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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: COD4 map concept: Castelnau-Paygerols
Smithy
General Member
Since: Feb 2, 2004
Posts: 54
Last: Nov 23, 2016
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 22, 2008 10:28 pm
Nice work [thumbs_up]

If only my mapping skills were that good... :P
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Horseman
General Member
Since: May 12, 2005
Posts: 99
Last: Apr 20, 2011
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 23, 2008 04:54 am
my 2 cents..... WOW!.. I think if you put the effort into it, This map will be a real popular one with those servers that appreciate good tactically inclined maps.

Great work so far... I'm sure we will add it to our servers' rotations soon.

edited on Jan. 22, 2008 11:55 pm by Horseman
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Scorpion979
General Member
Since: Nov 18, 2007
Posts: 39
Last: Feb 15, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 23, 2008 05:58 am
That is some of the nicest work with cod4 radiant I have seen yet. I'll be looking forward to progress reports.

Any chance of you doing a small tutorial on doing some of the terrain? It looks great
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BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 318
Last: Apr 6, 2009
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 23, 2008 06:04 am
Woa. very nice dude. Teach me :D. This looks like its goin to be a very nice map. Keep up the good work
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Carcass26
General Member
Since: Mar 9, 2006
Posts: 205
Last: Dec 9, 2009
[view latest posts]
Level 4
MODSCON
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 23, 2008 10:53 am
Indeed, very nice work there, if you can maintain that quality throughout the rest of your map (and by the looks of it, it's gonna be large meaning a LOT of work) this will be very hot property!

Do you mind if I ask you what worldspawn settings you used in the first pics, it looks beautiful. I understand if you'd rather not say though. [tongue]

Excellent work. [thumbs_up]
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HyBr!d
General Member
Since: Sep 26, 2004
Posts: 560
Last: Sep 25, 2015
[view latest posts]
Level 6
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 23, 2008 12:27 pm
thanks for the compliments! =)

the worldspawn settings i used in the first pics was "the coup"

Code:
  Coup "The Coup"

"reflection_color_correction" "coup"

"sunlight" "1.1"

"sundirection" "-40 72 0"

"suncolor" "1 1 .85"

"sundiffusecolor" "1 .95 .8"

"diffusefraction" "0.2"

"_color" "0 1 .5"

"ambient" ".02"

"radiosity" "1" 


i tweaked them further for my map, but these are the settings i used in the first screens.

and yes it will take a LOT of time and work to complete this map, so don;t expect it any time soon.

i don't know when my next update will be, first gonna make more to show [casanova]
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Carcass26
General Member
Since: Mar 9, 2006
Posts: 205
Last: Dec 9, 2009
[view latest posts]
Level 4
MODSCON
Category: CoD4 MP Mapping
Posted: Wednesday, Jan. 23, 2008 12:35 pm
Thanks HyBr!d. I thought they were custom settings in the first pics.

Good luck with the map then!
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