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Forum: All Forums : Call of Duty 4
Category: CoD4 SP Mapping
CoD 4 mapping and level design for single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Script runtime error SP map
gunrock
General Member
Since: Oct 30, 2004
Posts: 166
Last: Nov 30, 2017
[view latest posts]
Level 4
Category: CoD4 SP Mapping
Posted: Thursday, Sep. 21, 2017 06:51 pm
I have a script where i the player goes inside a building from the outside and the Ambient changes.
but once the player touches the trigger i get this error:

Error
script runtime error
[see console for details

type string is not a float

here is my script:


amb_set1()
{


amb_set1 = getent("amb_outside1", "targetname");
amb_set1 waittill("trigger", player);

while(1)
{

amb_set1 waittill("trigger", player);
wait(1);
iprintlnbold ("play out sound dude");
AmbientStop("amb_chech_night1v3_lsrs");
wait(1);


AmbientPlay("bf_battle");
}


}





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SPi
General Member
Since: Jul 4, 2012
Posts: 516
Last: Dec 4, 2017
[view latest posts]
Level 6
Category: CoD4 SP Mapping
Posted: Saturday, Sep. 23, 2017 10:29 am
Ambient stop is needs a number in the brackets. Not a text. The Ambient you played before will automatically stop when you call
ambientstop();
if you but nothing in the brackets it will stop immediately.
If you put a float number then it will fade out in the time of that number.
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