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Latest Posts by jeannotvb
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[WIP]Double Trouble - SP
Call of Duty 4 : CoD4 SP Mapping
Lookin' good!... [more]
13 2157 Feb 1, 2010 06:31 pm
by jeannotvb
Is there a way?
Call of Duty 4 : CoD4 Scripting
Bind mouse 1 /quit ?... [more]
13 4974 Jan 30, 2010 06:49 pm
by jeannotvb
Minigun turret in MP or SP?
Call of Duty 4 : CoD4 MP Mapping
The sounds for the minigun are not included with the modtools, you can try using the heli's gun though.... [more]
5 4177 Jan 29, 2010 07:23 am
by jeannotvb
Is there a problem with compiling paths under Vista/7?
Call of Duty 4 : CoD4 SP Mapping
It's a known issue with 64-bit systems, the paths do not compile for some reason. I have a fix for this (forgot who made it, credits to that guy), add me to X-fire and i'll give it to you ( jeannotvb ).... [more]
3 2006 Jan 29, 2010 07:21 am
by jeannotvb
MW2 Mod Tools Are Coming (No ETA) -- 402 Confirms
MODSonline : General
About the IWnet thingy, it appears Bioshock 2 has no dedi server support either, also because they couldn't reach the deadline. These rushed products are definitely starting to affect the quality of certain games.... [more]
75 2445 Jan 28, 2010 02:38 pm
by jeannotvb
Node with unknown volume
Call of Duty : CoD Mapping
These errors are quite annoying, they often occur when you resize a brush by moving one of the blue dots when pressing "E" while having a too large gridsize, even when you CTRL+Z it will still save the 'infinite' brush. To get rid of them read the post ab... [more]
6 2157 Jan 28, 2010 02:34 pm
by jeannotvb
[WIP] MP Cityscape
Call of Duty: World at War : CoDWW Map + Mod Releases
Your map looks familiar. Oh wait.. Keep it up.... [more]
23 2576 Jan 27, 2010 05:01 am
by jeannotvb
MW2 Mod Tools Are Coming (No ETA) -- 402 Confirms
MODSonline : General
SparkyMcSparks writes...Quote:Quite possible this is just for the SP/ Spec Ops side of the game. If it's for MP, I suspect it won't even connect to IW Net at all so it wouldn't even be ranked. Probably can have HTTP redirect but still play off the host... [more]
75 2445 Jan 26, 2010 05:21 am
by jeannotvb
MW2 Mod Tools Are Coming (No ETA) -- 402 Confirms
MODSonline : General
Modern Warfare 2? What's that?... [more]
75 2445 Jan 26, 2010 02:12 am
by jeannotvb
modsonline wallpaper
MODSonline : MODSonline
I'll use it, getting tired of my static Vista background anyway. :)... [more]
11 1989 Jan 23, 2010 02:48 am
by jeannotvb
Stock Textures Adjustable?
Call of Duty 4 : CoD4 MP Mapping
Reverse engineering of their software is against the EULA, for personal use it's probably ok but not for releasing your map. I suggest you grab some textures from www.cgtextures.com and modify them / tile them where needed. edit: You need to regi... [more]
10 1894 Jan 21, 2010 07:16 pm
by jeannotvb
Custom Textures have white tint when using a normal map
Call of Duty 4 : CoD4 MP Mapping
Beej writes...Quote:cskiller86 - only ticked case to make it easier to find in radiant (though it's probably not the most appropriate category!) I'm making my normal map, by opening my colormap .dds in photoshop (without the mipmaps) and then running the... [more]
10 2400 Jan 20, 2010 11:42 pm
by jeannotvb
custom textures
Call of Duty 4 : CoD4 MP Mapping
*]SAS[*Foamy writes...Quote:ok well that did the same thing as last time still says i don't have the correct number of mip maps i set it too generate ALL for mipmaps i just don't get why it says i don't have the correct number of them here is a SS ... [more]
22 1916 Jan 20, 2010 06:29 pm
by jeannotvb
Custom Textures have white tint when using a normal map
Call of Duty 4 : CoD4 MP Mapping
I use CrazyBump to generate normal maps and sometimes modify them in Photoshop and they work fine in-game and Radiant ( I also have 'tint' blank ). What does your normal map look like?... [more]
10 2400 Jan 20, 2010 05:02 pm
by jeannotvb
Textures not working in Radiant
Call of Duty 2 : CoD2 MP Mapping
Does that videocard support DirectX 9.0? If not then you won't be able to use textures and you can't switch back to DirectX 7.0.... [more]
3 1890 Jan 19, 2010 07:35 pm
by jeannotvb
lighting help?
