Members Online»
0 Active | 89 Guests
Online:
|
LATEST FORUM THREADS»
by Welshy
Posts: 6 / 386 The Future of MODSonline
In The News by KAZAM3766
Posts: 1 / 636 CoD: Battle Royale
CoD+UO Map + Mod Releases by morgawr
Posts: 1 / 2702 Damaged .pk3's
CoD Mapping by lazygit
Posts: 1 / 3215 heli to attack ai
CoD4 SP Mapping by DrBiggzz
Posts: 11 / 1030 New Cod UO Rifle Mod.
CoD Mapping |
Polls»
|
|
Topic | Replies | Views | Last Post | |
Hammer acting strangely Valve's Source : HL2 Mapping oh god this is embarassing i had the little "ig" icon on the top toolbar depressed, that's for group ignore. What's even worse is i spent almost all of last night trying to figure this out. Sorry for that lol ... [more] |
3 | 1264 | Mar 1, 2005 03:22 pm by {JS}Capt. Snuffy |
|
Hammer acting strangely Valve's Source : HL2 Mapping I was just making a simple sliding door in my map, and i had just tied the door brush to a func_door. I change some properties like its name etc andi deselect it. Then i remember i need to change some properties so i go to the properties window again, onl... [more] |
3 | 1264 | Mar 1, 2005 03:20 pm by {JS}Capt. Snuffy |
|
Can't find info-player-terrorist and counterterrorist Valve's Source : HL2 Mapping actually today when i turned on hammer (not too long ago) they were magically there, i guess i just had to restart hammer to get it working ... [more] |
3 | 2658 | Feb 28, 2005 09:47 pm by {JS}Capt. Snuffy |
|
Can't find info-player-terrorist and counterterrorist Valve's Source : HL2 Mapping i have my hamemr set up as described in the tutorial (only for CSS instead of hl2 DM). i'm using cstrike.fgd yet i only have info_player_start! info_player_terrorist and info_player_counterterrorist are nowhere to be found. Anyone have a clue as to what's... [more] |
3 | 2658 | Feb 26, 2005 07:34 pm by {JS}Capt. Snuffy |
|
ALL MEMBERS READ- COMMUNATY MAP PROJECT Call of Duty : CoD Mapping if you need extra help drop me a line at CaptSnuffy@gmail.com... [more] |
27 | 1804 | Dec 9, 2004 12:07 am by {JS}Capt. Snuffy |
|
Texture prob. Call of Duty : CoDUO Mapping mini-doors? like little black boxes with a gray grid separating them?... [more] |
16 | 2195 | Nov 28, 2004 07:59 pm by {JS}Capt. Snuffy |
|
Custom Spray Logo Tutorial... Valve's Source : Source General Gaming OH..... thank you! maybe the dimensions are my problem since i have it on 1024x1024 i'll resize and let you know how it turns out ... [more] |
13 | 2863 | Nov 28, 2004 07:24 pm by {JS}Capt. Snuffy |
|
Fatal Error In Hammer Valve's Source : HL2 Mapping http://img.photobucket.com/albums/v227/CaptSnuffy/hammmererror.bmp anyone know what that's about? i followed the guide to "Manually Configuring Hammer" but i got that.... [more] |
4 | 1895 | Nov 28, 2004 06:23 pm by {JS}Capt. Snuffy |
|
Custom Spray Logo Tutorial... Valve's Source : Source General Gaming One more question: The other stock sprays are in C:\Program Files\Valve\Steam\SteamApps\username\counter-strike source\cstrike\materials\VGUI\logos\UI but your tutorial says a different folder, and it seems like it's meant for the Counter Strike S... [more] |
13 | 2863 | Nov 28, 2004 04:35 pm by {JS}Capt. Snuffy |
|
Custom Spray Logo Tutorial... Valve's Source : Source General Gaming when i tried the tutorial it didnt work all i got was pink and blaxck checkers and then when i spray it nothing shows i think i messed up when putting the files i made form the .tga intto a folder, i went all the way to the end of the file chain fol... [more] |
13 | 2863 | Nov 28, 2004 01:26 am by {JS}Capt. Snuffy |
|
Who esle is CSS mapping? Valve's Source : HL2 Mapping just curious, is it difficult to map with the physics stuff? and also, what tools would i use to map for HL2/CSS?... [more] |
9 | 2427 | Nov 17, 2004 11:43 pm by {JS}Capt. Snuffy |
|
create a mod ???? Call of Duty : CoD+UO General i too would like to know this information...... [more] |
5 | 1466 | Nov 16, 2004 12:11 am by {JS}Capt. Snuffy |
|
UO not working! help please! Call of Duty : CoD+UO General RedTiger writes...Quote:Alternatively, completely uninstalling and deleting the folders should fix the problem as it will replace them when reinstalling (if they are default files). that one worked for me, thanks man... [more] |
