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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Light Issues
kelky
General Member
Since: Jun 1, 2005
Posts: 8
Last: Mar 4, 2007
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Level 0
Category: CoD Mapping
Posted: Sunday, Mar. 4, 2007 02:15 pm
ive checked and havnt seen anything i even made a new skybox and stilll nothing :(
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD Mapping
Posted: Sunday, Mar. 4, 2007 02:20 pm
Have you entered your worldspawn settings?
does your compile log say: ****** leaked ***** anywhere?
Post your compile log if you're not sure.

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kelky
General Member
Since: Jun 1, 2005
Posts: 8
Last: Mar 4, 2007
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Level 0
Category: CoD Mapping
Posted: Sunday, Mar. 4, 2007 02:25 pm
yep it does ******Leaked******
:(
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD Mapping
Posted: Sunday, Mar. 4, 2007 02:54 pm
Open your map in Radiant
go to File->Pointfile

that will display a red line going through the leak in your skybox..
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{PADZ}grimreaper
General Member
Since: Apr 23, 2005
Posts: 334
Last: Aug 11, 2011
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Level 5
Category: CoD Mapping
Posted: Saturday, Mar. 10, 2007 04:01 pm
I also have a Leaked Problem. And when i did Pointfil, nothing happens. How is that possible?
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Jimbeau
General Member
Since: Jan 27, 2007
Posts: 95
Last: Jul 24, 2007
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Level 3
Category: CoD Mapping
Posted: Saturday, Mar. 10, 2007 04:42 pm
(CoD2) A while back I had a .lin file generated, so I knew I had a leak. Pointfile didn't work for me either. I had a model that stuck out of the skybox. It was a bridge. I have no clue what the hangy down thing on it was, but it was outside.
Hope this helps.
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{PADZ}grimreaper
General Member
Since: Apr 23, 2005
Posts: 334
Last: Aug 11, 2011
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Level 5
Category: CoD Mapping
Posted: Saturday, Mar. 10, 2007 04:55 pm
No not really cause i changed my skybox. I made it bigger and i still had the problem. And it still says ****LEAKED****
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Jimbeau
General Member
Since: Jan 27, 2007
Posts: 95
Last: Jul 24, 2007
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Level 3
Category: CoD Mapping
Posted: Saturday, Mar. 10, 2007 06:26 pm
It's very easy to inadvertently choose a skybox brush while manipulating stuff. I have my best luck looking for skybox leaks from the outside. I make sure all the exterior brush sides are caulk and visit the outside corners. Even a smidge of a grey line is death. (This is also why I never miter my corners. I want those junctions visible.)
I've had to completely redo mine a couple of times. When that happens I set snap to grid at 16 or higher.
It's frustrating to redo, but it really doesn't take that long.
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