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Latest Posts by hurricane04343
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Prefabs Aren't Working Right >__>
Call of Duty 2 : CoD2 MP Mapping
hansgrubber writes...Quote:I would say check your filter to make sure you have the right box's checked, mainly stuctural, caulk, etc. Thanks...that worked. It was the detail box not being checked ... [more]
5 1259 Apr 12, 2007 11:38 pm
by hurricane04343
Prefabs Aren't Working Right >__>
Call of Duty 2 : CoD2 MP Mapping
I was looking at some prefabs for reference, but I seem to have a problem. The entire prefab doesn't show, just some brushes. Heres a screenshot for reference: http://img404.imageshack.us/img404/773/weirdsf0.png It says its missing some times in the... [more]
5 1259 Apr 12, 2007 09:20 pm
by hurricane04343
Hooks
Call of Duty 2 : CoD2 MP Mapping
Does anyone here know how to make a good hook? I've made a crane, but the hook i have is really bad :D if someone could make it a prefab that would be great. it can be small or large, w/e. here it attaches to the rope, its 25 x 10 units Top--- (Â... [more]
2 1030 Aug 27, 2006 01:01 am
by hurricane04343
What to change
Call of Duty 2 : CoD2 MP Mapping
Ok, I'm making a map and I have just made a crane prefab. I went to test it in the game and the green on the outside looks way to light Pic Is there a setting I change in the worldspawn settings to make it look better? I want it to look like it d... [more]
2 1004 Aug 21, 2006 01:27 am
by hurricane04343
mp_depot for CoD2
Call of Duty 2 : CoD2 Map + Mod Releases
good map you can jump of the top of the tower thing near the british spawn and live...no damage done other than that its awesome... [more]
59 2893 Jun 12, 2006 09:29 pm
by hurricane04343
Units
Call of Duty 2 : CoD2 MP Mapping
In cod2 radiant, can you make a brush 4units? I have heard people saying your can, but when I try, I can't go farther than 8 units.... [more]
2 934 Jun 11, 2006 11:34 pm
by hurricane04343
mp_depot for CoD2
Call of Duty 2 : CoD2 Map + Mod Releases
nice! make sure this is released on callofduty.filefront.com... [more]
59 2893 Jun 11, 2006 11:26 pm
by hurricane04343
make your own prefabs
Call of Duty 2 : CoD2 MP Mapping
how do you make a prefab? i made the building, now i want to make it a .pfb or w/e it has to be.... [more]
3 1598 Jun 7, 2006 08:23 pm
by hurricane04343
freeze
Call of Duty 2 : CoD2 General
i think it has something to do with your sound card, it was a problem in the previous cods and i think activision said it was your sound card... [more]
19 1338 May 31, 2006 01:36 am
by hurricane04343
searchlights...
Call of Duty 2 : CoD2 MP Mapping
http://www.modsonline.com/index.php?mod=Tutorials&op=read&id=275... [more]
4 1091 May 21, 2006 12:52 am
by hurricane04343
NEED a CTF EXPERT
Call of Duty 2 : CoD2 MP Mapping
and you need a global intermission... [more]
4 948 May 17, 2006 02:11 am
by hurricane04343
2 light questions
Call of Duty 2 : CoD2 MP Mapping
Make a big box around your hole map and texture it Caulk. Hollow it out, then go inside the box. Hold shift and click on each of the sides on the inside of the box to select only the inside. Then pic your sky texture. Now, press N to bring up the enity en... [more]
5 1021 May 11, 2006 11:09 pm
by hurricane04343
Solid Models
Call of Duty 2 : CoD2 MP Mapping
1Excalibur1 writes...Quote:that's not necessarily true. Example: vehicle_american_jeep_crash_static Models are solid only if they have an associated collmap in the "call of duty 2/collmaps" folder You can either use the clip texture in your map eve... [more]
6 1883 May 11, 2006 08:35 pm
by hurricane04343
Solid Models
Call of Duty 2 : CoD2 MP Mapping
When I play my map, I can walk through some of the vehicle models. How do I make them solid? I found I could walk through the sherman tanks.... [more]
6 1883 May 11, 2006 12:25 am
by hurricane04343
import buldings
Call of Duty 2 : CoD2 MP Mapping
or any other 3d editing program... [more]
6 1196 May 7, 2006 08:39 pm
by hurricane04343
Which name is it? Loading or Loadscreen
Call of Duty 2 : CoD2 MP Mapping
sohuld be saved as loadscreen_mp_mapname.dds, then if you use the same settings as him it will work. did for me... [more]
8 1571 May 7, 2006 04:16 pm
by hurricane04343
import buldings
Call of Duty 2 : CoD2 MP Mapping
you can use prefab buildings that have been premade. Right click in the 2-D grid and go to misc then a chose a folder then a buidling... [more]
6 1196 May 7, 2006 04:12 pm
by hurricane04343
need help with clipper
Call of Duty 2 : CoD2 MP Mapping
ok never mind figured it out... [more]
2 870 May 5, 2006 10:52 pm
by hurricane04343
need help with clipper
Call of Duty 2 : CoD2 MP Mapping
After I have clipped what I wanted, I can't confirmanything. How do you confirm the clip? Cause when I press X again after it has been clipped, it goes back to normal... [more]
2 870 May 5, 2006 10:51 pm
by hurricane04343
Making Mortar Holes
Call of Duty 2 : CoD2 MP Mapping
I read the tutorial but couldn't understand it. Well Anyway I tried it the best I could understand and what I end up with is a flat surface on the ground with a mortar texture in an oval shape with concrete around it. Now if I prone a little bit away I ca... [more]
3 1205 May 4, 2006 09:38 pm
by hurricane04343
SEARCH-n-DESTROY questions
Call of Duty 2 : CoD2 MP Mapping
yeah, instead of like in UO and cod1 where you have to enter a whole bunch of enitys and make the triggers and all that stuff... [more]
6 1835 May 2, 2006 11:39 pm
by hurricane04343
selecting models
Call of Duty 2 : CoD2 MP Mapping
How do you select models? When I try to do shift and click it doesnt reselect them ... [more]
2 878 May 2, 2006 02:28 am
by hurricane04343
Help
Call of Duty 2 : CoD2 MP Mapping
Ok, maybe I am doing something wrong, this is what I did. 1_ Created a attacker and defender spawn 2_ Prefab > MP Then chose sd_bombsite_a_mortar or whatever its called 3_ Prefab > MP Then chose sd_bombsite_b_silo 4_ Prefab > MP sd_trigger and place... [more]
5 1061 Apr 30, 2006 03:41 pm
by hurricane04343
Help
Call of Duty 2 : CoD2 MP Mapping
I used the prefab trigger thing, and I think that is the trigger lookout, but it might not be.... [more]
5 1061 Apr 30, 2006 12:37 am
by hurricane04343
Help
Call of Duty 2 : CoD2 MP Mapping
I added SD to a map, but sometimes the axis can't defuse. Is there something I forgot to do? I made a prefab bombsite, put a sd_trigger on top of the trigger for the bombsite. edited on Apr. 29, 2006 08:19 pm by hurricane04343... [more]
5 1061 Apr 30, 2006 12:17 am
by hurricane04343
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