4 | 2711 | Oct 3, 2004 07:08 pm by {JS}Capt. Snuffy |
|
Put BLood STAIN over TEXTURE? DOOM III : DOOM III Mapping make a blood texture with an alpha channel and then put that on one side of a brush, then texture the other sides with nodraw, then put that brush ontop of the wall you want blood on... [more] |
3 | 1357 | Oct 3, 2004 05:38 pm by {JS}Capt. Snuffy |
|
UO not working! help please! Call of Duty : CoD+UO General I tried to start UO today and it isn't working! i tried reinstalling but it stil wont work. Here's the error i got. It seems to be becuase im missing 2 sound files. AHH! CODUO MP 1.41 build win-x86 Aug 23 2004 ----- FS_Startup ----- Current languag... [more] |
4 | 2711 | Oct 3, 2004 05:36 pm by {JS}Capt. Snuffy |
|
Coloured obituaries Anyone know how? Call of Duty : CoD+UO General obituary list = scores? anyway, it should appear colored in the scores and when you die if its like ^1myname... [more] |
4 | 1173 | Oct 1, 2004 12:43 am by {JS}Capt. Snuffy |
|
Coloured obituaries Anyone know how? Call of Duty : CoD+UO General if you just use one ^ and one number, it will appear on the screen colored and without an extra number on it. e.g. ^1{JS}^6Capt. Snuffy this would appear colored when i get killed (which is quite often ) if you want your name to appear colored wh... [more] |
4 | 1173 | Oct 1, 2004 12:01 am by {JS}Capt. Snuffy |
|
having 1.1 and 1.4 at once Call of Duty : CoD+UO General yeah that works too but i did this a long time ago and now im mostly in UO, but thanks anyways... [more] |
6 | 1039 | Sep 30, 2004 11:24 pm by {JS}Capt. Snuffy |
|
noob with a q? Call of Duty : CoD Mapping well you should always have a arena file in the final version of your map but if you're juust testing it, its really not necessary. and my arena files work without the "Z"s on it, but if it fixes the problem for you then i say just leave it on. If it a... [more] |
33 | 1359 | Sep 30, 2004 11:21 pm by {JS}Capt. Snuffy |
|
BR3NTVILLE_MP New Screen Shots (Preview) Call of Duty : CoD Mapping br3nt writes...Quote:when u complie you add this line to the .bat file and your models give shadows. -ModelShadow ex: "C:COD-RADIANT oolsinflare" -basedir "Call of Duty" -verbose -ModelShadow "C:Program FilesCall of Duty oolsgamemainmapsyourmap... [more] |
11 | 1381 | Sep 30, 2004 11:18 pm by {JS}Capt. Snuffy |
|
noob with a q? Call of Duty : CoD Mapping calm yourselves if you feel like making an arena file then you can but you dont have to the important thing is to answer this poor guy's question, not make him more confused!... [more] |
33 | 1359 | Sep 30, 2004 09:38 pm by {JS}Capt. Snuffy |
|
Roatating Models? Soldier of Fortune : SoFII Mapping okay here we go with da pictures in this first picture i have just put a model of a car in the middle, im going to change the view in the 2D grid box by clicking the button on the toolbar with "xy" on it now that i'vechanged the view, im going to ... [more] |
8 | 1444 | Sep 30, 2004 09:34 pm by {JS}Capt. Snuffy |
|
Roatating Models? Soldier of Fortune : SoFII Mapping do you know how to change views on the 2d grid view? if you do, then change the view so you're looking at the car either from the front or the back, then use the rotate tool and there ya go. I'll post pics later to help you if you need.... [more] |
8 | 1444 | Sep 30, 2004 09:17 pm by {JS}Capt. Snuffy |
|
Textures with Alpha channel Call of Duty : CoD Mapping From what i could gather on the 'net i need to use photoshop CS to make textures with an alpha channel. I don't have photoshop CS at the moment, i only have photoshop 5.0 LE. Can i do them with this version? and if so, how would i do it?... [more] |
1 | 1018 | Sep 28, 2004 02:20 am by {JS}Capt. Snuffy |
|
Swinging doors on a timer... Call of Duty : CoD Mapping those func door_rotating dors do close by themselves... [more] |
4 | 1054 | Sep 28, 2004 02:16 am by {JS}Capt. Snuffy |
MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) OHMY Valley
Call of Duty 2: Maps: Multiplayer (5.7Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware