone a happy Easter, and sorry for the lack of news or updates these past months. I've been heavily focusing on my studies and I don't really have much time to think about this project at the moment.

But do not worry! Progress will resume in June (hopefully) and the map will MUST be released in the summer. I only wish you all just wait a bit more until by final exams get complete and I'll have more free time.

Until then, happy Easter and BE PATIENT. [banghead]
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rr016
General Member
Since: Aug 13, 2016
Posts: 70
Last: Aug 26, 2018
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Level 3
Category: CoD2 SP Mapping
Posted: Thursday, Jul. 5, 2018 09:22 am
Hello everyone, the Stonne maps are coming close to completion and I think it's time to show you all what everything on the map is representing since there are no French alternatives (...yet [cool] ). The image below states what the object in the map is actually supposed to be.



Stonne project release date is still not set since I'm lacking German voices. Until I can find someone to do them, then the maps will be ready for release. Thank you all for reading, hopefully I'll find someone with good German. [drink]
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11654
Last: Jul 5, 2018
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Level 10
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Category: CoD2 SP Mapping
Posted: Thursday, Jul. 5, 2018 09:32 am
You could try Welshy - I know he has done some Russian Voice Acting in the past[angryalien]
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SPi
General Member
Since: Jul 4, 2012
Posts: 530
Last: Oct 17, 2018
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Level 6
Category: CoD2 SP Mapping
Posted: Thursday, Jul. 5, 2018 12:08 pm
Russian?
I am interested!
Can Welshy do some russian accent while speaking english for me? Should I contact him?
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rr016
General Member
Since: Aug 13, 2016
Posts: 70
Last: Aug 26, 2018
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Level 3
Category: CoD2 SP Mapping
Posted: Friday, Aug. 10, 2018 01:10 pm
Well it looks like the end is near. Sorry for the lack of updates these past weeks, I was trying to get someone to do the German voices, but ended up doing them instead. As the picture says: the maps will be released Thursday August 16 2018. Similar to Frost, the map seems to be finished the same date as it was started. (I don't know how that happened) Expect major news update then... [drink]

edited on Aug. 10, 2018 01:10 pm by rr016
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rr016
General Member
Since: Aug 13, 2016
Posts: 70
Last: Aug 26, 2018
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Level 3
Category: CoD2 SP Mapping
Posted: Friday, Aug. 10, 2018 01:13 pm
Forgot to attach the picture, here it is:
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rr016
General Member
Since: Aug 13, 2016
Posts: 70
Last: Aug 26, 2018
[view latest posts]
Level 3
Category: CoD2 SP Mapping
Posted: Thursday, Aug. 16, 2018 05:48 am


Well I can't believe it, I've made more CoD2 single player maps - and this time with a lot more scripting. I have to thank SPi greatly for his scripting advice which finally made me understand and not be afraid of scripting anymore, Mch2207Cz for the awesome Panzer texture and helping me make friendlies respawn, and NobleRanger for his fantastic German voiceovers. Because of all this, "Stonne" is a lot more involved than my simple first map "Frost". I've managed to incorporate friendly German AI, moving vehicles, more complex objectives, and colorgroups/fiendlychains. With this knowledge I can go no to create better maps in the future. As for now, I hope you enjoy the maps and here's to another year of waiting for what comes next...

Download link should be up soon, but here it is: http://www.moddb.com/mods/my-cod2-custom-maps

I've also made a playthrough of the maps on my channel here: https://www.youtube.com/channel/UCaehpAD6zmDXytGvQsnLBvA

I hope you all enjoy [drink]
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SPi
General Member
Since: Jul 4, 2012
Posts: 530
Last: Oct 17, 2018
[view latest posts]
Level 6
Category: CoD2 SP Mapping
Posted: Saturday, Aug. 18, 2018 03:36 am
Good to see this finally done :)
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