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by morgawr
Posts: 4 / 274 The Future of MODSonline
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CoD+UO Map + Mod Releases by morgawr
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Topic | Replies | Views | Last Post | |
misssingasset.csv is missing Call of Duty 4 : CoD4 MP Mapping To create the missingasset.gsc you need to compile a bsp with option enable developer ticked (bottom of compile tool).it will launch cod4 with developer enable and generate the missingasset.gsc that u will update later on (update zone files)adding the mis... [more] |
15 | 1434 | Jan 20, 2008 10:20 pm by ragnetto |
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How do I make it so others can play my map? Call of Duty 4 : CoD4 MP Mapping here how to add custom maps to a mod create a folder called usermaps inside activision/call of duty 4 the depends on map name you will need to create an other folder with the map name (activision/call of duty 4/usermaps/mp_mymap/ ) then put the mp_mymap... [more] |
11 | 2921 | Jan 20, 2008 10:15 pm by ragnetto |
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First true map for COD4, complete Call of Duty 4 : CoD4 MP Mapping there are loadscreen and compass files missing inside those new FF files..... [more] |
40 | 3125 | Jan 20, 2008 03:08 am by ragnetto |
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help with weapon skin's Call of Duty 2 : CoD2 MP Mapping OLD_MAN_WITH_GUN writes...Quote:KAINE_806 writes...Quote:I fond the skin's and converte'd them to .dds format and edite'd them but know I need to convert them back to .iwi format if anybody know's what the setting's are for the assetmanager to do this p... [more] |
8 | 1663 | Jun 23, 2007 03:41 am by ragnetto |
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custom weapons possible? Call of Duty 2 : CoD2 MP Mapping What you mean custome weapons?If you mean create your own model you will need maya 6 (ONLY no 7 -8-9 ).I just finished making cod2 flamethrower let me know if u need anything.my xfire is jbwyatt... [more] |
6 | 1935 | Jun 12, 2007 05:33 am by ragnetto |
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Any succesful props exports yet? Call of Duty 2 : CoD2 Scripting I finally exported the flamethrowers now i am not sure about assman setting for texure any suggestion.like the sort -material type-surfuce type etc.... [more] |
17 | 2074 | May 30, 2007 10:29 am by ragnetto |
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Weapon EXPORT Call of Duty 2 : CoD2 MP Mapping What i was thinking is to use the weapon file from panzer replacing the gunmodel (viewmodel_flamethrower) and the worlmodel(weapon_flamethrower).I will also get rid of the projModel since is missile and add some fire effects , increase bulletSpeed ,reduce... [more] |
3 | 1286 | May 26, 2007 09:58 pm by ragnetto |
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Weapon EXPORT Call of Duty 2 : CoD2 MP Mapping Hi there I am working on exporting UO flamethrowers.I am stuck on the bones i try different positions but I was wondering if there is a way to see bones positions ( lets say UO 1's) and copy them to cod2 model_export with maya.What I did I read the tutori... [more] |
3 | 1286 | May 26, 2007 09:19 am by ragnetto |
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Any succesful props exports yet? Call of Duty 2 : CoD2 Scripting pvt.Thunder writes...Quote:Check those two tutorials I used to learn exporting. Make sure your tools work fine first. Link will work for 7 days, I think. http://download.yousendit.com/594198F81A08E856 Good basic tutorial but in case of weapon exp... [more] |
17 | 2074 | May 26, 2007 08:57 am by ragnetto |
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Call of duty 2 FLAMETROWERS Call of Duty 2 : CoD2 MP Mapping hi there i got some kind flamethrower the hands got replaced by cloth(wichis good) and now i can see the end of flamethrower i need a weapon file since UO 1 got weapon class gas that doesn t support cod2.also the colour of the end of flamethrower is silve... [more] |
5 | 1976 | May 9, 2007 11:27 pm by ragnetto |
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Maya 6? Call of Duty 2 : CoD2 MP Mapping {UN} united noobs used have maya 6 avaiable for download on theyr site.I got my maya 6 CG then i find the hacked file to replace in bin folder and now works with different maya 6 (cg). what i could do is make u a rar and upload it to my site with the plug... [more] |
14 | 2300 | May 9, 2007 11:19 pm by ragnetto |
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Help me Please? Call of Duty 2 : CoD2 MP Mapping The_Caretaker writes...Quote:Ragnetto, what ever personal verdetta you have with Shadow, keep it off of this forum. As for us helping him to make a map he got paid for.. so what? We're here to help. The tutorials are freely available for everyone, as i... [more] |
18 | 1170 | Apr 30, 2007 08:50 am by ragnetto |
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Help me Please? Call of Duty 2 : CoD2 MP Mapping {RWB}Shadow writes...Quote: ... It wasnt a scam... Il ltell you what happend ffs i type up the whole conversation Shadow can you make me a map for $$ i want to surprise ----- that person by putting it on his zom server so i made the design he wa... [more] |
18 | 1170 | Apr 29, 2007 09:47 pm by ragnetto |
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Help me Please? Call of Duty 2 : CoD2 MP Mapping {RWB}Shadow writes...Quote:Hey guys, Few Questions if you make a caulk with texture press e drag 1 side down so its like this: / | or what ever i cant drag it back up again if i press esc, i can if i press ctrl z to go back but, i was seeing if i... [more] |
18 | 1170 | Apr 28, 2007 09:18 pm by ragnetto |
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Call of duty 2 FLAMETROWERS Call of Duty 2 : CoD2 MP Mapping Hi there I got a project make cod2 flametrowers. I find UO flametrowers pakuo04.pk3 all 3 files pickup/game/view then I export them to .obj then using maya6 I exported to _export . I create materials compiling flametrower and metal@ .....dds so i got 2 i... [more] |
5 | 1976 | Apr 28, 2007 05:26 am by ragnetto |
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15.12.06 Trying to combine PAM203b with BJusters Taunts v2.2 Call of Duty 2 : CoD2 Scripting leonpadi writes...Quote:PAM203b BJusters Taunts v2.2 Greetings to all you guys. I need your help on combining 2 very popular modifications for our favorite game. When i run BJusters Taunts alone, it runs ok. When i run Pam alone , it runs ok to... [more] |
5 | 1595 | Dec 15, 2006 08:52 pm by ragnetto |
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