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Topic | Replies | Views | Last Post | |
[W.I.P] mp_stash Call of Duty: World at War : CoDWW MP Mapping Wow, has it really been that long since I released an update for this map? Well, in between starting a new job, completing various other projects and my PC having a meltdown, I have managed to keep doing the odd little bit here and there on the map. I ... [more] |
7 | 1850 | Dec 9, 2009 10:34 pm by Carcass26 |
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[W.I.P] mp_stash Call of Duty: World at War : CoDWW MP Mapping ** UPDATE ** Small update, just wanted to show you the garage area of the depot. Will hopefully have some exterior shots for you soon. Thanks ... [more] |
7 | 1850 | Sep 5, 2009 11:44 am by Carcass26 |
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[W.I.P] mp_stash Call of Duty: World at War : CoDWW MP Mapping ** UPDATE ** Well unfortunately I still haven’t started work on the terrain as I have been tweaking the main building some more, as well as starting on some new separate buildings that I decided were necessary at the front of the depot. However,... [more] |
7 | 1850 | Sep 1, 2009 10:32 pm by Carcass26 |
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[W.I.P] mp_stash Call of Duty: World at War : CoDWW MP Mapping I'm pleased to announce that I've managed to dust off the old mapping gear and have started a new project for CoD:WW. I have to admit it's been great reacquainting myself with the ModTools, and finally being able to develop an idea I've had sitting on a s... [more] |
7 | 1850 | Aug 30, 2009 09:08 am by Carcass26 |
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Brothers In Arms Stunt General Gaming Topics : General Gaming Well I preordered the game at my local 'Game' store and received double reward points on my loyalty card! *whoo*..... Anyway, the game was meant to be released Friday 26th here, but when I went in to pick up my new game on the day I was told that the s... [more] |
10 | 2092 | Sep 30, 2008 09:16 pm by Carcass26 |
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[tut] Destructables Models for MP Call of Duty 4 : CoD4 Scripting NIce little tutorial zeroy. Doesn't seem to different from breaking glass etc so it should be easy for people to understand. Nice work! :)... [more] |
10 | 2890 | Sep 13, 2008 01:14 pm by Carcass26 |
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just...Why??? ;P MODSonline : General dear god..... so thats where kids come from! ... [more] |
6 | 1427 | Sep 10, 2008 10:57 pm by Carcass26 |
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[WIP}mp_ccnew Beta Call of Duty 4 : CoD4 Map + Mod Releases Glad to see this map is still on the go Frittz. Your initial area that featured in the first beta is still great and I'm glad to see some of the changes have been implemented. I would have to say that you have done a nice job landscaping the forest ... [more] |
6 | 1930 | Sep 10, 2008 10:54 pm by Carcass26 |
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Does anyone knows the hole story of COD Carentan? Call of Duty 4 : CoD4 MP Mapping zeroy writes...Quote: Hey Carcass, happy to see you around Thanks zeroy, I know it's been a while. Good to see you too, I thought a lot of CoD mappers went AWOL just like me over the last few months. A nice find on those images as well. ... [more] |
12 | 3058 | Sep 9, 2008 10:50 am by Carcass26 |
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error with chainlink fence Call of Duty 4 : CoD4 MP Mapping My understanding is, while partially floating textures are undesirable, they have no adverse effect on your map or the gameplay. This often occurs with decals and textures that contain transparency, but it is not a real problem. Saying that, there is not... [more] |
5 | 1949 | Sep 9, 2008 03:06 am by Carcass26 |
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error with chainlink fence Call of Duty 4 : CoD4 MP Mapping My understanding is, while partially floating textures are undesirable, they have no adverse effect on your map or the gameplay. This often occurs with decals and textures that contain transparency, but it is not a real problem. Saying that, there is not... [more] |
5 | 1949 | Sep 9, 2008 03:06 am by Carcass26 |
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Does anyone knows the hole story of COD Carentan? Call of Duty 4 : CoD4 MP Mapping I always thought Carentan was a community made map. I didn't get into the custom map scene till CoD2, where Carentan was a stock map, so it was a bit of a surprise to me. At end the end of the day though, when you look at alot of the SP and MP maps fro... [more] |
12 | 3058 | Sep 9, 2008 03:01 am by Carcass26 |
