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Forum: All Forums : Call of Duty 4
Category: CoD4 SP Mapping
CoD 4 mapping and level design for single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Help me post a Tutorial.
SPi
General Member
Since: Jul 4, 2012
Posts: 531
Last: Nov 9, 2019
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Level 6
Category: CoD4 SP Mapping
Posted: Sunday, Apr. 1, 2018 01:05 pm
Hey all.
I'm trying to post a Tutorial.
I wrote it down ready and all, saved it on a docx
but when I click post it gets me to a blank index modsonline page.

Can some moderators help me please? See if it's archived or anything?
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rr016
General Member
Since: Aug 13, 2016
Posts: 71
Last: May 24, 2022
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Level 3
Category: CoD4 SP Mapping
Posted: Sunday, Apr. 1, 2018 05:56 pm
I wanted to upload my Frost map here but I also had some problems and couldn't upload it here. I don't remember what it was though...
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Welshy
Preferred Member
Since: Feb 16, 2007
Posts: 1810
Last: Mar 22, 2020
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Level 8
Admin
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Im a fan of MODSonair
Im a HOST of MODSonair
Category: CoD4 SP Mapping
Posted: Monday, Apr. 2, 2018 02:04 am
Tutorials have to be reviewed and approved by a moderator before they go live. I've approved yours. You should be able to view it now - http://modsonline.com/Tutorials-read-830.html
Go ahead... You Play I Mod : MODSonline.com
Support Modsonline by becoming a PREFERRED MEMBER today
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MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 5pm GMT to listen LIVE.
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SPi
General Member
Since: Jul 4, 2012
Posts: 531
Last: Nov 9, 2019
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Level 6
Category: CoD4 SP Mapping
Posted: Monday, Apr. 2, 2018 12:41 pm
Ah awesome, that's what I wanted to hear. I was hoping for a message to pop up that my tutorial is waiting approval when I clicked post. Or was it somewhere on the post-tutorial site and I missed it? :P Anyway, thanks for the help! :)
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foyleman
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Since: Nov 7, 2001
Posts: 95765
Last: Apr 9, 2024
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Category: CoD4 SP Mapping
Posted: Monday, Apr. 2, 2018 12:58 pm
Thanks Welshy.

At the top of where you post a new tutorial...

"You may submit your tutorial below.
It will be subject to review by an administrator
and then made live for public use on the site."
Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
Have you heard the MODSonair Podcast?:
MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE.
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gunrock
General Member
Since: Oct 30, 2004
Posts: 172
Last: Oct 3, 2018
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Level 4
Category: CoD4 SP Mapping
Posted: Friday, Apr. 27, 2018 08:49 pm
I got my custom single player xmodel character i imported from bo1 into my map but his head or lower jaw and nose looks really deformed!

I then went back into Maya 8.5 and removed the extra face bones and the results of that is the character's whole head is shaped funny. help Spi how did you solve the deformed head problem?[confused]
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SPi
General Member
Since: Jul 4, 2012
Posts: 531
Last: Nov 9, 2019
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Level 6
Category: CoD4 SP Mapping
Posted: Saturday, Apr. 28, 2018 12:26 am
Maya 12 and the COD Xmodel plugin should do it.
This video shows me doing it wrong
https://www.youtube.com/watch?v=_5nfzQV6gks
You have to add the .ma and .mel file of the model
Then expand/collapse all bone trees and delete the face rigs by selecting them one by one not by the delete button but by the dump rig/bone button on the top menu in animations tab. Hope this helps.
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gunrock
General Member
Since: Oct 30, 2004
Posts: 172
Last: Oct 3, 2018
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Level 4
Category: CoD4 SP Mapping
Posted: Saturday, Apr. 28, 2018 03:07 pm
Gonna try this out. thanks for the reply Spi! i need to add you st skype too[rocking][wave]
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SPi
General Member
Since: Jul 4, 2012
Posts: 531
Last: Nov 9, 2019
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Level 6
Category: CoD4 SP Mapping
Posted: Saturday, Apr. 28, 2018 03:45 pm
okay its spirosspi
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ViktorMor
General Member
Since: Apr 8, 2016
Posts: 16
Last: Nov 26, 2018
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Level 1
Category: CoD4 SP Mapping
Posted: Tuesday, May. 22, 2018 02:35 pm
gunrock writes...
Quote:
I got my custom single player xmodel character i imported from bo1 into my map but his head or lower jaw and nose looks really deformed!

I then went back into Maya 8.5 and removed the extra face bones and the results of that is the character's whole head is shaped funny. help Spi how did you solve the deformed head problem?[confused]

Here is my tut
https://www.youtube.com/watch?v=gDZpt3Pgofw
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