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Forum: All Forums : Call of Duty 2
Category: CoD2 Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: [Release] mp_Pavlov
drofder2004
General Member
Since: Apr 11, 2004
Posts: 207
Last: Mar 12, 2007
[view latest posts]
Level 4
Category: CoD2 Map + Mod Releases
Posted: Thursday, Jan. 18, 2007 06:22 pm
MP_PAVLOV

Download: Click Image above.

The following is an extract from the readme.txt, please look inside the readme for addition info and a history on Pavlov's house and known issues.

=========================
Details:
=========================
Map: mp_Pavlov (Pavlov's House)
Gametypes: DM, TDM, CTF, HQ & CTF

Author: Drofder (=Alias=Drofder / Drofder@CoDJumper.com)
Email: Please obtain from readme.txt (for anti-spam purposes)
Websites: www.clanalias.com / www.codjumper.com / www.iwnation.com

Release Date: 18th January 2007
Development Time: Too Long

=========================
Credits / Acknowledgements
=========================
Infinity Ward - Without them, there would be no game and without them this map would not exist in this form.
Clan Alias - Without the 2 years of playing Pavlov with them, I would not have made this map.
CoDJumper - Simply for being an amazing community =]

SSHawkeye (IWN) - For his initial support for creating a PTRS-41 (which was eventually not used, sorry)
CJ_LUKE - For porting the original PTRS-41 model over at a moments notice.

Everyone who took interest over at the IWN - Without the support, I may have given up ;)
A future thank you to anyone and everyone who downloads, plays, hosts this map.
(If you feel you deserve a little recognition, please email me)

=========================
Known Issues
=========================
- Side entrance to basement of Pavlov's house awkward to enter (although possible).
- Similar to hole (above the bath) on the first floor.
- S&D objectives very bright and low quality skin.
- Slight modifications to lighting needed.
- No portalling in current version.

=========================
Installation & Permissions & Disclaimer
=========================
- Place the IWD file in your MAIN folder.
(Default: C:\Program Files\Activision\Call of Duty 2\Main\)

- Do not modify or add to the contents of the IWD file.
- You may distribute the file via any means you wish, but under no circumstances should the files be used for profit.
- Do not contact Activision or Infinity Ward for support regarding the map (contact me).
- If you wish to distribute the files, then all files must be included in their original form (including this readme).

I am in no way responsible for damage of any kind due to inappropriate use of the files.

edited on Jan. 18, 2007 01:24 pm by drofder2004
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All-Killer
General Member
Since: May 26, 2006
Posts: 140
Last: Nov 23, 2008
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Level 4
Category: CoD2 Map + Mod Releases
Posted: Thursday, Jan. 18, 2007 06:48 pm
Nice work drofder, i was wondering when you finally releasing it and now its here. Im going to test it right away and i give you my comment about it.

EDIT: oke i had a quick look and it is an absolut amazing map. You made it very nice in every detail. In my opnium some textures don't really fit to it but thats my tast/opinium. What i saw is that one backdrop building isnt low enough so you can see out the map, maby somthing for v1.1. Really nice work!. Whats youre next project? [wink]

4.5/5


edited on Jan. 18, 2007 01:59 pm by All-Killer
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drofder2004
General Member
Since: Apr 11, 2004
Posts: 207
Last: Mar 12, 2007
[view latest posts]
Level 4
Category: CoD2 Map + Mod Releases
Posted: Thursday, Jan. 18, 2007 06:57 pm
Ran out of Edit time...

Supported Gametypes: DM, TDM, CTF, HQ, CTF & SD

Please also be advised that some mods will not set up the S&D spawns correctly, this is due to a flaw that was present in the stock code. A 'new' stock version is already present in the iwd, so stocks servers will be fine.

edited on Jan. 18, 2007 02:01 pm by drofder2004
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drofder2004
General Member
Since: Apr 11, 2004
Posts: 207
Last: Mar 12, 2007
[view latest posts]
Level 4
Category: CoD2 Map + Mod Releases
Posted: Thursday, Jan. 18, 2007 07:02 pm
All-Killer writes...
Quote:
Nice work drofder, i was wondering when you finally releasing it and now its here. Im going to test it right away and i give you my comment about it.

EDIT: oke i had a quick look and it is an absolut amazing map. You made it very nice in every detail. In my opnium some textures don't really fit to it but thats my tast/opinium. What i saw is that one backdrop building isnt low enough so you can see out the map, maby somthing for v1.1. Really nice work!. Whats youre next project? [wink]

4.5/5


edited on Jan. 18, 2007 01:59 pm by All-Killer


Thank's very much, could you please email a screenshot of the bug. :)
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FAFFER
General Member
Since: May 1, 2005
Posts: 647
Last: Sep 17, 2011
[view latest posts]
Level 6
Category: CoD2 Map + Mod Releases
Posted: Thursday, Jan. 18, 2007 07:18 pm
been watchin this since the first thread on IWN.....just had a nosey round it and looks VERY, very nice!

will be playing it 2nite [biggrin]

top job even if it did take an eternity [thumbs_up]


got to say...the scale is fookin awesome! serious attention to detail! [wink]

edited on Jan. 18, 2007 02:22 pm by FAFFER
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sintclair
General Member
Since: Dec 28, 2006
Posts: 36
Last: Jan 27, 2008
[view latest posts]
Level 2
Category: CoD2 Map + Mod Releases
Posted: Thursday, Jan. 18, 2007 07:44 pm
what is your xfire maker of the map?
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drofder2004
General Member
Since: Apr 11, 2004
Posts: 207
Last: Mar 12, 2007
[view latest posts]
Level 4
Category: CoD2 Map + Mod Releases
Posted: Friday, Jan. 19, 2007 12:41 am
sintclair writes...
Quote:
what is your xfire maker of the map?
I am afraid I do not use Xfire (or msn for that matter) Contact can be made using any of my emails (in the readme.txt)
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Saturday, Jan. 20, 2007 07:51 pm
Looking very nice. Well done buddy.
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DarthBrooks
General Member
Since: Nov 24, 2005
Posts: 76
Last: Jun 14, 2007
[view latest posts]
Level 3
Category: CoD2 Map + Mod Releases
Posted: Sunday, Jan. 21, 2007 05:49 am
Truly awesome work. It's good to see Pavlov's house return.

Two bugs/ things I've noticed.

You need to use CAP at this spot.

http://fileanchor.com/88333.jpg



and you need to break up this texture some how. It's very repetitive and that makes it look featureless. You can blending a different brick or exterior wall texture and then use a decal to add another texture.

http://fileanchor.com/88334.jpg




edited on Jan. 21, 2007 12:53 am by DarthBrooks
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richman
General Member
Since: Apr 26, 2006
Posts: 3
Last: Jan 21, 2007
[view latest posts]
Level 0
Category: CoD2 Map + Mod Releases
Posted: Sunday, Jan. 21, 2007 06:53 pm
Might know, might not. Posted at codutility and infinityward.

thanks for the map... awesome!

spawn issue, in wall, east building lower floor


edited on Jan. 21, 2007 01:53 pm by richman
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