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Model limit help Call of Duty 4 : CoD4 MP Mapping Don't worry too much about it. The model limit applies to 1000 unique models, not 1000 in total. Eg. You could have 1000 models of foliage_grass_squareclump and 1000 of foliage_tree_pine_lg_b and it will only count it as 2 unique models. Unfortunat... [more] |
3 | 1584 | Sep 9, 2008 02:21 am by Carcass26 |
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[WIP] mp_trench Call of Duty 4 : CoD4 Map + Mod Releases Looks interesting and original with some nice details. Couple of points though; The walls of your trenches look very flat and the edges all seem to be on right angles. I understand these walls may be placeholders for now, but for a more realistic lo... [more] |
6 | 2061 | Sep 7, 2008 01:08 am by Carcass26 |
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MODSonair Episode 143 MODSonline : MODSon-air My Uni (Northumbria) does a Games Design Course, which seems predominately based around designing GameCube games... The only thing I can see students learning from this is the process required to design and create a game, but won't give the student any pr... [more] |
13 | 1546 | Sep 6, 2008 11:14 pm by Carcass26 |
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[PREVIEW] Homefront: Downtown Call of Duty 4 : CoD4 SP Mapping Excellent news Babycop, looking forward to the hopefully imminent release. I'm glad I haven't started using my CoD4 disc as a coaster just yet. ... [more] |
11 | 1946 | Aug 31, 2008 11:10 pm by Carcass26 |
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[WIP] mp_TrainStation Call of Duty 4 : CoD4 Map + Mod Releases Looking amazingly detailed. I remember when this first popped up on the old IW forums and I voiced my opinions on how excellent this looked. As for the railings in the entrance I do think they could have a detrimental effect on gameplay. It's bad enoug... [more] |
13 | 2693 | Aug 29, 2008 03:37 pm by Carcass26 |
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TF2 - Out of a Job General Gaming Topics : General Gaming haha, I see the spy managed to stick to what he does best.... [more] |
2 | 1639 | Aug 6, 2008 03:12 pm by Carcass26 |
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[WIP] mp_stable Call of Duty 4 : CoD4 Map + Mod Releases Ok, firstly congratulations on completing your first map! I'm sure you'll agree its a great feeling. Now I have to compliment you on your awesome recreation of a real world location, at least I'm guessing it is a real world location because it looks so... [more] |
4 | 1999 | Jul 23, 2008 03:47 pm by Carcass26 |
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Preview of new map Call of Duty 4 : CoD4 MP Mapping This looks pretty impressive. You seem to have a nice natural layout that isn't boxed in, lots of flowing curves and angles. The lighting is very atmospheric and suitable for nightvision without forcing it on players and to me the rain doesn't look out... [more] |
7 | 2126 | Jul 23, 2008 09:01 am by Carcass26 |
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MODSonair Episode 136 MODSonline : MODSon-air Steam doesn't let me play anything in offline mode for some reason, but its not really a problem for me. As much as I prefer to have a physical version of a game and the skepticism I usually have from buying online, I have no concern buying some games ... [more] |
15 | 1422 | Jul 19, 2008 12:23 pm by Carcass26 |
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[RELEASE]MP_Dam Call of Duty 4 : CoD4 Map + Mod Releases Cogratulations on completing the map Ernesto. Looks good and I'm glad to see you added more cover up top. I like the water FX you added for the water gushing through the dam. Unfortunately I know too well what you mean about mapping for CoD4. ... [more] |
18 | 2509 | Jul 18, 2008 01:45 pm by Carcass26 |
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Spets skins Call of Duty 4 : CoD4 General I am not sure about skins, but last time I looked in the xmodel folder for spetz player models they were listed as opforce. Perhaps that can helps you out. ... [more] |
3 | 1911 | Jun 19, 2008 10:16 am by Carcass26 |
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MODSonair Episode 131 MODSonline : MODSon-air tut tut, your such a floozy Foyle, always teasing us with news! ... [more] |
4 | 1721 | Jun 13, 2008 04:04 pm by Carcass26 |
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ScrewAttack - Top 10 FPS Games Ever General Gaming Topics : General Gaming Oh so many great memories watching this........ [more] |
6 | 2235 | Jun 10, 2008 03:27 pm by Carcass26 |
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