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Latest Posts by Cyanide^
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Add environmental sounds ?
Soldier of Fortune : SoFII Mapping
elemenz writes...Quote:Yes narc, you have made 5zillion environment sounds by now. Thanks for telling me that I need a target_speaker for it. Half of it I know, rightclick, select "target_speaker". There, I got it. Now... What do I have to do to M... [more]
6 1494 May 13, 2005 07:44 am
by Cyanide^
Automatic Health
Soldier of Fortune : SoFII Mapping
i'm not very good at stuff like this but maybe u can put a trigger_hurt in the room and give that a negative value? (by the way, hi sas, it's the nade king remember me? ) edited on Apr. 30, 2005 02:20 am by Cyanide^... [more]
9 1944 Apr 30, 2005 07:18 am
by Cyanide^
Func_Group/Skies/Rotation- questions
Soldier of Fortune : SoFII Mapping
GTK radiant 1.5 is a bèta version and thus an unstable version of radiant.. like Fix said, u need GTK radiant 1.4.0 ... [more]
6 1248 Apr 28, 2005 02:13 pm
by Cyanide^
Trains
Soldier of Fortune : SoFII Mapping
Hey there, it's been a while since i last posted here, but now i'm back, and i want to share this with you: In the tutorial on making trains it says you should make a platform and an origin brush inside of it, select both and make it a func_train. Next... [more]
3 974 Apr 23, 2005 09:19 am
by Cyanide^
How to place trees, bushes, plants etc.????????
Soldier of Fortune : SoFII Mapping
trees and bushes etc are models, so just right-click on the grid and select misc/misc_model, then look in the colombia models, you can find all sorts of plants and trees there ... [more]
3 1607 Apr 3, 2005 08:28 am
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
Oh joy!! today we've been looking for a new computer, we know this guy that has a small business and we went there and now that guy is bringing my new computer in thursday I'm really happy, and now i can continue on my map too ... [more]
19 1930 Mar 29, 2005 06:38 pm
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
considering the computer isn't even near the stairs that would be kinda impossible.. ... [more]
19 1930 Mar 22, 2005 06:43 pm
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
well my parents are now thinking of letting me buy my own computer for school and everything, so if it doesn't work i'll just put gtk on my new computer and then everything will be fine :biggrin: ...now i just need a way to convince my parents to let... [more]
19 1930 Mar 22, 2005 01:13 pm
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
i updated my videocard but it still doesn't work plz somebody tell me what to do i'd hate to have to throw the computer at the wall :biggrin: ... [more]
19 1930 Mar 21, 2005 08:26 pm
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
i only have the gtk for sof2 and i think i have the latest versions of my videodriver.. i'll go and make sure they are the latest versions ... [more]
19 1930 Mar 21, 2005 07:38 pm
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
damnit i thought gtk worked again but as soon as i closed it down and started it up again it came up with this warning again: Warning: OpenGL Error GL_INVALID_ENUM - An unacceptable value is specified for an enumerated argument. what does this mean?? a... [more]
19 1930 Mar 21, 2005 04:30 pm
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
ok it's sorted out now, gtk works again It appears that the problem was in my map, i reinstalled gtk and then i opened my map, it gave the line 971 error and shut down. The next time i opened gtk and opened another map it gave the white texture thin... [more]
19 1930 Mar 21, 2005 10:59 am
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
thought it worked again... i opened gtkradiant, the warning message was gone, but now it gives me this error: Warning: OpenGL Error GL_INVALID_ENUM - An unacceptable value is specified for an enumerated argument. and it now looks like this: ... [more]
19 1930 Mar 21, 2005 10:24 am
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
untill i unpacked the .pk3's gtk couldn't find certain textures, suchs as the water_pool_finca (something like that) and the shootable_computer texture from the tools textures. after i unpacked the .pk3 files it did find them.. anyway, i guess i'll have t... [more]
19 1930 Mar 20, 2005 08:49 pm
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
ok guys, i'm really getting desperate now :mad: i tried using the repair option in the installer, that didn't work, then i deleted the whole thing and re-installed but that didn't work eiter :mad: i could really need some help now, before i throw the da... [more]
19 1930 Mar 20, 2005 03:53 pm
by Cyanide^
serious gtk problem...
Soldier of Fortune : SoFII Mapping
hi guys, yesterday i was working on my map in gtk radiant and everything was fine, had no problems at all, but today i started up gtk and it gave a warning saying 'Warning: line 971 is incomplete [01]' it just keeps repeating that and it won't load the... [more]
19 1930 Mar 20, 2005 01:27 pm
by Cyanide^
Texture Load failure
Soldier of Fortune : SoFII Mapping
..about my last reply, forget what i said.. SDK sucks big time use gtkradiant 1.4.0 it's the best :2guns: ... [more]
17 2043 Mar 19, 2005 01:28 pm
by Cyanide^
cant get game to find map
Soldier of Fortune : SoFII Mapping
just open another .pk3 file so you can see where the files are located in it ... [more]
11 1483 Mar 19, 2005 01:23 pm
by Cyanide^
Radiant Help
Soldier of Fortune : SoFII Mapping
no prblem m8 :biggrin: I'm kind of a newbie on mapping myself, but i've had this problem a while ago too, so i knew what to do ... [more]
4 1596 Mar 18, 2005 04:31 pm
by Cyanide^
give me some good ideas to my next map !
Soldier of Fortune : SoFII Mapping
if i make a decal into a patch mesh i get a really thin line in the 3d window.. is it supposed to do that or am i doing something wrong? i added a decal to my map by making a caulk brush and pasting the decal on one side and then placing the brush inside ... [more]
8 1546 Mar 18, 2005 04:22 pm
by Cyanide^
Radiant Help
Soldier of Fortune : SoFII Mapping
you've put two brushes in the same spot, so when you click the brush again to deselect it, it selects te second brush that's 'inside' that brush. if you wanna deselect both just press the escape button. If you wanna select a brush normally you would use s... [more]
4 1596 Mar 17, 2005 04:19 pm
by Cyanide^
give me some good ideas to my next map !
Soldier of Fortune : SoFII Mapping
if u don't need a patch, why did u tell icebear to make his decals into simple patch meshes so i just need to make a caulk brush and put the decal on one side, then put that brush inside of the brush i want the decal on, e.g. a wall?... [more]
8 1546 Mar 17, 2005 03:38 pm
by Cyanide^
Shootable Teleports?
Soldier of Fortune : SoFII Mapping
it seems weird to me to give a brush health.. like it's a player lol ... [more]
6 1566 Mar 16, 2005 06:25 pm
by Cyanide^
prefabs
Soldier of Fortune : SoFII Mapping
CARNUFEX writes...Quote:thx m8 the problem w/this plane is the damn pilot's cabin window: i 'm trying anyting but it still suck. Secondly, i have no experience on texturing, then i think i 'll turn the plane in a Cargo Jumbo, in order to minimize t... [more]
12 2226 Mar 16, 2005 06:23 pm
by Cyanide^
give me some good ideas to my next map !
Soldier of Fortune : SoFII Mapping
Fix_1138 writes...Quote:then, in radiant, you make a brush with your texture on and change it into a simple patch mesh (in curve menu or with shift p , and leave width/height as 3 ). then you lay the patch on the surface of the wall where you want the gr... [more]
8 1546 Mar 16, 2005 06:19 pm
by Cyanide^
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