Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 71 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: what the f*ck?
TriGGeRX
General Member
Since: Jul 17, 2004
Posts: 127
Last: Jul 28, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Saturday, Jul. 24, 2004 03:52 pm
I have my map almost finished but now it doesn't work anymore.

I've added a wall to blow up and now when i try to test it doesn't load anymore [puke]
Can someone tell me what's the problem.
Compiling took ages by the way...
I really want this map to work...
Share |
Engineer
General Member
Since: Feb 6, 2004
Posts: 78
Last: Oct 7, 2004
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Saturday, Jul. 24, 2004 04:47 pm
Quote:
what the f*uck



Gotta love these titles...

Ok, first of all, you need to describe exactly what is going when it "doesn't load" What kind of error message is generated. I assume you're trying load the map in COD Multiplayer, correct? If Radiant is the problem, scroll down to the bottom of this post.

Have you ran the game in developer mode yet? If not, put these command-line parameter options in...

+set developer 1 +set logfile 2

See if there is a problem with your GSC file (make sure syntax and scripting code is correct). Check your arena file and make sure everything is spelled correctly.

Check and make sure pure server settings are turned off.

Also, did you check each stage of the compile? Sometimes Q3Map and Flare may not finish a stage because of an error in a previous stage. Make sure your BSP file is the real thing and not some leftover compile from yesterday.

Delete the BSP file, PRT, etc... everything but the MAP file. Do a fast compile (both for vis and lighting), see if everything works.

To do a fast compile just add in the fast parameter to the vis and lighting stages.

q3map -vis -fast ../../main/maps/yourmapname
flare -fast -sundiffusesamples 10 -dumpoptions ../../main/maps/yourmapname

If it's still not loading in CODMP, you're going to have to open it up in Radiant and check your work. Try temporarily removing the destroyable wall and see if your map works. If that's the case then the problem is with that destroyable wall. Check any scripting related to that wall, as well as the entity attributes for it.

If by some chance Radiant won't let you open the map (and that's what you mean by your post), then you have to manually open up the map file in a text editor and inspect your map (mainly the entity settings). Wyatt posted something a while back that will fix some maps if a syntax error has been created. Some kind parse editing program (check the download section). Give that a shot. Otherwise, you manually edit the map file to remove/change sections causing problems with loading.

But please... give as much detail as possible.
Share |
TriGGeRX
General Member
Since: Jul 17, 2004
Posts: 127
Last: Jul 28, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Sunday, Jul. 25, 2004 12:00 pm
The problem is: It doesn't give an error!
When Compile(takes ages) i see nothing special.
When i make a new server(pure off i know) it goes to the screen:CoD Multiplayer- 1.4
And it stays there i need to restart my computer to get back to windows.

So there my title: What the f*ck?

I've checked CoD radiant voor leaks etc.
Nothing.
I'm now gonna compile without the wallbomb.
Check if that's the problem.
Share |
Engineer
General Member
Since: Feb 6, 2004
Posts: 78
Last: Oct 7, 2004
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Sunday, Jul. 25, 2004 05:12 pm
Ok, so it's freezing on you. I have had that problem before with maps. The last time it happened, it was because of some entities I had placed in my map. When I removed those entities, my map was able to load. It may have been do to some invalid entity keys and/or some error in saving the entity values.

In addition to removing that wall, check the latest entities to be added to your map. Make sure their attributes are valid.

If it still freezes even after you've removed the wall, you may want to temporarily remove ALL entities. Just cut & paste with notepad in your map file... place the entities in some other text file for repasting later. That way you can compile your map with just brushes.
Share |
TTTC
General Member
Since: Feb 8, 2004
Posts: 212
Last: Jun 11, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Sunday, Jul. 25, 2004 06:59 pm
Things that MIGHT fix the problem:
1: Replace the old .bsp with the new .bsp
2: Remove all .pk3 files, exept: pak0-9.pk3, locilized english0-4.pk3 and paka.pk3, from main
Tip: Click 'Start New Server', Turn 'Pure' off, click 'Back' take down the console and write: 'map' then press 'Tab', and then just write your map name and press 'Enter'... It could work... [pimp]
Share |
StrYdeR
General Member
Since: May 11, 2004
Posts: 11672
Last: Apr 20, 2024
[view latest posts]
Level 10
Admin
Forum Moderator
Im a HOST of MODSonair
Category: CoD Mapping
Posted: Sunday, Jul. 25, 2004 08:16 pm
To me it sounds as if you may have an infinite loop in your script.

Check the gsc for errors...if you can't find any post it here and I will look at it for you

If you used the wall bomb tutorial of wyatts, he forgot to mention that you need to giver the bomb the key targetname and the value wallbomb.

The compile process taking too long...check for entities outside of your skybox, especially if you used a csg function to cut a hole in your wall [angryalien]
Share |
TriGGeRX
General Member
Since: Jul 17, 2004
Posts: 127
Last: Jul 28, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Sunday, Jul. 25, 2004 08:48 pm
Ok i'll check that but i downloaded bomb_stuff the gsc. the .map and the .bomb_efx

Just copied everything to my map so i wouldn't make mistakes...
Share |
StrYdeR
General Member
Since: May 11, 2004
Posts: 11672
Last: Apr 20, 2024
[view latest posts]
Level 10
Admin
Forum Moderator
Im a HOST of MODSonair
Category: CoD Mapping
Posted: Sunday, Jul. 25, 2004 08:52 pm
yes - but like i said...there is a forgoten tidbit in the tut...and you need to add that in your .map when you construct the bomb [angryalien]
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty : CoD Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»