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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: W.I.P. mp_meadowell
DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
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Level 8
MODSCON
Category: CoDWW Map + Mod Releases
Posted: Sunday, Feb. 22, 2009 10:44 pm
Very early screenies of mp_meadowell











[/

[URL=http://imageshack.us][/

[i]edited on Feb. 22, 2009 05:50 pm by DadofAzz[/i]
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW Map + Mod Releases
Posted: Sunday, Feb. 22, 2009 11:14 pm
Very nice work mate, loving the ambient light and overall feel, but be honest, how long did it take you to line those screenies up so damn perfect!
[thumbs_up]

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DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
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Level 8
MODSCON
Category: CoDWW Map + Mod Releases
Posted: Monday, Feb. 23, 2009 08:26 am
rofl, thanks techno mate. Didnt take long with a bit of the old PSP but I could have done better believe me. Was very tired last night after 5-6 hrs working on the old assertion failure error which I think (fingers crossed) I may have cracked. Time will tell now though.

thanks again doa [cool]
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW Map + Mod Releases
Posted: Monday, Feb. 23, 2009 09:32 am
Doa what can i say? Those screenshots are just pure pornography... Very nice work can't wait to get my hands on this this map.

Are you using fx for the mist or exp/volumetric fog?
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DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
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Level 8
MODSCON
Category: CoDWW Map + Mod Releases
Posted: Monday, Feb. 23, 2009 10:59 am
[lol] thanks rassy me owld mate for the kind comments,
For the fog I followed COLMAC's excellent tut
http://www.modsonline.com/Forums-top-95853.html
It turned out so good I never even had to change anything..

Much much work to be done yet however, when I can nail that son (azz) of mine down to a bit of testing on our lan I will get a better idea of how it runs and whats needed. More cover for a start. Then the gametypes to sort out...!!!!!
Also want some fx's in there but not too many, few moths round the street lights, the odd fire and smoke here and there.

Of course it will all grind to a halt if the old assertion failure rears its ugly head again.

lol, greets doa [thumbs_up]
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HyBr!d
General Member
Since: Sep 26, 2004
Posts: 560
Last: Sep 25, 2015
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Level 6
Category: CoDWW Map + Mod Releases
Posted: Monday, Feb. 23, 2009 11:00 am
those screens have a great atmosphere! looking good so far[thumbs_up]

any chance on a screenshot of the layout?
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DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
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Level 8
MODSCON
Category: CoDWW Map + Mod Releases
Posted: Monday, Feb. 23, 2009 12:47 pm
Will do hybrid later.. meantime its back to trying to figure out this blasted assertion failure ......[banghead]

Damn,, thought I had cracked it last night [mad]
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: CoDWW Map + Mod Releases
Posted: Monday, Feb. 23, 2009 01:27 pm
It has a nice CoD1 feeling to it.
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ClaireClaws
General Member
Since: Oct 22, 2005
Posts: 106
Last: Oct 26, 2009
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Level 4
Category: CoDWW Map + Mod Releases
Posted: Wednesday, Feb. 25, 2009 07:22 pm
[thumbs_up]
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DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
[view latest posts]
Level 8
MODSCON
Category: CoDWW Map + Mod Releases
Posted: Friday, Feb. 27, 2009 07:38 pm
Thanks to all for the kind comments.
The map will now be called mp_grestel (dont ask !) lol

I now have me some bugs flying around the street lights woot!!



they are there (trust me)

greets doa[wave]
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