Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 29 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by SeTanTA
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Making teleport
Soldier of Fortune : SoFII Mapping
Hi Follow this tutorial You should have no problems Teleporter SoF2 edited on Apr. 7, 2008 01:09 pm by SeTanTA... [more]
11 1588 Apr 7, 2008 05:08 pm
by SeTanTA
walk through brushs...
Soldier of Fortune : SoFII Mapping
Hi I don't know if this will help but in SoF1 mapping you give the texture on the brush a "mist" property so that you can walk through it... ... [more]
5 2198 Jan 26, 2008 11:50 am
by SeTanTA
bsp fullvis
Soldier of Fortune : SoFII Mapping
np ... [more]
9 1909 Jan 5, 2008 10:55 am
by SeTanTA
bsp fullvis
Soldier of Fortune : SoFII Mapping
Hi Try selecting all the visible brushes / entities in your map - then copy/paste them to a new map You may be able to use "select inside" to select many brushes at one time ... [more]
9 1909 Jan 4, 2008 05:52 pm
by SeTanTA
bsp fullvis
Soldier of Fortune : SoFII Mapping
Hi If you build the box around your map and then try full-vis...and it works - then the error is almost certainly a leak in the map Radiant usually finds this during the vis process and illustrates it with a red line showing the leak position ... [more]
9 1909 Jan 3, 2008 02:43 pm
by SeTanTA
bsp fullvis
Soldier of Fortune : SoFII Mapping
Hi Sounds like you have made a brush error or something similar It is preventing the BSP process finishing You may need to revert back to an earlier version of the map if you have one Try making a big solid box around all your map - then try f... [more]
9 1909 Jan 2, 2008 08:21 pm
by SeTanTA
where is the love?
Soldier of Fortune : SoF Mapping
Start again and follow the tutorial exactly step by step You either have not unpacked the textures into the correct folder or your paths are incorrect... [more]
2 2583 Oct 20, 2007 08:08 pm
by SeTanTA
Bulletproof Glass?
Soldier of Fortune : SoF Mapping
np - I will pm you ... [more]
8 3092 Oct 1, 2007 08:32 pm
by SeTanTA
Bulletproof Glass?
Soldier of Fortune : SoF Mapping
I messed around with tokyo glass and you can make it bulletproof by deselecting "Alpha tex" in surface properties You may find that the view of the player on the other side can disappear if you are close up to the glass and near the edge of the brush -... [more]
8 3092 Sep 30, 2007 12:20 pm
by SeTanTA
Bulletproof Glass?
Soldier of Fortune : SoF Mapping
Yeah sry Nott - that does not work - you can still shoot through the glass You can get the effect you are after though by making a normal brush the same size as the window, I used texture armoury 1_2_subfloor - put this next to the glass like a sandwic... [more]
8 3092 Sep 29, 2007 01:56 pm
by SeTanTA
Bulletproof Glass?
Soldier of Fortune : SoF Mapping
Use Tokyo glass texture with surface flags trans66 and solid ... [more]
8 3092 Sep 29, 2007 11:18 am
by SeTanTA
cod2, compile map error
Soldier of Fortune : SoF Mapping
Try downloading the file from here and installing it in your system32 folder http://www.dll-files.com/dllindex/pop.php?d3dx9_27 ... [more]
6 3377 Aug 17, 2007 10:09 am
by SeTanTA
sof1 mapping
Soldier of Fortune : SoF Mapping
Yes RDAM Clan are currently mapping for a new "Bunny Track" gametype created by Peter RDAM...... [more]
8 3873 Aug 16, 2007 03:11 pm
by SeTanTA
SOF platinum?
Soldier of Fortune : SoFII Mapping
SOF 1... [more]
4 1807 Aug 16, 2007 03:08 pm
by SeTanTA
this is wierd
Soldier of Fortune : SoFII Mapping
Try "n" not "end"....... [more]
4 4054 Mar 14, 2007 09:53 am
by SeTanTA
I realy need help.....
Soldier of Fortune : SoF Mapping
Hi Firstly - this is a SoF2 question and you have posted it in the SoF1 section It is not clear what you want - I think you have watched the videos about creating a room but you need to know how to set up / start Radiant - in which case you need to ... [more]
6 2600 Mar 7, 2007 09:36 am
by SeTanTA
Do you notice any posts missing?
Soldier of Fortune : SoFII Mapping
GJ ... [more]
2 2154 Dec 24, 2006 09:59 am
by SeTanTA
Qped?
Soldier of Fortune : SoF Mapping
If you are modifying existing textures you should put the textures in "USER" folders user/ghoul etc This will be the same in the pak you produce I use QPed to view a pak and Pakscape to create a pak ... [more]
6 2315 Dec 5, 2006 09:37 pm
by SeTanTA
Qped?
Soldier of Fortune : SoF Mapping
Use Pakscape - it always works for me... ... [more]
6 2315 Dec 5, 2006 10:07 am
by SeTanTA
program
Soldier of Fortune : SoF Mapping
The minimum you will need is the SoFSDK program available for download on this site Check out Downloads/Soldier of Fortune/Utilities... See also the SoF mapping tutorials to see how to set it up (it is also explained there why you might need other... [more]
3 2007 Dec 1, 2006 09:41 pm
by SeTanTA
Missing model textures
Soldier of Fortune : SoF Mapping
I found them thx ... [more]
2 1792 Nov 22, 2006 05:17 pm
by SeTanTA
Missing model textures
Soldier of Fortune : SoF Mapping
Hi I am looking for a pack of textures that was once available on the web for the police car / taxi etc (generic american car ) I know I had this but cannot find it anywhere now Has anyone got an active link to these files on the web - or altern... [more]
2 1792 Nov 21, 2006 08:13 pm
by SeTanTA
3DMax model import
Soldier of Fortune : SoF Mapping
Hi I am trying to follow the ghoul model tutorial to import a ghoul object into SoF, but I am having problems.... I found the g_generic.ccp file in the SDK folders and tried changing this - but it has no effect on radiant or within the game - I alr... [more]
1 1834 Nov 21, 2006 04:14 pm
by SeTanTA
Suggestion to a map challange
Soldier of Fortune : SoFII Mapping
I think it is a good idea - especially if you can get some bots in the map - coop style I only map for SoF1, but myself and Jan RDAM have already had ideas along these lines Here is a map from the RDAM Clan, a re-creation of the House of Blue Leaves... [more]
14 1832 Nov 14, 2006 09:36 am
by SeTanTA
How many are playing BF2142?
MODSonline : MODSon-air
I did not think I would like this game - but I love the Titan mode Among other things, I really like defending the ship when the shields are down Weapons are excellent ... [more]
16 1567 Oct 28, 2006 09:42 am
by SeTanTA
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»