Call of Duty 4 : CoD4 MP Mapping
Each map has 'worldspawn' settings - these include the stuff you are looking for like sunlight. Basic tutorial of worldspawn settings: http://modsonline.com/Tutorials-read-453.html You can play around with the settings but you can also use the sett... [more]
2 1733 Jan 15, 2010 10:40 pm
by jeannotvb
Drawing a decal on both sides of a mesh.
Call of Duty: World at War : CoDWW General
Yeah it works.... [more]
6 2309 Jan 15, 2010 10:10 pm
by jeannotvb
Drawing a decal on both sides of a mesh.
Call of Duty: World at War : CoDWW General
I should have read the descriptions it gives when you hover your mouse over the options.. Thanks.... [more]
6 2309 Jan 15, 2010 10:05 pm
by jeannotvb
Drawing a decal on both sides of a mesh.
Call of Duty: World at War : CoDWW General
I've made a "hanging plants" decal (roots and leaves hanging from ledges etc.) - I've noticed in some decals like the spiderweb it's possible to draw the texture on both sides of the same mesh, I would like to know what AssMan settings are required to ach... [more]
6 2309 Jan 15, 2010 09:46 pm
by jeannotvb
extract gsc files from a mod
Call of Duty 4 : CoD4 Scripting
Is it so hard to use a proper topic name? Also using other peoples script in your mod is bad, but if you want to use it as a reference Google for "Fastfile decompiler" it's made for WaW but also works in CoD4 (for scripts).... [more]
10 2317 Jan 15, 2010 09:41 pm
by jeannotvb
[WIP] Additional Custom Vehicles
Call of Duty: World at War : CoDWW Map + Mod Releases
I like the Halftrack, hopefully people will modify their maps to optimize gameplay strategy. For example crossing large open areas in a halftrack to avoid getting shot by snipers or something.... [more]
3 2370 Jan 15, 2010 05:32 pm
by jeannotvb
Buggy Maya exporters?
Call of Duty: World at War : CoDWW General
zeroy writes...Quote:jeannotvb writes...Quote:I've imported a lot of models with no problems but sometimes I get an Assert Failure when compiling, as it turns out the problem was that I forgot to make it a phong in Maya.. Recently though when I re-scale a... [more]
3 2037 Jan 15, 2010 12:18 pm
by jeannotvb
Buggy Maya exporters?
Call of Duty: World at War : CoDWW General
I've imported a lot of models with no problems but sometimes I get an Assert Failure when compiling, as it turns out the problem was that I forgot to make it a phong in Maya.. Recently though when I re-scale a model (with same model phong on it) it gives ... [more]
3 2037 Jan 14, 2010 08:34 pm
by jeannotvb
HD Video Tutorials
Call of Duty: World at War : CoDWW MP Mapping
BlackJack_Jonny writes...Quote:i would also like to mention at this point that if it wasnt for the hard work and effort put in by people from all across the community it woudnt be possible for me to create these tutorials without the hardwork from peop... [more]
92 2770 Jan 14, 2010 11:14 am
by jeannotvb
Modern Warfare2 Texture export?
Call of Duty 4 : CoD4 MP Mapping
Looks like it has problems tiling, what AssMan settings have you used?... [more]
18 2286 Jan 13, 2010 03:09 pm
by jeannotvb
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